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Paper Computers
Paper computing (see Kirschenbaum) and paper prototyping are relevant to present-day project design and development because they provide us with a sense of history while bypassing widespread tendencies to focus on whiz-bang technologies, which may demand significant resources that are not exactly accessible.Some ways to prototype historical texts: imitation (labour of the text), forgery (economy of the text), scenario (interaction through the text), story (performance of the text), counterfactual (norms of the text), model (logic of the text), glitch (negotiations with the text), and wish (ideology of the text). I’ll elaborate during seminar. They are conducive to various humanities methods (e.g., remediation and versioning), too, and they stress how people interact with materials. Speculative design (see Dunne and Raby and Lukens and DiSalvo) is useful since it puts design first, rather than treating it as the last step (“polishing” or “finishing”) of a project. It also privileges conjecture over proof while corresponding meaningfully with studies of speculative fiction, science fiction, fantasy, and futurisms, such as Afrofuturisms (see Nelson), Indigenous Futurisms (see Dillon), and near futures (see Bleecker et al.).
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11 weeks ago by copystar
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