5779
Charity Commission issues cyber security warning | Museums Association
The Charity Commission has warned organisations such as museums to be vigilant about cyber security following the recent ransomware attack on the NHS and other global organisations.
security  Museums_Association 
yesterday
Interview: Adrian Hine, Digitisation Manager, Science Museum Group | Axiell ALM
The Science Museum Group is moving 320,000 objects from their current location to a customised storage facility. Adrian Hine discusses challenges faced and how these are being tackled. He touches on innovative hazard management workflows and location management. Adrian shares what the Group has learned from the project and provides advice for other organisations planning similar collection moves.
science_museum  collection  Blythe_House  digitisation 
3 days ago
Our digital strategy – The National Archives
Archives need to develop extraordinary capabilities to ensure that digital records can be kept and used. Our digital strategy sets out our ambitious plans for the next three years to meet this critical challenge.
national_archives  museum_digital_strategy_document  archive  Strategy 
5 days ago
Museums & technology: New avenues for wonder - Knight Foundation
Today we are announcing $1.87 million in support to 12 art museums to explore new ways technology can connect people to art.
fundraising  Knight_Foundation 
6 days ago
When Wrong Goes Right: 30 Creative Museum 404 Error Pages
404 pages are the dead ends of the internet, but some museums are using them for a bit of playful audience engagement.
404  Museum 
8 days ago
Cuseum — Leaping Beyond Best Practices for Membership &...
Members of the Cuseum team had the opportunity to attend and participate in wide range of thought-provoking and informative sessions. Per our mission of helping museums engage visitors and members, we were naturally drawn to one particular session where dozens of ideas were shared to inspire staff working in the areas of membership and fundraising.
fundraising  membership  customer_service  crm 
9 days ago
The Impact of Open Access on Galleries, Libraries, Museums, & Archives (pdf)
For the purpose of this document, “open access” is defined as making public domain materials open for use without any restrictions, and making copyrighted materials available under the provisions of fair use (non-commercial, educational).
open_access  Smithsonian  archive  report  commons 
9 days ago
No App Required: Toward a Utilitarian Museum Mobile Experience
We’ve learned a lot from Dawn Chorus, and are excited to push the utilitarian hypothesis even farther by building Muse (working title), a friendly, knowledgeable and charming chatbot extension of Carnegie Museums of Pittsburgh. An SMS-based interaction that lives within a mobile phone’s native messaging capability, Muse will leverage the Studio’s user-centered design process and make use of leading-edge technologies like natural language processing and image recognition, to create an artificially-intelligent chatbot capable of providing useful information when a visitor is on-site, as well as surprising and engaging correspondence from afar.
Carnegie_Museums_of_Pittsburgh  app  sms 
10 days ago
Big, Weird, and Pretty: Visualizing HAM Museum Data – Digital Storytelling
For our curation assignment, we explored Palladio, RawGraphs, and Tableau to reflect upon how these platforms could visualize our research questions for the Harvard Art Museums’ API. We asked probing questions about the collection’s provenance and provenience, including:
Harvard_Art_Museum  collection  open_data  visualisation 
10 days ago
IBM Watson’s New Job as Art Museum Guide Could Hint at Lots of Future Roles With Brands – Adweek
For the launch of IBM Watson in Brazil, Ogilvy Brazil created an interactive guide that lets people have conversations with work housed at the Pinacoteca de São Paulo Museum. “The Voice of Art” replaces pre-recorded audio guides with a Watson-powered program that gleans data from books, old newspapers, recent articles, biographies, interviews and the internet.
artificial_intelligence  IBM  São_Paulo_Museum 
10 days ago
Robots: The Making of an Algorithmic Soundscape - Science Museum Blog
When Coda to Coda were commissioned to create the soundscape to the Robots exhibition at the Science Museum it seemed like the perfect opportunity to think about the relationship between music and machines.
science_museum  sound  exhibition_design  exhibition  robot 
11 days ago
Home · DIA-NZ/webcurator Wiki
The Web Curator Tool (WCT) is an open-source workflow management application for selective web archiving. It is designed for use in libraries and other collecting organisations, and supports collection by non-technical users while still allowing complete control of the web harvesting process. It is integrated with the Heritrix web crawler and supports key processes such as permissions, job scheduling, harvesting, quality review, and the collection of descriptive metadata.
open_source  webarchive 
11 days ago
Cultural partnerships - Wikimedia UK
Cultural partnerships are co-operations between the Wikimedia movement and cultural institutions, such as galleries, libraries, archives and museums, known collectively as GLAMs. There are a wide range of possible projects − from content donations to edit-a-thon events (where Wikipedians and experts work together to improve the projects' coverage of a certain topic), and more.
Wikipedia  glam 
11 days ago
On misusing ‘narrative’ in exhibitions – paulrbowers
Firstly, narrative is singular, but the museum experience (stories, facts, things, people, audiences) is diverse. Secondly, narrative is cohesive and repeatable: when I watch Citizen Kane, the narrative does not change, he always spends some time as a newspaper mogul, he always dies unhappily. This is not like a museum. Thirdly, narrative is linear: there is a beginning, middle and end. Few people experience a museum (exhibition) in this way, and the museum is conceptualised in law, policy and culture as a never-ending entity. Most difficult, though, is the notion of scale; the term is applied at all levels, some of which are useful some of which are not.
narrative  storytelling  exhibition 
11 days ago
SUN – Sun’s cycle as an interactive (playful) experience / @random_studio
Created by artist Philip Schütte in collaboration with Random Studio, SUN is an interactive installation that turns one of nature’s most mediated phenomenas – the rising and setting of the sun – into a playful sensory experience. Using a giant bouncy ball, viewers can control the movement of the sun over a digitally sublime landscape: a hyper real vista where the sun’s cycle is recoded as a malleable event.
interactive  installation  projection 
11 days ago
Preloaded | #VRWC17: How to put VR into Museums - Preloaded
Fresh from VR World Congress, I wanted to write-up the talk we gave on creating compelling in-gallery VR which enhances visitor experience.
This post outlines our approach to overcoming the challenges of designing for this specific use-case. If you want to find out more about the finished product please read our case study, or even better visit the museum.
science_museum  vr 
11 days ago
Wikimedia Edit-a-thon | The Metropolitan Museum of Art
Join The Met as we host our first edit-a-thon in the Thomas J. Watson Library! The Museum is excited to have made available more than 375,000 images of public-domain artworks for contribution to Wikipedia and Wikimedia Commons from The Met collection, which spans 5,000 years of global art. This event is an opportunity for Wikimedia communities to engage The Met's diverse collection onsite and remotely. The event is a key marker too of The Metropolitan Museum of Art's first Wikimedian-in-Residence program, with resident Richard Knipel (User:Pharos), along with Wikimedia NYC. We invite you to help enhance Wikimedia communities and platforms with open access images from The Met.
Wikipedia  Metropolitan_Museum_of_Art 
11 days ago
20,000-year-old artifacts, 21st-century technology - The Verge
Museums are turning to virtual reality, apps, and interactive experiences to keep tech-savvy visitors engaged
Strategy  American_Museum_of_Natural_History  Cooper-Hewitt 
17 days ago
The new What’s On | Victoria and Albert Museum
We knew that the user experience of the old What’s On wasn’t as good as it could be. It prioritised today’s events, and it was hard to discover future events. Feedback from visitors wasn’t great. We knew the balance between image and text was a bit out of kilter (it’s hard to sell a blockbuster show with a small thumbnail image) and the never-ending ticketing panel had to go (see right).
V&A  calendar  redesign 
18 days ago
Building distributed online exhibitions with IIIF – MW17: Museums and the Web 2017
The creation of online exhibitions—delivered via the web, mobile applications, or kiosks—often requires the painstaking duplication of images and object descriptions that are stored in collection management and digital asset management systems. This task is further complicated by the inclusion of objects held by other institutions, whether they have been loaned for the exhibition or are present only in the online version. The end product of this effort is most often a digital exhibition that itself is managed within its own data silo and maintained in a format that does not facilitate reuse or discovery. In this presentation we will describe how the International Image Interoperability Framework (IIIF) can benefit curators and technologists as they work together to build online exhibitions. Using examples from the collections of the Getty and the Yale Center for British Art, we will discuss how the interoperability provided by IIIF allows exhibition creators to easily assemble collections of objects from many different institutions; bring display metadata into the online exhibition without manual data entry; and enrich the content with annotations, such as highlights of regions of interest within images or allowing feedback from either select participants or the public, as desired. We will also demonstrate how the content of the exhibition can be reused in other contexts, because of the interoperable nature of the descriptions. The presentation will conclude with an overview of the IIIF-compatible tools that are available to support online exhibitions, as well as a discussion of the ways in which vendors and the museum community can contribute to the advancement of interoperable software.
mw2017  collection  IIIF  yale 
18 days ago
OpenSpace
OpenSpace is new open source interactive data visualization software designed to visualize the entire known universe and portray our ongoing efforts to investigate the cosmos. Bringing the latest techniques from data visualization research to the general public, OpenSpace supports interactive presentation of dynamic data from observations, simulations, and space mission planning and operations. The software works on multiple operating systems with an extensible architecture powering high resolution tiled displays and planetarium domes, making use of the latest graphic card technologies for rapid data throughput. In addition, OpenSpace enables simultaneous connections across the globe creating opportunity for shared experiences among audiences worldwide.
open_source  space  visualisation  interactive  science 
18 days ago
Impact of Social Sciences – Using social media to curate digital artworks can lead to increased and more dynamic public participation and engagement
Of these three areas, I’ll just talk today about one of most potential interest to Impact Blog readers – the use of social media for curation and engagement. One of the aims of our project was to explore ways of capitalising on the current boom in social media to encourage audiences to engage with the artworks. We saw social media as a possible way to develop feedback loops and help the artworks reach out beyond the gallery space, and we trialled some of our ideas using Twitter.
social_media  Twitter  AHRC  exhibition 
23 days ago
Augmented Reality in Museums — AMT Lab @ CMU
Mandy's comprehensive white paper explains what AR technology is and gives ideas for its use in museums. In order to better understand what kinds of AR applications are currently used in various types of museums around the country, the report includes three up-to-date case studies, showing how to choose and make use of an appropriate kind of AR app in a museum setting. Finally, the report concludes with some reflections and expectations regarding the future of AR in museums.
augmented_reality 
23 days ago
Sky to transform Sir David Attenborough into a virtual reality hologram
In Hold the World, Sir David and the Natural History Museum will be brought together using a combination of interactive video game technology and TV documentary. Sir David will be transformed into a hologram and will guide participants to virtually ‘handle’ fossils, using his passion for the natural world to bring the objects to life. 
Natural_History_Museum  vr  Sky 
23 days ago
New MAAS Online Collection: The Techie Stuff – MAAS Labs – Medium
Although we are only posting about it now, we did a sneaky soft launch in March. Redirects were set up and the old collection website (known as the Powerhouse Museum OPAC) was decommissioned after 11 years of service (thanks to Seb, Luke, Giv and others on their work).
Museum_of_Applied_Arts_and_Sciences  collection  integration 
23 days ago
DMA Friends | MW2014: Museums and the Web 2014
In 2012, the Dallas Museum of Art (DMA) launched an effort to transparently and continuously monitor the long-term engagement of visitors with the museum. Dubbed DMA Friends, the approach emphasizes the repeat participation of visitors with the museum’s collections and programs, offering customized rewards in return for frequent engagement. This scalable and flexible digital platform gives the museum the ability to track individual activity, with nearly fifty thousand unique visitors joining in the first year.
Dallas_Museum_of_Art  membership  mw2014 
24 days ago
Creating Museum Omni Experiences
I tend to think big to small. For me “mobile interactive transmedia exhibits” are a tool that is part of a larger experience plan or Omni Experience.
Omni Experience refers to Omni-Channel (in-person, website, app, phone, etc.) all communicating the same integrated message on all channels. Working from big to small:
transmedia  omnichannel 
25 days ago
The Guggenheim Museum Shares Over 200 Free Art Books Through the Internet Archive | Colossal
Over the last few years, the Guggenheim Museum has slowly released an impressive library of modern and historic art books in collaboration with the Internet Archive. The rare and out-of-print titles include books about Pablo Picasso, Roy Lichtenstein, Paul Klee, Jenny Holzer, Joseph Cornell, as well as several exhibition catalogs and books about the museum itself. You’ll also find publications on wide ranging topics from the Russian and Soviet avant-garde movement to collections of Chinese and Aztec art.
guggenheim  Internet_Archive  book  commons 
25 days ago
The Lost Picture Show: Hollywood Archivists Can’t Outpace Obsolescence - IEEE Spectrum
Studios invested heavily in magnetic-tape storage for film archiving but now struggle to keep up with the technology
digital_preservation  film 
25 days ago
An Introduction to IIIF
The IIIF Presentation API avoids this problem by being very clear about what it is for. It's not concerned with descriptive metadata. It has no opinion about whether a painting has an author. Its job is to convey an object for presentation. This means getting pixels on screen to drive a viewer, or offering a surface for annotation. The model is about presentation semantics rather than descriptive semantics. The descriptive metadata won't help us paint the pixels on the screen so that we can read the pages, look at the brush strokes or see the film grain. Instead we need information about the images, audio, video, text and other content so we can display it, search it, reuse it; we need information about the structure of the object to navigate it; and we need information about pagination, orientation, reading direction and other hints at how to present the content. We also need links off to other sources of data that can help humans and machines make sense of the object if they choose to follow them, such as web pages or catalogue records.
IIIF 
25 days ago
Web and Social Media Preservation: Capturing Today’s Websites for Future Archival Research
Websites are important records of institutional history, but they are also always being updated, redesigned, or taken down. How do we access important information from  outdated versions of websites? The Archives is currently using Archive-It, a tool created by the Internet Archive, to capture Smithsonian websites and social media accounts for future use. Archive-It uses a crawler - a program that browses the Internet like Google - to replicate a website at that specific moment. These “crawls” are later accessible using the Wayback tool. While the research potential for these crawls is enormous, two areas stand out in particular; to document the evolution of website features and to capture public participation during a specific event or program through social media.
webarchive  social_media  Smithsonian 
25 days ago
Daguerreobase - National Media Museum
Daguerreobase is an online application designed to contain detailed information about daguerreotypes. Members can view, edit and store records of individual daguerreotypes and establish relations to other records based on a wide range of characteristics. This includes collections, owners, creators, hallmarks, housing models, sizes, materials and descriptions.
National_Media_Museum  collection  photography  digitisation 
28 days ago
Anatomy of a Museum Twitter Bot – Berkman Klein Center Collection – Medium
In a group of eight Twitter bots distributing content from eight museum digital collections, none are affiliated with the collections they harvest from.
From this group of Twitter bots distributing content sourced from museum digital collections, we can take a closer look at who they are and how they’re changing the discoverability of digital collection content.
collection  Twitter  robot 
28 days ago
Blog del Museu Nacional d'Art de Catalunya » 10 Key takeaways from Museums and the Web 2017
Our team at the National Museum have been active in several ways in this edition of Museums and the Web, held in Cleveland from 19th to 22 April: being part of the program Committee, members of the Jury of the Awards and giving 2 presentations: a 3-hours workshop on content strategy and a presentation of our participatory project Unique Visitors (more details below).
mw2017 
28 days ago
Connecting! Block Town | teamLab / チームラボ
In Connecting! Block Town, cars and trains run along digitally projected roads and railroad tracks that are connected by physical wooden blocks. As children place different blocks on the table, more cars and trains appear, forming a townscape. Children play by placing the blocks in different positions to create a town collaboratively with other children.
interactive  kids  projection 
4 weeks ago
Sketch Aquarium | teamLab / チームラボ
Children can observe the power of their creative imagination through Sketch Aquarium. Each participant is invited to color a drawing of a sea creature of his or her preference. Once completed, the paper is scanned and the image is projected onto a giant virtual aquarium. Children will be able to see their creation come to life and swim with all of the other sea creatures. Children may also touch the fish to see them swim away, or touch the virtual food bag to feed the fish.
interactive  kids  projection 
4 weeks ago
Sketch Town | teamLab / チームラボ
Sketch Town is a town that grows and evolves according to the pictures drawn by children. After the 2-D drawings of the cars, buildings, UFOs, and spaceships are completed, they are scanned, become 3-D and enter a virtual 3-D townscape. Every component of the town has a role to play; for example, the fire trucks and cranes serve to protect the town. Children can interact with the final townscape by touching individual components to alter their behavior.
interactive  kids  projection 
4 weeks ago
Digital Share 2017: Schedule - Google Docs
An on-site retreat for staff working on digital projects to meet one another and to exchange work and ideas.
Getty  digital_transformation  workflow  awayday 
5 weeks ago
Digital Share 2017
An on-site retreat for staff working on digital projects to meet one another and to exchange work and ideas.
Getty  digital_transformation  workflow  awayday 
5 weeks ago
Making Learning Awesome! - Kahoot!
Create a fun learning game in minutes (we call these ‘kahoots’), made from a series of multiple choice questions. Add videos, images and diagrams to your questions to amplify engagement!
elearning  education 
5 weeks ago
The Web's Timeline
The goal of this site is to collect these moments and stories and start to build as complete a timeline as is possible. I’ll be gathering together the areas of the web history I’ve already dived into and starting to explore brand new areas. Along the way, I’ll share stories plucked from this research to start structuring a basic narrative about the moments that have been lost, and the ones that have not.
timeline  world_wide_web  history 
5 weeks ago
Infrastructuring for Cultural Commons | SpringerLink
In this paper we reflect on our involvement in the design and development of two information systems: Fusion and EUscreen. Both are infrastructural initiatives aimed at contributing, from different angles, to wider public access to and appropriation of the European digital cultural heritage. Our analysis is founded on the notions of an installed base and gateway in information infrastructure development. We situate our co-design activities and infrastructuring strategies in relation to a broader interest in advocating not only the preservation of and access to digital cultural heritage, but, more importantly, enabling collaboration, to support the emerging practices of diverse user groups, and to contribute to cultural commons.
collection  engagement  integration  research 
5 weeks ago
Should Links Open In Same Or New Windows/Tabs? | Arts Hacker
It’s rare for web users to have multiple browser windows open. As such, we’re going to simply use the term “tab” to encompass both window and tab link targets.
We’re going apply a mobile first perspective. Since switching from one tab to another on a mobile device is a very different experience than a desktop, you’ll want to keep that in mind when reviewing the following recommendations.
editorial  new_window  style_guide 
5 weeks ago
The Future of Museums, Past and Present: Pitt Rivers AD 2065 - by Dan Hicks - Museum Identity
Next, Digital. The Museum Age of the 19th century was focused on exhibitionary practices, where a curatorial vision presicely shaped what was selected and presented – an approach that continued into Fagg’s grand 1960s scheme. By AD 2065 a Digital Museum Age (DMA) will have unfolded those practices. Museums will remain public institutions, but digitalism will have transformed the public realm. Open methods will replace exhibitionary practices. DMA will happen not just in the galleries, but mainly in the storerooms. Connections between objects in different repositories, and with people, places and communities far beyond the museum, will be ignited and reignited. DMA will require us to build not new galleries, but new research centres where objects are freed from cardboard boxes and ziplock bags. DMA will serve to re-humanize museum objects. Historic collections will no longer gather dust, and undoubtedly new forms of contemporary collecting will emerge. DMA will not diminish the museum as an institution, but will strengthen it by unlocking the cabinets.
trends  Strategy 
5 weeks ago
New report launched to help accelerate digitisation of collections in museums - Museums + Heritage Advisor
Digitising Collections: Leveraging Volunteers & Crowdsourcing to Accelerate Digitisation finds that digitisation is a priority for 86 per cent of collections institutions, but few are progressing quickly towards their digitisation goals, according to new research from Axiell, a leading provider of collections management software to archives, museums and libraries.
mcn  collection  report  crowdsourcing  volunteer 
5 weeks ago
Evidence review: The adoption of digital technology in the arts | Nesta
A review of the evidence available about how digital technology is being successfully adopted by arts organisations.
nesta  Strategy  research  report 
5 weeks ago
Digital footsteps: Can you measure museum visits without counting them? | Nesta
The analysis is part of a wider trend of using machine learning and new data sources, such as the data generated by social networks and mobile phones, to help with the hard task of tracking people’s movements. For example, data generated by mobile phones and collected by network operators has been used to understand how many people take part in a certain event. In a similar fashion, Twitter and FourSquare data has also been used for similar purposes. [2]
nesta  metrics  analytics  foursquare  Twitter  audience_research 
5 weeks ago
The C Word
We talk about all sorts of things from the perspective of conservation professionals, from museum trends and new technology to the big issues like pay and staying safe at work. Feel free to listen even if you’re not a conservator though – we welcome people from all sorts of backgrounds!
conservation  podcast 
5 weeks ago
Hacking Culture: a guide - Waag Society
Based on the experience with organizing six hackathons in the Europeana Space project and the pre-existing experience with project partners, we created a how to guide, exploring the use of hackathons in the cultural sector and helping you to get started with organising one yourself. This publication intends to share the lessons we learnt for the realization of a successful event. It is available under a Creative Commons license (Attribution-NonCommercial-ShareAlike).
hackathon  Europeana  guidelines 
5 weeks ago
New Virtual Reality tour of the Museum with Oculus – The British Museum Blog
Announced today at F8, Facebook’s annual developer conference, we are working with the team at Oculus to create a new virtual reality experience that will enable you to tour some of our most popular galleries.
British_Museum  Oculus_Rift  vr 
5 weeks ago
Evaluating Dawn Chorus – The Studio
We’ve had over 35,000 downloads on Android and iOS combined. Dawn Chorus has captured a lot of interest, being written about by bird fans, art blogs, the city paper, and even getting some international press.
app  evaluation  Carnegie_Museums_of_Pittsburgh 
5 weeks ago
Canada Science and Technology Museums Corporation | Open Heritage
This portal provides direct access to information managed by the Canada Science and Technology Museums Corporation. Use this portal to learn more about our research, programs, activities and operations. We welcome your participation and engagement in what we do.
Canada_Science_and_Technology_Museums  openness 
5 weeks ago
Historic GIFs wot I did – ART + marketing
I spent just over a year at the Bodleian being sassy on social media and making GIFs out of centuries-old collections.
Bodleian_Library  gif  social_media 
5 weeks ago
March Update: Paleo Behind-the-Scenes 360 Videos | Moosha Moosha Mooshme
Some (and far from all) of the key lessons we took away from this round of prototyping:
FACILITATION required – Using the VR headset with visitors still requires some facilitation as most visitors are inexperienced with how VR headsets works. Setup, audio, and getting the video to play are areas of high facilitation need. While some Halls were quiet enough to let the Samsung’s speakers carry the audio, other times visitors required, or just preferred, the offered headset.
vr  American_Museum_of_Natural_History 
5 weeks ago
Alan Kay's answer to What made Xerox PARC special? Who else today is like them? - Quora
A few principles:

Visions not goals
Fund people not projects — the scientists find the problems not the funders. So, for many reasons, you have to have the best researchers.
Problem Finding — not just Problem Solving
Milestones not deadlines
Xerox  principles 
5 weeks ago
Sir David Attenborough stars as Natural History Museum’s VR guide | London Evening Standard
Sir David will give users of virtual reality headsets “hands-on” access to specimens usually only visible behind glass
Natural_History_Museum  vr 
5 weeks ago
CollectionWebsite/ARCHITECTURE.md at master · BarnesFoundation/CollectionWebsite · GitHub
Albert Barnes wanted to use his collection to teach all audiences how to appreciate art, and he reasoned that grouping his artworks according to formal connections (rather than historical ones) made them more accessible. As a result, Barnes arranged his collection in “ensembles,” distinctive wall compositions organized according to formal principles of light, color, line, and space, rather than by chronology, nationality, style, or genre. In rethinking the presentation of our collection online, we are taking a more experiential and Barnes-like approach. Just like our founder, we’re going to start by focusing on the needs and interests of non-specialist, non-professional audiences and, therefore, develop a collections website that makes the image primary. Thinking about Barnes and his teaching style very specifically, we will design an interface that highlights purely visual connections between artworks — colors, shapes, lines, for example — so a visitor always has a way to move forward and deeper into the collection in a self-directed fashion.
collection  github  Barnes_Foundation 
5 weeks ago
Provocations on technology – Future Views
Technology offers many possibilities for enhancing creativity, cultural experience and life in general for everyone, including those with sensory, physical and cognitive challenges. For example, bio-feedback technologies developed for games and sports performance are are helping autistic users communicate and understand emotional messages. In turn, tools to enhance communication can benefit everyone. Mobile devices can also offer more choices for people to access content (e.g. subtitles, interpretation or guidance) that suits their needs, for example, when visiting museums or performances.
elearning 
5 weeks ago
Where Theatre meets immersive tech - DCMS blog
When we launched National Theatre Live, our live to cinema broadcast initiative, it was to some extent a test. In an interview broadcast ahead of the performance, the then artistic director Nick Hytner acknowledged that this format “might not work” live, to cinema audiences around the world. For me this reinforced two really strong attributes of innovation: the existence of risk, and the understanding of the potential to fail.
National_Theatre  streaming  vr 
5 weeks ago
Three technical takeaways from #BrightonSEO – Cogapp
The Accelerated Mobile Pages project sparks debate wherever it goes, this is true even at SEO conferences, where although AMP is definitely “a thing”, people were also asking: is it worth implementing?
SEO  cogapp 
5 weeks ago
A Brief Overview On Responsive Navigation Patterns – Smashing Magazine
To say that responsive web design has changed our industry would be an understatement at best. We used to ask our clients which resolutions and devices they wanted us to support, but we now know the answer is “as many as possible.” To answer a challenge like this and to handle our increasingly complex world, our industry has exploded with new thinking, patterns and approaches.
responsive  navigation 
5 weeks ago
Exploring the data behind Peoples Collection Wales – Mike Jones ☺ – Medium
The People’s Collection Wales recently passed 90,000 uploads on the website, so I thought now would be a good time to look at the data behind the website.
visualisation  collection  People's_Collection_Wales 
5 weeks ago
Rethinking the museum collection online. – Barnes Foundation – Medium
In rethinking the presentation of our collection online, we are taking a more experiential and Barnes-like approach. Just like our founder, we’re going to start by focusing on the needs and interests of non-specialist, non-professional audiences and, therefore, develop a collections website that makes the image primary. Thinking about Barnes and his teaching style very specifically, we will design an interface that highlights purely visual connections between artworks — colors, shapes, lines, for example — so a visitor always has a way to move forward and deeper into the collection in a self-directed fashion.
collection  Barnes_Foundation  generous_interfaces 
5 weeks ago
Becoming a Data Startup – Part 2 | Alliance Labs
It’s time again for our next installment of Becoming a Data Startup! For those of you who read along in our last post, you learned some simple tips and tricks for formatting your data that I promised would make things easier for analysis and visualization. This week’s post will take advantage of the work you did to venture into the world of Business Intelligence tools to take some simple next steps in analyzing your data.
analytics 
5 weeks ago
What can audience segmentation do for your arts organization? — AMT Lab @ CMU
To be able to segment current audiences, arts managers first must understand systematic segmentation methodologies, which include (but are not limited to) factor analysis, cluster analysis, personas and customer journey map development. Specific tactics combine qualitative methods, such as focus groups and interviews, with quantitative methods like survey and database analysis. However, because arts organizations usually lack resources to conduct systematic market analysis, integrating current CRM data with survey methodologies might help with initial audience segmentation efforts.
segmentation 
5 weeks ago
collectiveaccess.org
CollectiveAccess is free open-source software for managing and publishing museum and archival collections.
open_source  collection_management 
5 weeks ago
Tessitura and Google Analytics: the complete guide — One Further
In our experience, organisations that use Tessitura tend to be the most sophisticated in their use of data for marketing. That also means that data from the website and from Tessitura need to be correct - errors can have knock-on effects on the ability of various departments to work effectively. 
Tessitura  google_analytics 
5 weeks ago
Open data from TMS for all – Chad Weinard – Medium
How to get shareable collection data from TMS without tinkering under the hood.
collection  integration  TMS 
5 weeks ago
What Does Data Have to Do with It? – Digital @ MoMA – Medium
As the spring 2017 intern in the department of Digital Media at MoMA, my goal has been to try to answer to the rather exciting question: “how should we integrate digital analytics into our work?”
analytics  metrics  MoMA 
5 weeks ago
How Google Book Search Got Lost – Backchannel
Google Books was the company’s first moonshot. But 15 years later, the project is stuck in low-Earth orbit.
google_books 
5 weeks ago
Data Portals in Art and Culture – James Doeser
For me, arts and cultural data comes under three main headings: people, places and things. Let me elaborate:

Data about people relates to: cultural workers, attendees, participants, volunteers, donors.
Data about places relates to: organisations and institutions (their income, their art forms, their expenditure), locations like towns and cities (what assets they have, how money flows through the arts in those places) etc.
Data about things relates to: objects in collections, public art, plays, performances and concerts.
open_data  collection 
7 weeks ago
An Excavation Of One Of The World’s Greatest Art Collections | FiveThirtyEight
The public data itself was released quietly, an afterthought to the museum’s splashy announcement that it was entering over 375,000 images of its artworks into a Creative Commons Zero license — which means that they are available for free and unrestricted use.4 Since then, some enterprising art fans have put the releases to esoteric use. How Bots See Art describes pieces from the collection from the perspective of a computer; Public Domain Cut-Up creates collages from Met and New York Public Library images; Faces of the Met finds faces in the collection; and Face-Swap The Met does, well, what it sounds like. Although there have been some projects that made Kiser nervous, he said that on the whole, he has been pleased with the early results: “It is heartening to see people taking the data and doing things with it that we didn’t really expect.”
Metropolitan_Museum_of_Art  open_data  collection  visualisation  commons 
7 weeks ago
Virtual Museums: The Alternative Museum Experience - Museum Revolution
In 2017, you can explore the Museum of Islamic Art in Qatar, the British Museum in London or even the Metropolitan Museum of Art in New York at the click of a link. And you can now even explore the Lynn Museum in Norfolk, England, thanks to a new partnership with the Google Cultural Institute. The partnership enables new audiences to access the museum’s collections and is thanks to the Google Cultural Institute’s Google Art Project which launched in 2011. The Institute presents itself as a platform from which the public can access artworks and collections from around the world in detail. The Art Project incorporates Google’s Street View technology, enabling users to visit these institutions through a 3D digital reproduction of these physical spaces.
Google_Cultural_Institute  Rijksmuseum 
7 weeks ago
Forward to the Age of Scale – Michael Peter Edson – Medium
The technology, once weak, exotic, and difficult, is now pervasive, accessible, and powerful beyond our wildest imagination. The people, once just you, me, and whoever else was close at hand can now include almost anyone on earth. And so the work, defined, constrained and liberated as it has always been by the capabilities of our tools and the skill and energy of our collaborators, can change as well.
Strategy  Michael_Edson 
7 weeks ago
Overview : 103 Orchard
Since 1888, 103 Orchard has stayed in the same place. However, the way people have referred to the neighborhood has changed. The Lower East Side in the 1900s, Loisaida in the 1960s, and Chinatown in the 1980s. These communities overlapped, and this site offers a glimpse of the families and cultures that defined the neighborhood.
storytelling  tenement_museum 
7 weeks ago
Animated Map Path for Interactive Storytelling | Codrops
An interactive journey where a Canvas map path is animated according to the content that is scrolled on the page.
map  storytelling  html5  interactive 
7 weeks ago
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