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Of Course! course design board game | MOERG: Play, Games and Context for Learning
Of Course! was designed to solve a problem I have with new course teams designing a new programme (especially for online courses). Normally it would take 3-4 meetings to get all staff to forget their normal teaching/admin processes, and focus on the new market/student base/subject needs. I designed a simple board game which matches materials, pedagogic, assessment and administrative elements to the learner and market context, adding in competition, scoring and a small ‘vindictive’ element. The game, although the rules needed streamlining, worked wonders in that it generated huge levels of discussion within the course team, and helped focus the team together within an hour – rather than those 3-4 meetings.
games  teaching 
june 2017 by copystar
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