copystar + cities   25

The Future of the City Is Childless - The Atlantic
Today’s cities, however, are decidedly not for children, or for families who want children. As the sociologists Richard Lloyd and Terry Nichols Clark put it, they are “entertainment machines” for the young, rich, and mostly childless. And this development has crucial implications—not only for the future of American cities, but also for the future of the U.S. economy and American politics.
august 2019 by copystar
Who We Are | Center for Neighborhood Technology
CNT is committed to improving cities’ economic and environmental sustainability, resilience, and quality of life. We work to help all people access:

• Shared prosperity through improving economic and job opportunities and reducing the cost of living.
• Livable, connected, and equitable neighborhoods with better choices in transportation, energy, water, and other basic needs.
• Resilient communities in the face of the changing climate and economy.
• Innovative infrastructure that is efficient, cost-effective, environmentally friendly and, whenever possible, at a community scale.
february 2019 by copystar
past and present – circumstance.
From 2010 – 2016 we made intimate in-ear stories, subtlemobs, pedestrian symphonies, science fiction theatre , music, and books that go beyond the page.
games  narrative  cities 
june 2017 by copystar
Review: CityDash brings live games to the mainstream | Technology | The Guardian
That didn’t happen the next time I brought a friend to a game. Last year, I went to two games run by the young company Fire Hazard: CityDash and Undercover. Run by Gwyn Morfey, Fire Hazard takes live games seriously, and unlike most other groups running them around Britain, does them nearly constantly. This week, Fire Hazard have taken both games to the Adelaide Fringe festival, but in a normal week, they will run several sessions throughout the week, as well as bespoke games for businesses, as team building events, and larger parties looking for a personalised experience.

CityDash takes up the bulk of the group’s time, and it is absolutely brilliant. Like a cross between a high-octane scavenger hunt and a large-scale game of Hide and Seek, it can change the way you look at your city streets for ever. The game sees players, in groups of up to five, given a map of their area, a smartphone app, and an hour to get as many points as possible.
games  cities 
june 2017 by copystar
Windsor below Ontario average for 5-year cancer survival rates — report | Windsor Star
As one possible explanation, the report notes this region — as in past years — continues to have a higher percentage of the population compared to the Ontario average of those who smoke, drink alcohol, are obese, less physically active or fail to consume adequate fruit and vegetables.

“The controllable factors — smoking, drinking and unhealthy eating are a factor,” Schneider said. “It’s an issue to address not only for clinicians, but in families themselves.”

The Windsor area for years has shown no behavioural improvement among those health factors that may contribute to cancer, despite the data being well known for years.

“There are so many factors involved with that,” Schneider said. “Is it historical culture? Have you lived in Windsor for a long time?

“I know in a city like Toronto, everybody walks more. But in Windsor everybody drives all the time, you don’t walk unless you absolutely have to. Perhaps the city is not conducive for people to make changes in their lives.”
may 2017 by copystar
Eric Zimmerman on Twitter: "Question: What are the best examples of public space (ie, permanent) game projects that are something besides sports or kids' playgrounds?"
Question: What are the best examples of public space (ie, permanent) game projects that are something besides sports or kids' playgrounds?
games  cities 
may 2017 by copystar
City of Toronto launches Civic Innovation Office to enhance service to the public
The Civic Innovation Office will be housed within the City Manager’s Office and apply technology, data analysis and design thinking to develop and test solutions to challenges faced by Toronto residents. The office is fully funded through Bloomberg Philanthropies, a collective that works to address pressing urban challenges to improve the quality of life for local residents. Recently, Bloomberg selected Toronto as the first Canadian city to join its global network of Innovation Teams.
cities  civictech 
march 2017 by copystar
Counterpoint - Where Everyone Counts
Counterpoint makes it easy to count traffic.
cities  civictech 
january 2017 by copystar
An Atlas of Public Life in Downtown Saskatoon - CityLab
Unlike most reports, this one focuses specifically on how people interact with the city. "It's unique to study people spending time in space. Traffic engineers have studied the way cars move around our cities. We know the economics of our cities, but we rarely just look at how people use space," the report’s lead consultant Chris Hardwicke told the StarPhoenix.

The report cost about $240,000 to perform, and takes a holistic approach to documenting life downtown, from demographics to building and street measurements to qualitative data on conditions like sense of safety in a specific place. It draws heavily on similar studies conducted in European cities by the Danish firm Gehl Architects.
cities  civictech 
january 2017 by copystar
This report is based on a year of research into how citizens in
Amsterdam are becoming producers of digital data through their use of technology , and the ways in which that data is becoming –
or will likely become in the future –part of the way the city is governed. We focused primarily on spatial data(geo-informati
on), defined as any digital data that indicates a person’s location or movements. Today, we produce spatial data with everything we do
, and in the future, it is likely that these data generated by city infrastructure and registration systems will become merged and linked with data generated directly by city residents such as social media postings, data from self-tracking devices and smart homes, maps generated by crowdsourcing, drones, and feedback of all kinds
opendata  cities  geo  technology 
december 2016 by copystar
Future-ready cities: Choosing where to live on a planet in crisis
Folks ask how to plan own lives in light of Carbon Bubble.
Too busy to write that. But personal climate foresight:
cities  by-cc  from twitter_favs
december 2016 by copystar
Plan for massive new city neighbourhood nears final approval | Windsor Star
2012 article gives window into mega-hospital plan, looks woefully outdated given zero pop growth, climate change
Windsor  cities  citycouncil 
december 2016 by copystar
Cities as Software | marcus westbury
Renew Newcastle, the not-for-profit company that we established in late 2008 is a piece of software. It is a broker. It is an enabler. It is an interface between the aging, decaying, and at times boarded-up built environment and those who seek to use and activate it. It connects the many empty spaces in the city with the passion of people who want to experiment and try things in them. It has facilitated more than 60 projects in more than 30 once empty spaces in just over two years. It has done so without building, buying or owning anything other than some computers and some second-hand furnishings. It does not fund things – nor was it funded itself in its early stages – it just allows them to happen.
august 2016 by copystar
You can require retail to build doors facing the street instead of the parking lot, but you can't force the use.
cities  from twitter_favs
march 2016 by copystar
Hacking the streets: ‘Smart’ writing in the smart city | Jordan | First Monday
As cities become more complex and their communities more dispersed, questions such as ‘where is home?’ and ‘where and how do I belong?’ are increasingly pertinent. If urban space is a system, then it can be challenged through the spatial practice of its citizens. This contestation is examined as a form of hacking, an activity McKenzie Wark defined as the abstraction of new worlds. Drawing on the outcomes of a research project, this paper argues that digitally enabled creative writing can play a fundamental role within this process, enabling the re-appropriation of the smart city by its citizens.
january 2016 by copystar

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