Lessons in colour theory for Spyro the Dragon
This is one of my favourite articles about a game's development.
SpyrotheDragon  gamedevelopment  colour 
april 2013
The Portal 2 that never was
"A small percentage of playtesters were just fine with riding into the fire pit, that was a good ending for them. It was dark, but they liked it, so we thought, we'll service those people," [Eric] Wolpaw said.
Portal  Portal2  gamedevelopment 
april 2013
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