jomc + oculus   8

#520: Oculus’ VR Privacy Policy Serves the Needs of Facebook, Not Users | Voices of VR Podcast
For example, in Oculus’ response to Al Franken’s question as to whether Oculus is sharing information with third parties including it’s related companies they said, “Oculus does not currently share location information with third parties or related companies.” Their privacy policy certainly allows this sharing to happen at any moment, and so Oculus is basically just saying that we’re not sharing this data yet.
facebook  oculus  vr  privacy 
april 2017 by jomc
Sen. Franken Questions Oculus Rift on How It Collects and Shares Personal Information | Al Franken | Senator for Minnesota
. "I believe Americans have a fundamental right to privacy, and that right includes an individual's access to information about what data are being collected about them, how the data are being treated, and with whom the data are being shared. As virtual reality technology evolves, I ask that you provide more information on Rift and how Oculus is addressing issues of privacy and security."
vr  oculus  privacy 
october 2016 by jomc
VR Will Make Life Better—Or Just Be an Opiate for the Masses | WIRED
Robert Nozick explored this very question more than 30 years ago in an influential thought experiment. “Suppose,” he wrote in 1974, “there were an experience machine that would give you any experience you desired. Super-duper neurophysicists could stimulate your brain so that you would think and feel you were writing a great novel, or making a friend, or reading an interesting book. All the time you would be floating in a tank, with electrodes attached to your brain. Would you plug in?”
vr  philosophy  virtual-worlds  oculus 
september 2016 by jomc
E3 was secretly terrible for the future of virtual reality
The company spent much of E3 under fire for supposedly buying out multi-platform virtual reality games in order to make them exclusive to the Oculus Rift. Games like Superhot and Killing Floor: Incursion won't be available to HTC Vive owners for a limited period of time after release, while others, like Ripcoil and Wilson's heart, are first-party Oculus titles that will never be available to Vive owners. Nobody blinks when Sony announces an exclusive PlayStation game, but for the Vive and Rift's platform, this is completely unprecedented. Until now, there was no such thing as a hardware-exclusive PC game.
oculus  vr 
june 2016 by jomc

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