MPhil/PhD Funding |Digitised collections and the social museum: the (re)use of images of objects in the collections of the Science Museum Group
We invite applications for a fully-funded 3.5-year PhD studentship, beginning in October 2018, on the (re)use of images of objects in the collections of the Science Museum Group. The project is a collaboration between the School of Advanced Study, University of London and the Science Museum, and is funded by the Science Museums & Archives Consortium within the AHRC’s Collaborative Doctoral Partnership scheme.
science_museum  digital_humanities  social_media  research  commons 
5 days ago
UK digital policy after Brexit
If “Brexit means Brexit,” it is important for digital professionals to understand the impact this will have on our work. There are implications for everything from privacy to accessibility to copyright, in addition to the fundamental rights of freedom of movement and employment.
legal  copyright  accessibility  privacy  cookies 
6 days ago
A Complete List of Podcasts for Museum Professionals – Hannah Hethmon // Museums in Strange Places Podcast
That led me to compile a list of all the podcasts about museum work and museum professionals that I could find (with help from the Twitterverse and the EMP Facebook group).
podcast  list 
7 days ago
Every Museum Podcast in One Big List – Hannah Hethmon // Museums in Strange Places Podcast
To that end, I scoured all the podcasting platforms and reached out to the Twitterverse and Facebook groups to compile the most complete list of podcasts by museums on the internet.
podcast  list 
7 days ago
The Cleveland Museum of Art Wants You To Play With Its Art | Innovation | Smithsonian
Gallery One was always meant to be a prototype. Its touchscreen wall was carried over into ARTLENS, a permanent gallery that replaced it; only the radio-frequency connection to CMA’s smartphone app, now called ARTLENS app, was replaced by Bluetooth. The big change was the new ARTLENS exhibition, where 20 pieces of artwork are physically on display. Every piece has two interactive games. In a game called “Zoom Wall,” your body becomes the pinch-and-zoom you use to manipulate the artwork. Walk to one side, and it enlarges the piece. Backtrack, and it zooms out. When you bump into another visitor, two bodies become one control and it enlarges the artwork together.
Cleveland_Museum_of_Art  interactive 
7 days ago
Six Lessons Learned from Our First Crowdsourcing Project in the Digital Humanities | The Getty Iris
Here at the Research Institute, a lot of people were asking if crowdsourcing is a viable practice. We had a lot of questions, among them: can crowdsourced data enrich the research value and accessibility of our digital collections? Will crowdsourcing transcriptions provide users with new opportunities for meaningful engagement with cultural heritage? So we launched Mutual Muses, our own crowdsourcing initiative, to find out.
Getty  crowdsourcing  transcription 
7 days ago
Deep Space 8K – The Next Generation – Ars Electronica Feature
Deep Space 8K – That means 8K resolution of 8,192 × 4,320 Pixel at 120 Hz and stereo 3-D projected onto 16 x 9-meter surfaces on both the wall and floor.
Ars_Electronica_Center  projection  interactive 
7 days ago
Deep Space 8K - Ars Electronica Center
A sensational, internationally unique experience awaits visitors to the Ars Electronica Center since August 2015. A 16 by 9 meters wall and 16 by 9 meters floor projection, laser tracking and 3-D animations were the specialities of the Deep Space since 2009. An all-out upgrade of the venue’s technical infrastructure of the Deep Space will enable audiences to enjoy projections at 8K resolution and thus worlds of imagery at a never-before-achieved level of quality! Full HD and 4K—that’s yesterday’s news. 8K is what’s happening now, and that standard is set by the latest update to Deep Space at the Ars Electronica Center. A visit to Deep Space 8K promises to be extraordinary, fascinating, impressive, breathtaking.
Ars_Electronica_Center  interactive  projection  motion_tracking 
8 days ago
Creating Access beyond metmuseum.org: The Met Collection on Wikipedia
The Met’s adoption of an Open Access licensing policy for images and data received attention from a number of international media outlets, which generated a significant increase in user activity in the online collection on metmuseum.org. In the weeks following launch, we experienced a 21% increase in sessions (fig. 1), a 38% increase in pageviews (fig. 2), and an incredible 260% increase in image downloads (fig. 3).
Metropolitan_Museum_of_Art  collection  open_access  commons  Wikipedia  analytics 
12 days ago
What galleries, libraries, archives, and museums can teach us about multimedia metadata on Wikimedia Commons – Wikimedia Blog
Upcoming changes to Wikimedia Commons will make it easier to add, update, and find important information about individual files and entire collections. New research helps us understand what to improve, and why it matters.
wikimedia  glam  Wikipedia 
12 days ago
Books with Full-Text Online | MetPublications | The Metropolitan Museum of Art
Five decades of Met Publications on art history, available to read, download, and/or search for free
Metropolitan_Museum_of_Art  book  commons  openness 
12 days ago
Museum objects and Instagram: agency and communication in digital engagement: Continuum: Vol 0, No 0
In recent years, museums have focused on engaging the public in their collections, exhibitions and programming as they reimagine themselves in the light of changes in technology and visitor expectations. This article spotlights public engagement with museum objects from the perspective of museum visitors, specifically how they engage with objects through the visual social media platform of Instagram. It draws on a case study of Instagram users who visited one popular, urban, Australian museum of contemporary art. We argue that visitor engagement with museum objects on Instagram is informed by agency and authority on the part of the user, and a primary motivation to communicate shared experiences using photography. Findings include a significant focus on objects despite public concerns that social media use in museum spaces is leading to a decreased public engagement in this area. Implications stemming from the research include specific insights for museum practice and understandings that have a potential to impact communication, engagement, and contemporary cultural practices generally.
instagram  research  audience_research 
12 days ago
Digital analytics – in conversation with Chris Unitt | Victoria and Albert Museum
The data layer is different. You can think of it as a little store of data containing extra information about a web page (amongst other things). This is useful because, by default, Google Analytics only collects the page title and URL for each page a person visits.
google_analytics  metrics  analytics  V&A  google_tag_manager 
15 days ago
AHRC to fund 32 projects that will lead the way for future immersive experiences - Arts and Humanities Research Council
The Arts and Humanities Research Council and the Engineering and Physical Sciences Research Council have announced the funding of 32 new research projects, exploring the future of Immersive experiences. They range from using VR to recreate the benefits of outdoor group singing, to exploring new immersive Circus experiences and allowing museum goers to virtually peruse priceless ancient texts that would otherwise be off limits.
AHRC  vr  research  augmented_reality 
15 days ago
The Cambridge Group for the History of Population and Social Structure » Transport
In this project, funded by the Leverhulme Trust, the National Science Foundation and the Isaac Newton Trust, we are taking advantage of the new technological possibilities created by Geographical Information Systems (GIS) to combine the massive body of datasets created by the Occupational Structure of Britain c.1379-1911 project at the Cambridge Group for the History of Population and Social Structure with a range of new datasets to explore the relationships between improvements in transport infrastructure (navigable rivers, canals, turnpike roads etc), urbanisation, market access, technological change and long-run economic development.
train  map  University_of_Cambridge  National_Railway_Museum 
15 days ago
Instagram is changing the way we experience art, and that's a good thing
Recent research at Queensland’s Gallery of Modern Art Gerhard Richter exhibition showed that visitors use Instagram as part of their aesthetic experience. A number of participants posted Richter’s art works on Instagram creatively immersing themselves in the image, wearing clothes matching the art, and copying Richter’s signature blurred style.

Another study at the Museum of Applied Arts and Sciences’ Recollect: Shoes exhibition in Sydney found that audiences used Instagram primarily to engage with exhibition content; not by taking selfies. Visitors mostly photographed the intricate details of the shoes’ design.
17 days ago
From ‘Minecraft’ to mixed reality, Microsoft is preparing students for the future | Stories
Microsoft’s research suggests that mixed reality — the combination of augmented and virtual reality — helps students learn because it activates multiple areas of the brain while also giving them independence and opportunities to explore worlds beyond the physical limits of the classroom. Microsoft’s Mixed Reality team has been working to develop applications that teachers can use to give students experiences that allow them to interact with information in new ways.
microsoft  Minecraft  mixed_reality  augmented_reality  vr 
17 days ago
Sotheby’s acquires Thread Genius to build its image recognition and recommendation tech | TechCrunch
“Historically, transactions would come together by matching an object with an individual’s preference at a certain price point, and Sotheby’s retains data in those three areas,” said Tad Smith, Sotheby’s CEO, in a statement.  “By using advanced technology, we can deliver better insights and match those three elements faster, providing our staff with better tools, our clients with a better experience, and our consignors with even better results.  We are committed to attracting and retaining talent in all aspects of what we do and are thrilled to welcome Richard, Ahmad and Andrew to Sotheby’s.”
Sotherby's  image_recognition  artificial_intelligence 
17 days ago
New tool launch: Flourish - Visualising Data
Yesterday marked the launch of another exciting tool for data visualisation designers in the shape of Flourish. Developed by the team from the data visualisation studio, Kiln, led by Duncan Clark and Robin Houston, Flourish is a long-awaited prospect that offers a means for "non-experts to produce cutting-edge interactive data visualisations".
visualisation  tools 
17 days ago
Digital Strategy | BPOC
An effective digital strategy must be mission-driven, audience-focused and developed as an iterative process, acknowledging that implementation is key. Just as no two museums have the same mission, organizational structure or culture, there is no one-size-fits-all for digital strategy. Creating effective strategy requires a close partnership between a museum and all stakeholders. BPOC helps develop these strategies.
Balboa_Park_Online_Collaborative  museum_digital_strategy_document  Strategy 
18 days ago
Building a Digital Experience Platform for Modern Commerce: 5 Must-Have Pillars
1. Content management
2. Headless commerce
3. Analytics
4. Personalization engine
5. Campaign management
18 days ago
GUEST POST: 5 things I have learned being a social media manager in a museum | IdeK
Know your museum
Don’t judge your audience’s practices
Don’t believe your audience has the same use of social media that you have
Prepare for the worst – even if you have reasons to hope for the best
Let it go
social  Strategy 
18 days ago
Preloaded | Modigliani VR: The Ochre Atelier – Preloaded
Tate had a bold vision for a museum ‘first’: an integrated HTC VIVE VR experience at the heart of the blockbuster Modigliani exhibition at Tate Modern, which would connect visitors with one of the 21st Century’s greatest artists, and provide a unique insight into his work.
VR experiences had been created by museums and galleries before but Modigliani VR was to be a first – a VR experience that is fully integrated into a wider exhibition, and not simply a standalone add-on.
vr  preloaded  Tate 
19 days ago
Inselect - Automate cropping of images from whole-drawer scans
Inselect is a desktop application that automates the cropping of individual images of specimens from whole-drawer scans and similar images that are generated by digitisation of museum collections. It combines image processing, barcode reading, validation of user-defined metadata and batch processing to offer a high level of automation. Inselect runs on Windows and Mac OS X and is open-source.
digitisation  Natural_History_Museum 
19 days ago
Emojimuseet – a chatbot experiment
Back in October 2017, I soft-launched a Swedish clone of the lovely Twitter chatbot NYPL Emoji Bot. Basically it is a node app listening to Twitter mentions aimed at @Emojimuseet which 1) checks if there’s an emoji in the tweet, and if there is 2) replies with a URL pulled from a static JSON file. There’s also a ”status” script that tweets a random emoji with matching URL which can be run by a cron job at regular intervals.
emoji  bot  twitter 
19 days ago
prosthetic knowledge — Interactive Book, Case Study Short video from...
For the 2017 United Nation’s General Assembly in NY, we were commissioned to create a set of four interactive books. Each was a custom designed 40"Wx30"H physical book with touch-capacity and projected content that we designed and animated. 
book  interactive  United_Nations 
19 days ago
An Introduction to Google Tag Manager - Moz
While GTM is, obviously, a Google product, it’s hardly limited to just working with tags for other Google services like AdWords or Analytics. You can use it to manage many different third-party tags, including Twitter, Bing Ads, Crazy Egg, and Hotjar, just to name a few. If there’s another tag which doesn’t have a template in GTM, you can add your own custom code. There are only a few types of tags GTM doesn’t work well with.
19 days ago
numishare: A Closer Look at ResearchSpace.
The first glimpse I saw of ResearchSpace was at the Linked Ancient World Data Institute in May 2012. We are fast approaching six years since the first demo I saw, and the project must have existed for at least a year before that. So we are at 6-7 years of development with $1-2million from the Mellon Foundation for an application (https://public.researchspace.org/resource/Start) that looks wholly underdeveloped compared to many cultural heritage platforms that I've seen (that were built in a fraction of the time with a fraction of the money).
British_Museum  cidoc  linked_open_data  collection 
19 days ago
ResearchSpace (beta)
ResearchSpace is a British Museum project, funded by the Andrew W. Mellon Foundation, that uses Semantic Web technology to support cultural heritage research.
It provides an integrated environment for contextual data and tools designed to reflect research methods, including Semantic Search, Personal Clipboards, Argumentation, Semantic Narratives and Annotation, Image manipulation and annotation tools using IIIF, Security and Workflow, and a Semantic Web Database Builder.

The system is founded on the principles of knowledge representation and the need to elevate the status of data by including meaning and context at source, rather than relying on the interpretation of "raw" data through programming code. It exposes data "as is", identifying strengths and weaknesses and key areas of enrichment and extension, providing transparency for scholarly activity.
British_Museum  linked_open_data  sparql  cidoc  collection 
19 days ago
Analysing and enriching a photographic collection with the Google Vision API – Catching The Rain
The issue with the online display of these records is that each record often had two or more images and often the one that got displayed was the reverse, or a small mounted image surrounded by empty space.  In total there were over 35,000 image files so doing anything manually was out of the question. Instead I wrote a very simple script to push them all through the Google Vision API – specifically the facial recognition method – and analyse and store the results.  The data that comes back is fascinating – firstly of course it tells you whether it has detected any faces at all. Then for each you then get a very rich set of metadata that locates facial features on the image and gives pixel coordinates, and it transforms those into measure of three dimensional angle. Finally, there are some more subjective assessments of the image such as the presence of headware (very useful for military hats!), the expression on the face based on a rating of ‘happiness’, ‘surprise’, ‘sorrow’ and ‘anger’ (which you would think would be useful, but actually proved disappointing), and some more technical measures such as ‘blurred’ and ‘under-exposed’ (I like to think it’s a testament to the quality of this collection that none of the images were identified as either).
google_vision_api  image_recognition  Imperial_War_Museums 
19 days ago
Should Britain stop building museums? | Apollo Magazine
While Mendoza is reluctant to commit to prescriptive policies, and with no new money available, some clear themes emerge.  The first – dull but essential – is the need for better coordination. With so many different providers and funders of museum services, there is room for a strategy that ensures that every museum has the chance to shine and prosper. The report also calls for a greater focus on diversity – both in relation to the museums’ staff and visitors – a further push to digitise collections and services, and, my own personal obsession, increased access to museum storage.
dams  Museum  Strategy 
19 days ago
Improving the British Museum’s Digital Offering for Schools - Museum-iD
The learning section has come a long way since our initial kickoff meeting with the SYA team. Our aim was to empower teachers and young families with the tools needed to make informed decisions regarding the type of experience they want to have at the British Museum. For many of our pre-planners, the British Museum website is the first touch point in their journey with us. If we can’t instil confidence that our Museum is the obvious choice for their visit, then we will likely lose out to other museums in Central London. And with an increasingly technology-savvy population, a user-friendly website will become even more of an imperative.
British_Museum  learning  elearning 
19 days ago
Lessons from The Library #1: Cultural organisations and ecommerce - Chris Unitt
I’ve just added a column to that spreadsheet showing which ecommerce platforms those cultural organisations are using for their online stores.

Of the organisations in my sample, 22% have an online shop. The others may well have some sort of ecommerce functionality but, rather than selling merchandise, they’ll be focused on some combination of tickets, memberships, and donations.
20 days ago
The Google Arts & Culture App and the Rise of the “Coded Gaze” | The New Yorker
Yet in Berger’s story this flattening represents the people prying away power from “a cultural hierarchy of relic specialists.” Google Arts & Culture is overseen by a new cadre of specialists: the programmers and technology executives responsible for the coded gaze. Today the Google Cultural Institute, which released the Arts & Culture app, boasts more than forty-five thousand art works scanned in partnership with over sixty museums. What does it mean that our cultural history, like everything else, is increasingly under the watchful eye of a giant corporation whose business model rests on data mining? One dystopian possibility offered by critics in the wake of the Google selfie app was that Google was using all of the millions of unflattering photos to train its algorithms. Google has denied this. But the training goes both ways. As Google scans and processes more of the world’s cultural artifacts, it will be easier than ever to find ourselves in history, so long as we offer ourselves up to the computer’s gaze.
new_yorker  Google_Cultural_Institute  image_recognition 
23 days ago
Don’t lose your Google Ad Grant – NTEN
A whole raft of new rules came into effect on the January 1st of 2018, many of which carry the risk of temporary suspension of your account. Here are some of the new policies:
google_grant  google_ad  advertising 
23 days ago
What is Success? How To Define Key Performance Indicators
How do you know your site is succeeding? How do you know if that redesign was worth it? How can you justify your work to clients or management? You need a way of measuring success.
kpis  paul_boag 
25 days ago
Augmented reality on the web, for everyone
In the next few months, there will be hundreds of millions of Android and iOS devices that are able to provide augmented reality experiences - meaning you'll be able to look at the world through your phone, and place digital objects wherever you look. To help bring this to as many users as possible, we've been exploring how to bring augmented reality to the web platform, so someday anyone with a browser can access this new technology. In this post, we’ll take a look at a recent prototype we built to explore how AR content could work across the web, from today’s mobile and desktop browsers, to future AR-enabled browsers. Techies, take note: the last section of the post focuses on technical details, so stick around if you want to dig deeper.
augmented_reality  browser  google  mobile 
25 days ago
thought/s/parked: Organizational Structures: Time for Some Change
One version is this set of concentric circles (below). Now we see the focus on our core strategy, which has two key principles: Delight Customers and Help People. Everything that we do aligns with those core principles. Then as we move outward, we can see how we deliver on those core strategies, what we actually deliver (sorry about some internal lingo in that ring), and finally the names of people lined up with their primary areas of focus.
Minneapolis_Institute_of_Arts  digital_transformation  leadership  management  Strategy 
25 days ago
Live Lessons for young people from the Royal Shakespeare Company | Royal Shakespeare Company
On 25 January 2018 schools across the UK will be able to go behind the scenes and see what happens in a rehearsal room.
Royal_Shakespeare_Company  live  elearning 
25 days ago
POSSIBLES | Possibles
Shortcuts (alternate routes) are the footpaths made by citizens
to cut across a space (a park, an empty lot)
for a more direct route to a destination,
as a means of saving time or effort.
storytelling  narrative  animation 
25 days ago
LACMA - Collator
COLLATORBETA lets you be your own museum curator. Browse artworks from the renowned collection of LACMA (Los Angeles County Museum of Art) and make your own specially selected, beautifully crafted book. Currently shipping to the US only.
Los_Angeles_County_Museum_of_Art  collection  print-on-demand  book 
26 days ago
Digital Charter - GOV.UK
We want to make the UK both the safest place to be online and the best place to start and grow a digital business. We are determined that the UK should lead the world in innovation-friendly regulation that encourages the tech sector and provides stability for businesses. Through this we can increase public confidence and trust in new technologies, and create the best possible basis on which the digital economy can thrive.
26 days ago
GraphQL at our Museum: No REST for the Wicked – MAAS Labs – Medium
At MAAS Museum in Sydney, we have been busy building version 2 of our unified API for object data. This API serves data to our two big projects of the past year, a digital labels system for exhibition touchscreens and a new collection website. Both are essentially interfaces for object data, so having a single API to power both made sense.
Museum_of_Applied_Arts_and_Sciences  api  collection 
26 days ago
Cultural Heritage in 3D - Ars Electronica Blog
2018 is European Year of Cultural Heritage, and the Ars Electronica Center is taking part by hosting several events devoted to our cultural heritage throughout the year. Kicking things off will be a themed weekend on January 27-28, 2018 in Deep Space, where one of the featured speakers will be Stefan Traxler, archeologist at Upper Austria’s Landesmuseum. In this interview, he discusses cultural heritage and his upcoming talks as well as how technology has changed archeology.
LIDAR  3d_scanning  archaeology  projection 
28 days ago
Google Sells A.I. for Building A.I. (Novices Welcome) - The New York Times
But with its new service, Google goes a step further, providing an automated way for businesses to build new algorithms. Businesses can upload their own images, provide a list of objects pictured in these images and train their own computer vision systems, tackling tasks that aren’t necessarily handled by existing technology, according to Google.
google  artificial_intelligence 
28 days ago
'Hobbit' director Peter Jackson making WWI documentary | The Fresno Bee
The New Zealand-based director of "The Hobbit" and "Lord of the Rings" series has restored film from the Imperial War Museum using cutting-edge digital technology and hand coloring, pairing it with archive audio recollections from veterans of the conflict.
Imperial_War_Museums  film 
28 days ago
Digital Strategy Fund | Canada Council for the Arts
The Digital Strategy Fund encourages an overall approach that helps support Canadian artists, groups and arts organizations in understanding the digital world, engaging with it, and responding to the cultural and social changes it produces. Between 2017 and 2021, the Canada Council will invest 88.5M$ through this Fund.
Canada  Strategy 
28 days ago
InstaFame: Is It Relevant to Museums? – Museums and Digital Culture — Pratt Institute
Using Davis’ article as the starting point, manual spreadsheet entry captured the top 25 museums’ Instagrammed ranking compared with visitor counts and Instagram follower counts. Follower counts serve to further a point that Davis made about a lack of correlation between Instagrammed ranking and Instagram follower counts. This observation isn’t as dramatic as the gap between Instagrammed ranking and museum visitors but adds a level of complexity.
28 days ago
The Philharmonia announces a new flagship audience development project | Philharmonia Orchestra
The Virtual Orchestra will take the Philharmonia’s renowned walk-through digital installations; Virtual Reality experiences; a workshop and fringe programme; and specially programmed live performances to 75,000 people in Bedford (2018), Leicester (2018), Canterbury (2019) and Basingstoke (2019)
Taking the Orchestra – both digitally and live – into city centres and target communities, the project aims to broaden and deepen engagement with orchestral music, the success of which will be tracked over four years
The £610,000 project is supported by three foundations: Esmée Fairbairn Foundation (£255,180), Paul Hamlyn Foundation (£235,000) and John Ellerman Foundation (£80,000)
The Virtual Orchestra was piloted at Southbank Centre in 2016 and is the successor to iOrchestra, the Philharmonia’s award-winning audience development project in South-West England in 2014-5
Philharmonia_Orchestra  orchestra  vr 
28 days ago
Digital Works #4: getting stuff done | Substrakt
We were very fortunate to be able to hear from the Barbican’s Nicholas Triantafyllou, English National Opera’s Aoife Breen, Jordan Ahmadzedah from Shakespeare’s Globe and the Royal Albert Hall’s Matt Griffin. Each speaker talked about how they deliver digital activity in their respective organisations, the pros and cons of their approach, and specific examples of each approach in action.
Royal_Albert_Hall  Shakespeare's_Globe  English_National_Opera  barbican  presentation 
28 days ago
Selling SEO to the C-Suite: How to Convince Company Executives to Support SEO - Moz
Getting the support you need for your SEO strategy can be tough, to say the least, especially if there is no understanding, no interest, and no funding from the C-level executives in your company — and unfortunately, without these, your SEO plans will never get off the ground.
4 weeks ago
20130129-Stephen-Boyd-Davis | Past events | Events
Designing a timeline of events seems like a pretty trivial exercise in visualisation. Stephen highlighted some of the difficult and subtle decisions actually involved.

What shape is time and how should it be drawn? The talk emphasised innovations during the eighteenth century, when these questions were raised for the first time. The slides included some fascinating examples and detail of early timeline design.
timeline  visualisation 
4 weeks ago
General Data Protection Regulation (GDPR) FAQs for charities | ICO
The General Data Protection Regulation (GDPR) is a new, Europe-wide law that replaces the Data Protection Act 1998 in the UK. It is part of the wider package of reform to the data protection landscape that includes the Data Protection Bill. The GDPR sets out requirements for how organisations will need to handle personal data from 25 May 2018.
GDPR  ico  guidelines 
4 weeks ago
(1) Train Driver's View - YouTube - YouTube
A train is a form of rail transport consisting of a series of connected vehicles that usually runs along a rail track to transport cargo or passengers. Motive power is provided by a separate locomotive or individual motors in self-propelled multiple units. Although historically steam propulsion dominated, the most common modern forms are diesel and electric locomotives, the latter supplied by overhead wires or additional rails.
YouTube  train  live 
4 weeks ago
The purpose of this document is to provide technical guidelines for Wellcome Trust applicants and grantholders whose project includes the provision of funding to facilitate the digitisation of analogue material – including text, audio and video – for use over the web.
wellcome  digitisation  commons  guidelines 
4 weeks ago
Museu do Amanhã | Fortuna Curiosa
This October I visited the Museu do Amanhã – the Museum of Tomorrow – in Rio, and was fortunate to have a tour of their new, permanent exhibition, with the museum’s lead curator, Luiz Alberto Oliveira.

The exhibition reflects the museums ambition to be a A Museum of Questions and takes on the universe and man’s place within it, asking questions about where we come from, where we are, and what we want the future to look like.
4 weeks ago
Communicating Use and Reuse in the Digital Collection Interface
In navigating digital collections, a visual indicator can be the tether between a user and the terms which guide how they can use collections content — in this review of current practice, these visual indicators will be referred to as open content identifiers.
commons  collection 
4 weeks ago
National Gallery sells early-bird exhibition tickets | Museums Association
The National Gallery has become the first large museum in London to offer cheaper ‘early-bird’ tickets for an exhibition, trialling the practice for its upcoming Monet show.

Capitalising on anticipated high demand, tickets for April’s Monet and Architecture exhibition have gone on sale at the special price of £17 for a limited time, after which prices will rise.
ticketing  national_gallery 
4 weeks ago
Understanding And Using REST APIs — Smashing Magazine
An API is an application programming interface. It is a set of rules that allow programs to talk to each other. The developer creates the API on the server and allows the client to talk to it.

REST determines how the API looks like. It stands for “Representational State Transfer”. It is a set of rules that developers follow when they create their API. One of these rules states that you should be able to get a piece of data (called a resource) when you link to a specific URL.
4 weeks ago
Audio Accessibility for Multitouch Exhibits
Our commitment to inclusive design leads to flexible gesture-based audio accessibility features for multitouch tables and touch walls
accessibility  touchscreen  interactive  audio 
5 weeks ago
Do (Not) Try This at the Museum: Lessons from Digital Museum Lab - Museum-iD
So, what’s the verdict? Should museums and other cultural institutes have labs? We say yes, they definitely should. A lab is the starting point of a professional museum culture that is based on innovation through experiment and creative thinking. A physical lab facilitates collaboration and co-creation, and represents your museum culture to the museum staff and visitors.
5 weeks ago
Journalism, Media and Technology Trends and Predictions 2018 | Reuters Institute for the Study of Journalism
This report by Nic Newman looks ahead at the trends in media and technology that will shape the news industry in 2018. This will be a critical year for the relationship between publishers and platforms, as companies like Google and Facebook fight a rising tide of criticism about their impact on society – and on journalism.
news  trends  2018 
5 weeks ago
Mia Ridge: Making digital history: The impact of digitality on public participation and scholarly practices in historical research - Open Research Online
Following a broad overview of participatory digital history, this thesis moves from a review of public history projects focused on crowdsourcing, to a smaller sub-set of projects related to citizen history, and then focuses on the research practices of faculty and community historians. The Conclusion draws together the various models for ‘making history’ discussed, and teases out the ways in which they have been affected by digital methods, tools and resources.
Mia_Ridge  crowdsourcing 
5 weeks ago
How to Map Your Business Requirements to Your Intranet Platform | elcom
What’s the main purpose of the project – is it to enable better communications, to speed up transactional processes, facilitate knowledge sharing and elearning?
How will staff use the intranet to achieve the intended goals – what tools and applications will be implemented, will staff have access to knowledge banks, will content creators only add to the latter, who will have governance?
What tools are available to ensure success – how will the chosen tools and applications be received by staff, will there need to be additional training implemented so that staff can use tools?
What legacy equipment will have to be accounted for – will new tools be compatible with legacy IT equipment, what measures will have to be put into place to overcome any technical challenges?
How will existing content assets be migrated – “lift and shift” is an inadequate strategy and thought should be given to how content will be organised, edited, archived and deleted.
What consideration will be given to mobility – will parts of the intranet be made responsive, what content/access will be served to mobile users and why?
5 weeks ago
Intranet Requirements and Fundamentals
It is critical for an organization to effectively capture, manage, and share knowledge that its people create. It is a never ending process of transforming tacit knowledge into explicit knowledge. That process provides organizations with the ability to learn from past experiences and address tomorrow’s challenges without repeating mistakes of the past.
5 weeks ago
Swarm of drones lights up Vegas night sky - BBC News
More than 200 drones are dazzling audiences in Las Vegas with a night show over one of the city's most famous hotels.
The dancing quadcopters are intended to show how swarms of the flying machines can be deployed without crashing into each other.
5 weeks ago
Dr Taha Yasseri — Oxford Internet Institute
Available MSc Projects (Dec 2017)
Listening to the Crowd: Data Science to understand the British Museum visitors
British_Museum  Trip_Advistor  Oxford_Internet_Institute  Oxford_University 
5 weeks ago
Listening to the Crowd: Data Science to understand the British Museum visitors (pdf)
Trip Advisor reviews are one of the largest and richest qualitative datasets the Museum has access to. On average, over 1,000 visitors review their visit on the platform every month. These reviews are written in over 10 languages by visitors from all parts of the world, and historical data stretches back over two years. In these comments, visitors discuss the positive and negative aspects of their visits, make recommendations to others, and rate their satisfaction. The data set is an opportunity for the Museum to learn more about its visitors, to understand what the most talked about topics are, and which factors have the biggest impact on satisfaction. This research project aims to dig into a rich set of qualitative data, uncovering actionable insights which will have a real impact on the Museum.
British_Museum  Trip_Advistor  Oxford_Internet_Institute  Oxford_University 
5 weeks ago
Oral History in the Digital Age »
Welcome to Oral History in the Digital Age where we will connect you to the latest information on digital technologies pertaining to all phases of the oral history process. There are two primary locations for the OHDA Project online, the primary site and the OHDA WIKI. 
5 weeks ago
Lumen: Reimagining Immersion
Lumen is a Mixed Reality storytelling platform that lets people immerse in alternate realities in their natural space through machine learning and projection mapping technologies. It tries to explore the creation of a new kind of media that takes advantage of the physical world while overlaying a layer of digital fiction on top of it. The main inspiration behind Lumen was imagining a future with no more screens and trying to see how people will interact with the environment around them.
mixed_reality  augmented_reality 
5 weeks ago
Live notes from 'Machine learning for enhancing cultural heritage collections' meetup, Monday Jan 8th - Google Docs
Topics mentioned in the introductions: working with contemporary collections; discoverability (quite a few times); infrastructure; remixing and games; artists and ML; image clean-up, transition detection (moving images); creating structured data, term extraction, ontologies, gazetteers; topic modelling; labelling artworks; identifying file formats (particularly text based formats that don’t lend themselves to signature/magic number identification); applying lexical models; feature detection in images; image classification including (near) duplicate image detection; image matching; computer vision; open metadata; natural language processing; linking datasets, term matching; wikidata; the user experience of ML-generated data; integrating crowdsourcing and ML; face recognition/detection
machine_learning  collection  image_recognition  ocr  google_docs 
5 weeks ago
The Story Behind Those Jaw-Dropping Photos of the Collections at the Natural History Museum | At the Smithsonian | Smithsonian
The images capture only a fraction of the millions of creatures and objects that are stored away from the public eye
Smithsonian  collection  photography 
5 weeks ago
The Arts and Digital Transformation. – Carter Digital
1. Digital delivery of events, exhibitions and performances
2. Tell beautiful back stories
3. Make the mundane and essential as easy as possible
4. Provide better service through technology
5. Recognise valuable patrons
6. Augment the art piece with “extended experiences”
7. Decrease risk and increase convenience
8. Streamline business process
9. Encouraging re-visits and additional offerings
10. The conversation doesn’t end…
5 weeks ago
Visualising Cultural Data Exploring Digital Collections Through Timeline Visualisations
This thesis explores the ability of data visualisation to enable knowl- edge discovery in digital collections. Its emphasis lies on time-based visualisations, such as timelines.
Although timelines are among the earliest examples of graphical renderings of data, they are often used merely as devices for linear storytelling and not as tools for visual analysis. Investigating this type of visualisation reveals the particular challenges of digital timelines for scholarly research. In addition, the intersection between the key issues of time-wise visualisation and digital collections acts as a focal point. Departing from authored temporal descriptions in collections data, the research examines how curatorial decisions influence collec- tions data and how these decisions may be made manifest in timeline visualisations.
The thesis contributes a new understanding of the knowledge embedded in digital collections and provides practical and conceptual means for making this knowledge accessible and usable.
research  visualisation  collection  generous_interfaces 
6 weeks ago
State Of The Art
Join host Ethan Appleby each week as he interviews leaders who are at the forefront of technology's role in the art world. Because tech is not only changing the way artists create, it's bringing radical change in the way all of us interact with art.
6 weeks ago
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