How Fortnite Captured Teens’ Hearts and Minds | The New Yorker


48 bookmarks. First posted by farley13 may 2018.


The medium’s breakout star is known as Ninja. He is a former professional Halo player named Tyler Blevins, who has said that he makes more than half a million dollars a month by streaming his Fortnite sessions, and his free-associative commentary, on Twitch (which is owned by Amazon).
aifa  gaming 
10 weeks ago by seaugust
The craze for the third-person shooter game has elements of Beatlemania, the opioid crisis, and eating Tide Pods.
Fortnite  gaming  trends  consumer  NewYorker  2018 
10 weeks ago by inspiral
It was getting late in Tomato Town. The storm was closing in, and meteors pelted the ground. Gizzard Lizard had made his way there after plundering the sparsely populated barns and domiciles of Anarchy Acres, then by avoiding the Wailing Woods and keeping the storm just off to his left.
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10 weeks ago by mud
“What people seem to agree on, whether they’re seasoned gamers or dorky dads, is that there’s something new emerging around Fortnite, a kind of mass social gathering, open to a much wider array of people than the games that came before.” https://t.co/cThSl5A9no Fascinating. pic.twitter.com/xZpkOSNEGs

— Will Richardson (@willrich45) June 4, 2018
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10 weeks ago by willrichardson
The craze for the third-person shooter game has elements of Beatlemania, the opioid crisis, and eating Tide Pods.
fortnite  new-yorker 
10 weeks ago by lendamico
Fortnite, for anyone not a teen-ager or a parent or educator of teens, is the third-person shooter game that has taken over the hearts and minds—and the time, both discretionary and otherwise—of adolescent and collegiate America. Released last September, it is right now by many measures the most popular video game in the world. At times, there have been more than three million people playing it at once. It has been downloaded an estimated sixty million times. (The game, available on PC, Mac, Xbox, PS4, and mobile devices, is—crucially—free, but many players pay for additional, cosmetic features, including costumes known as “skins.”) In terms of fervor, compulsive behavior, and parental noncomprehension, the Fortnite craze has elements of Beatlemania, the opioid crisis, and the ingestion of Tide Pods. Parents speak of it as an addiction and swap tales of plunging grades and brazen screen-time abuse: under the desk at school, at a memorial service, in the bathroom at 4 a.m.
gaming  GAMES  kids  teens  new-companies 
10 weeks ago by dancall
The Floss, the Fresh, the Squat Kick, the Wiggle—these have spilled out into the world.
gaming  fortnite 
10 weeks ago by libbymiller
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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11 weeks ago by nerd_uprising
But the best example of the diversity of content is Fortnite — a game where the top player earns half a million dollars a month streaming his sessions on Twitch. And in social he outranks Christiano Ronaldo in terms of likes, shares comments and views.
gaming  Casestudies 
11 weeks ago by neilperkin
How Fortnite Captured Teens’ Hearts and Minds

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11 weeks ago by poploser
- How Fortnite captured teens’ hearts and minds
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12 weeks ago by drac
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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12 weeks ago by tonyandrewmeyer
Must read - How Fortnite Captured Teens’ Hearts and Minds
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12 weeks ago by freddles
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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12 weeks ago by granth
It was getting late in Tomato Town. The storm was closing in, and meteors pelted the ground. Gizzard Lizard had made his way there after plundering the sparsely populated barns and domiciles of Anarchy Acres, then by avoiding the Wailing Woods and keeping the storm just off to his left. via Pocket
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12 weeks ago by Werderbach
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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12 weeks ago by yudha87
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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12 weeks ago by liebo7
It was getting late in Tomato Town. The storm was closing in, and meteors pelted the ground. Gizzard Lizard had made his way there after plundering the sparsely populated barns and domiciles of Anarchy Acres, then by avoiding the Wailing Woods and keeping the storm just off to his left.
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12 weeks ago by dvand5
via Pocket - How Fortnite Captured Teens’ Hearts and Minds - Added May 18, 2018 at 05:15PM
12 weeks ago by steinmanal
It was getting late in Tomato Town. The storm was closing in, and meteors pelted the ground. Gizzard Lizard had made his way there after plundering the sparsely populated barns and domiciles of Anarchy Acres, then by avoiding the Wailing Woods and keeping the storm just off to his left.
may 2018 by AnthonyBaker
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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may 2018 by kohlmannj
Nick Paumgarten on the huge hit, which (if you didn't know) is like a cross between the Hunger Games and Minecraft; 100 of you start, only one can survive:
<p>It was hard to do homework on a night like this; Gizzard Lizard returned to the game. He played on a PC he’d built at school. It didn’t have a graphics card. He’d never been a big gamer—his parents were fairly strict about screens and had never consented to an Xbox or even a Wii—though he’d played Minecraft for a while. This level of obsession was something new. He saw on his find-your-friends bar that a bunch of schoolmates were playing, so he FaceTimed one who goes by ism64. They teamed up and hit Lucky Landing. Gizzard Lizard wore an earbud under a set of earphones, so that he could talk with ism64 while listening for the sound of approaching enemies. From a distance, it appeared that he was talking to himself: “Let’s just build. Watch out, you’re gonna be trapped under my ramp. I’m hitting this John Wick. Oh my God, he just pumped me. Come revive me. Build around me and come revive me. Wait, can I have that chug jug? Thank you.”

I’d been struck, watching Gizzard Lizard’s games for a few days, by how the spirit of collaboration, amid the urgency of mission and threat, seemed to bring out something approaching gentleness. He and his friends did favors for one another, watched one another’s backs, offered encouragement. This was something that I hadn’t seen much of, say, down at the rink. One could argue that the old arcade, with the ever-present threat of bullying and harassment and the challenge of claiming dibs, exposed a kid to the world—it’s character-building!—but there was something to be said for such a refuge, even if it did involve assault rifles and grenades.

And then the John Wick was upon him. “Oh God! Oh God!” Foiled again.

A John Wick was an accomplished player who had earned a skin that bears a resemblance to the character played by Keanu Reeves in the “John Wick” movies. (Officially, the skin is called the Reaper, presumably to avoid licensing fees, but players call it John Wick.) It was available to anyone who had attained all hundred tiers of the game in Season 3—a combination of achievement and experience which would have required playing for between seventy-five and a hundred and fifty hours.</p>
culture  gaming  fortnite 
may 2018 by charlesarthur
The craze for the third-person shooter game has elements of Beatlemania, the opioid crisis, and eating Tide Pods.
culture  gaming  trends 
may 2018 by mvuijlst
flabbergastingly bad
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may 2018 by girma
flabbergastingly bad
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may 2018 by misc
How Fortnite Captured Teens’ Hearts and Minds via Instapaper https://ift.tt/2KjDZHY
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may 2018 by heff100
Worth a read both for the social commentary and the business model > How Fortnite Captured Teens’ Hearts and Minds
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may 2018 by versoe
The craze has elements of Beatlemania, the opioid crisis, and eating Tide Pods. Illustration by Ryan Johnson It was getting late in Tomato Town. The storm was…
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may 2018 by mattl