cogdog + netnarr   221

Split GIF image in frames
This online tool is designed to convert animated images into individual frames (sequence of images) for editing or viewing them separately.
GIF explode tool, splitter, decompiler - call it whatever you want. It's mainly intended for splitting GIFs, but can be used for almost any other animated image format as well.

After decompressing the GIF file, you can download specific frames (right click the image and select Save image as...) or save them all at once as a single zip file, by clicking "Download frames as ZIP."

If you want to rearrange frame order or remove some frames and restore animation, click "Edit animation" button. It will take you to the GIF maker window. You can also download the ZIP file, edit some frames in image editor and then upload ZIP archive back to GIF maker. If you keep the file names unchanged, it will preserve the frame order and duration.

If you want to have all frames placed side by side in a single image file, we also offer GIF to Sprite Sheet converter.
gif  animatedgif  netnarr  ds106 
2 days ago by cogdog
30 Artists Proving That GIFs Are The Next Great Art Form
Who needs a canvas and a paintbrush? These artists are showing it's all about the Graphics Interchange Format
gif  animatedgif  art  netnarr 
2 days ago by cogdog
Gifntext - Easily add animated text to a gif
Gifntext is a free online gif editor and creator.

You can add captions/text to an animated gif, edit a gif frame by frame, and turn youtube videos into a gif. You can also trim the start and end times of the gif, and add custom images over the gif. It is the simplest way to make and create animated gifs online, and is completely free. It was created because we were fed up with the lack of gif editors online, and wanted to easily modify a gif and add text without hassle.
gif  animatedgif  netnarr  ds106 
2 days ago by cogdog
Networked Knowledge, Digital Spaces: Storytelling as Decolonial Methodology – Emily M Legg
Hello, and thanks for coming to our panel. My name is Emily Legg and I’m currently a PhD student at Purdue University. My talk today is focused around storytelling and indigenous ways of knowing as a means of decolonial methodologies that can help us understand and situate the rhetorical ecologies with/around humans, technologies, histories, and networks. What I’m interested in is not just what these methods/methodologies are, but how they can and are put into practice (praxis) in digital spaces—the projects, tools, and applications.

Before I get to the heart of this presentation, I would like to begin with a story to contextualize the place that this presentation came from and to situate myself as part of the narrative. About a year and a half ago, I was attending an interdisciplinary conference where one of the big buzz phrases was the Digital Humanities (and yes, those are capital letters and no, the conference was not Computers and Writing). After a talk about big data, tweeting, and digital humanities, the Q&A came down to a heated argument about how male-centric and white the Digital Humanities is.
storytelling  race  resnetsem  netnarr 
3 days ago by cogdog
Your Facebook data is creepy as hell – Hacker Noon
… and why you should really have a look at it.

Since 2010, Facebook allows you to download an archive file of all your interactions with the network. It’s a 5-click easy process that your grandmother can do (more details below).

Inside the .zip, lies an ‘index.html’ page that acts as a portal to your personal data. Visually, it looks like an ad-free stripped down version of Facebook that’s actually quite relaxing.

As I’m trying to reduce my exposure to social networks, I decided to take a look at this info. By extrapolating the data of a single individual (me), I might be able to better apprehend the capabilities of the beast. In the end, it all comes down to what is tracked and what can be deduced from that.
netnarr  facebook  data  privacy 
3 days ago by cogdog
Every Picture Tells a Story
Every photograph is a visual narrative. Good composition tells that story well. In order to improve your composition apply storytelling techniques.
netnarr  Storytelling  photography  thruthelens  ds106 
4 days ago by cogdog
Roll20: Online virtual tabletop for pen and paper RPGs and board games
Roll20 is a suite of easy-to-use digital tools that expand pen-and-paper gameplay. Whether you play online via our virtual tabletop or in person utilizing our character sheet and dice rolling application, Roll20 will save you time and help you focus on enhancing your favorite parts of tabletop gaming.

The Roll20 team is dedicated to enabling gamers to unite across any distance via our easy-to-use gaming tools. This means we strive to lessen the technical burden on the participants, facilitate the formation of new gaming groups, and to make barriers to entry as few as possible when gathering around a table for camaraderie. To accomplish these goals we seek to create a service that is sustainable and will be a resource to the gaming community as long as it is needed.
game  games  gaming  netnarr 
5 days ago by cogdog
Met paintings transformed into interactive art / Boing Boing
The software developer Simone Seagle has taken the images of several paintings in the Met collection – released on open access – and transformed them into lovely and moody animated interactives.

You can see a bunch of them here on her own web site, and at the Met's site she's written an essay meditating on the process. It's an ode to the enormous creativity that's uncorked when we legally allow artists (encourage them, even!) to transform the works of their forebears
art  netnarr 
5 days ago by cogdog
How GIFs conquered the world – IBMIndustrious – Medium
Now more than 30 years old, the GIF certainly wasn’t initially designed to become an economic powerhouse, a fixture of social interactions, or a form of art—and yet, improbably, it has become all of those things.

“The GIF has really gone through a lot of unexpected reinvention,” said Jason Eppink, the curator of “The GIF Elevator,” an installation of newly commissioned GIFs (some of which you see on this page) at the Museum of the Moving Image in New York City.
netnarr  gif  animatedgif 
5 days ago by cogdog
The House That Spied on Me
The reason I smartened up my house was to find out whether it would betray me.
I installed internet-connected devices to serve me, but by making the otherwise inanimate objects of my home “smart” and giving them internet-connected “brains,” I was also giving them the ability to gather information about my home and the people in it. The company that sold me my internet-connected vacuum, for example, recently said that it collects a “rich map of the home” and plans to one day share it with Apple, Amazon, or Alphabet, the three companies that hope to dominate the smart home market. Once I made my home smart, what would it learn and whom would it tell?

One person I knew it would be leaking to was my colleague, Surya Mattu, because he built a special router to monitor the devices monitoring me.
privacy  security  netnarr 
7 days ago by cogdog
Facial Recognition Is Accurate, if You’re a White Guy - The New York Times
Facial recognition technology is improving by leaps and bounds. Some commercial software can now tell the gender of a person in a photograph.

When the person in the photo is a white man, the software is right 99 percent of the time.

But the darker the skin, the more errors arise — up to nearly 35 percent for images of darker skinned women, according to a new study that breaks fresh ground by measuring how the technology works on people of different races and gender.

These disparate results, calculated by Joy Buolamwini, a researcher at the M.I.T. Media Lab, show how some of the biases in the real world can seep into artificial intelligence, the computer systems that inform facial recognition.
netnarr  ai  race 
7 days ago by cogdog
Does facial recognition software have a racial bias problem? - Internet Citizen
Over the past few weeks, maybe you’ve seen your feed fill up with art selfies: pictures of your friends matched with portraits of their fine art doppelgängers. Google’s Art & Culture app shows how technology can help foster engagement with art. But it also reveals art’s historical bias. Many people of color discovered that their results were limited, inaccurate or painfully stereotypical. Instead of being able to see themselves as part of art history, they could only see themselves outside it.
ai  race  netnarr  podcast 
9 days ago by cogdog
Face Value
From Snapchat filters to Apple’s Face ID, biometric technology plays a growing role in our everyday lives. What do we actually give up when we upload our face to these apps? Steven Talley shares his experience as a victim of mistaken identity. Joseph Atick, a forefather of facial recognition technology, reckons with its future. We head to to China, where biometric data is part of buying toilet paper. And artist Adam Harvey investigates how racial bias seeps into big data sets.
podcast  ai  tracking  netnarr 
9 days ago by cogdog
Panicked about Kids’ Addiction to Tech? – NewCo Shift
Here are two things you could do...

Ever since key Apple investors challenged the company to address kids’ phone addiction, I’ve gotten a stream of calls asking me to comment on the topic. Mostly, I want to scream. I wrote extensively about the unhelpful narrative of “addiction” in my book It’s Complicated: The Social Lives of Networked Teens. At the time, the primary concern was social media. Today, it’s the phone, but the same story still stands: young people are using technology to communicate with their friends non-stop at a point in their life when everything is about sociality and understanding your place in the social world.
culture  teens  netnarr 
11 days ago by cogdog
Explainer: what are memes?
Nothing defines our use of the internet as clearly as the concept of the meme (pronounced “meem”).

Every day, millions of people laugh at LOLcats, dog shaming, and music videos without music, while others mock injustice, support marriage equality, poke fun at NSA surveillance, or call out racism.

Virally shared “nuggets of cultural currency” such as these are examples of “memetics”, an important mechanism of meaning that pre-dates the internet but is now central to the the internet’s rising creative comment culture.
meme  netnarr 
12 days ago by cogdog
The Cultural Importance Of Memes
Meme: An element of a culture or system of behavior that may be considered to be passed from one individual to another by non-genetic means, especially imitation.

This is the definition presented by the Oxford dictionary. Basically this means that ideas and information mutate and replicate in much the way that human genes do. A relatively recent subculture of internet specific memes has arisen due to the easy and almost immediate exchange of information and ideas. Internet memes spread across cultures faster than any other "element of culture or system of behavior" ever could, which makes them both incredibly interesting and (often) fleeting.
netnarr  meme 
12 days ago by cogdog
What's Wrong With These Selfies? Everything. – The Forward
here are many positive things about social media. Selfies, or photos of themselves, taken by young people at Holocaust sites and memorials are not among them.

The German version of Vice magazine collected and published a bunch of these totally tasteless Instagram posts to drive home the point. Don’t read German? No worries. You just need to know how to read pictures—and, of course, also hashtags—to understand just how offensive this stuff is.
selfie  netnarr 
14 days ago by cogdog
World Selfie Project
The World Selfie Project is a ground breaking global art project aimed at educating and combatting discrimination whilst promoting equality. Everyone is unique, everyone is beautiful and we, as humans are all equal.

Our aim is break a world record by gathering over 110,000 of your 'selfie' photos and piece them all together like a jigsaw puzzle that will form one amazing, gigantic work of art that will depict our powerful message and hopefully spread this around the world. In a world dominated by selfies smart phones and social media we want to utilise this love of technology to create an iconic World record breaking image, which we will be kept top secret until the unveiling later this year.
selfie  netnarr 
14 days ago by cogdog
Abha Dawesar: Life in the "digital now" | TED Talk |
One year ago, Abha Dawesar was living in blacked-out Manhattan post-Sandy, scrounging for power to connect. As a novelist, she was struck by this metaphor: Have our lives now become fixated on the drive to digitally connect, while we miss out on what's real?
14 days ago by cogdog
Amber Case: We are all cyborgs now | TED Talk |
Technology is evolving us, says Amber Case, as we become a screen-staring, button-clicking new version of homo sapiens. We now rely on "external brains" (cell phones and computers) to communicate, remember, even live out secondary lives. But will these machines ultimately connect or conquer us? Case offers surprising insight into our cyborg selves.
14 days ago by cogdog
Big Mother Is Watching You: The Track-Everything Revolution Is Here Whether You Want It Or Not
If you keep your fitness-related New Year's resolutions in 2015, it'll likely be thanks to the new wave of devices and apps that have taken monitoring things like newborn sleep patterns and blood oxygenation from geek hobby to mass-market juggernaut. But what happens when companies have access to the most mundane details about our bodies?
netnarr  quantifiedself 
14 days ago by cogdog
Pictures of People Taking Selfies
The all encompassing compendium for capturing wild selfies!
selfie  netnarr 
14 days ago by cogdog
The Early Disruptors: 7 Masterpieces of '90s Net Art Everyone Should Know About | Art for Sale | Artspace
Much of the art made today has some kind of digital component, but the movement known as net art—the Internet-based artwork created in the 1990s, the first decade or so of the World Wide Web— still looks radical. Taking to heart early net artist Heath Bunting's credo “do something different,” net artists took advantage of suddenly ubiquitous personal computers and the first user-friendly web browsers to evoke a de-physicalized existence with infinite possibilities.

Building on other movements of the decade such as street art, relational aesthetics, and installation art, they made art even more accessible and participatory. Some of their efforts coalesced into broad movements like and THE THING, loose, web-based communities of international “makers” who exchanged ideas and artworks online (generally without financial compensation or institutional support).

Two decades on, the art world is just starting to integrate these intangible and otherwise difficult-to-grasp pieces into the canon. Some have simply vanished, as the technologies they were based on have become obsolete, but many others have been preserved or upgraded for contemporary viewing. Below, Artspace has collected some of the most important net art works that remain available, based on Rachel Greene's excellent historical review Internet Art (Thames & Hudson, 2004). While perusing them, remember that you are experiencing these artworks in their “true” form and proper setting—no museum, gallery, or auction house required.
art  digital  netnarr 
14 days ago by cogdog
Crash course internet art on Vimeo
A quick n dirty video on the history of internet art, freely following the storyline provided by 'Internet art' by Rachel Greene.
art  documentary  internet  netnarr 
14 days ago by cogdog
Net art projects |
The "" web site is an online-only exhibition of the early (and continuous) history of Internet art. This site provides links to original content to net-art projects and related websites made since the rise of Internet art in de '90 into the mainstream art world.

This site also features links devoted to critical theory and the history of digital art as well as links to software or computer generated art and sound art, but the aim is to collect and retrieve art that is produced for and throught the WWW.

Since the nineties many net-art projects went obsolete due to link fail, lost services, damaged code, or incompatibility with players/ browsers. aims to collect traces of these lost net-art projects: url's, code, screenshots, user experience, artist statements etc. This digtal archeology project for lost net-art will be exhibited in the Digital Mortuary.
digital  art  netnarr 
14 days ago by cogdog
Selfies Are Art - The Atlantic
The outcry about teens photographing themselves misses the fact that—like novels, film, or, yes, self portraits—selfies can express all sorts of things.
selfie  art  netnarr 
14 days ago by cogdog
'Fiction is outperforming reality': how YouTube's algorithm distorts truth | Technology | The Guardian
An ex-YouTube insider reveals how its recommendation algorithm promotes divisive clips and conspiracy videos. Did they harm Hillary Clinton’s bid for the presidency?
netnarr  algorithm 
16 days ago by cogdog
The GIF as an increasingly important visual communication tool - Future Tense - ABC Radio National (Australian Broadcasting Corporation)
There’s been an explosion in the use of GIFS – those little looped videos that seem to be everywhere.

The GIF is often misunderstood as a component of modern communication.

Sure, it has an obvious entertainment value, but linguists like Gretchen McCulloch believe it has an important role to play in making modern digital discussion smoother – reducing friction.

And according to digital researcher, Tim Highfield, there’s also a cultural dimension to the GIF which makes it perfect for conveying multiple meanings - and that includes political dog-whistling.
gif  animatedgif  netnarr 
16 days ago by cogdog
The punk rock internet – how DIY ​​rebels ​are working to ​replace the tech giants | Technology | The Guardian
Around the world, a handful of visionaries are plotting an alternative ​online ​future​.​ ​Is it really possible to remake the internet in a way that’s egalitarian, decentralised and free of snooping​?​
indieweb  netnarr 
17 days ago by cogdog
The Follower Factory - The New York Times
Everyone wants to be popular online.
Some even pay for it.
Inside social media’s black market.
socialmedia  bot  netnarr 
20 days ago by cogdog
The Internet With A Human Face - Beyond Tellerrand 2014 Conference Talk
Marc [Thiele] emailed me a few weeks ago to ask if I thought my talk would be appropriate to close the conference.

"Marc," I told him, "my talk is perfect for closing the conference! The first half is this incredibly dark rant about how the Internet is alienating and inhuman, how it's turning us all into lonely monsters.”

“But in the second half, I'll turn it around and present my vision of an alternative future. I'll get the audience fired up like a proper American motivational speaker. After the big finish, we'll burst out of the conference hall into the streets of Düsseldorf, hoist the black flag, and change the world.”

Marc said that sounded fine.

As I was preparing this talk, however, I found it getting longer and longer. In the interests of time, I'm afraid I'm only going to be able to present the first half of it today.
advertising  privacy  internet  netnarr 
21 days ago by cogdog
The Internet's Original Sin - The Atlantic
The fiasco I want to talk about is the World Wide Web, specifically, the advertising-supported, “free as in beer” constellation of social networks, services, and content that represents so much of the present day web industry. I’ve been thinking of this world, one I’ve worked in for over 20 years, as a fiasco since reading a lecture by Maciej Cegłowski, delivered at the Beyond Tellerrand web design conference.  
internet  history  advertising  netnarr 
21 days ago by cogdog
The Injustice of Algorithms | New Republic
Prejudice is often coded into software, including tools used by the government.
ai  algorithm  data  tracking  netnarr 
23 days ago by cogdog
Historical Software Collection : Internet Archive
This collection contains selected historically important software packages from the Internet Archive's software archives. Through the use of in-browser emulators, it is possible to try out these items and experiment with using them, without the additional burdens of installing emulator software or tracking down the programs. Many of these software products were the first of their kind, or utilized features and approaches that have been copied or recreated on many programs since. (historic software, vintage software, antique software)

For this initial collection, we've hand-selected a few dozen ground-breaking and historically important software products, many of whom started entire industries or pioneered new genres of programs. While they lack the later features and graphics of modern counterparts, these programs were either big sellers at the time or recognized as first of a kind. They are now a single click away in a browser.
archive  computer  games  history  software  gaming  netnarr 
24 days ago by cogdog
Software Library : Internet Archive
The Internet Archive Software Library is the ultimate software crate-digger's dream: Tens of thousands of playable software titles from multiple computer platforms, allowing instant access to decades of computer history in your browser through the JSMESS emulator.
The intention is to ultimately have most major computer platforms available; currently, the collection includes the Apple II, Atari 800, and ZX Spectrum computers. In each case, sub-collections contain vast sets of disk and cartridge images. Genres include games, applications, utilities, demos and operating systems.
games  online  history  gaming  netnarr 
24 days ago by cogdog
Computer Games (1984)
A 1984 archive video from the Computer Chronicles show; here is the state of "modern" computer games from then.
archive  games  gaming  netnarr 
24 days ago by cogdog
How Parents Can Curb Kids' Obsession With Smartphones | Here & Now
Parents are grappling with how to prevent their children from becoming too tied to technology. And others are worried about it as well. Earlier this month, two major Apple investors called on the company to help curb heavy smartphone use. But there are other ways of implementing parental controls.

Here & Now's Robin Young speaks with Brian Barrett (@brbarrett), news editor at Wired, about some possible solutions.
smartphone  netnarr 
24 days ago by cogdog
Practical Privacy for Libraries
Presentation / resources for conference talk at Wisconsin Winter Web Conference
library  privacy  netnarr 
24 days ago by cogdog
FDVT - Data Valuation Tool for Facebook™ Users
A recent report of the Interactive Advertising Bureau revealed that online advertising generated in 2016 $72.5B worth of revenue only in US, representing an increase of 21% with respect to 2015, which in turn exceeded 20% the revenue of 2014. A great advantage of online advertising over more traditional printed and TV advertising is its capability to target individuals with specialized advertisements tailored to their personal information. For instance the ad campaign planner from Facebook™ (Facebook™) allows defining an audience using more than 13 different attributes related to personal information of the end-user. Therefore, an online advertiser can launch a campaign targeting a well-defined audience based on personal information attributes, thus an important part of the Facebook™ business model is built up on top of the personal information of its subscribers. Although there are no doubts of the legality of the business model implemented by Facebook™ and other major players in the Internet, there are some actors raising the request of generating tools that let end-users knowing what is the actual value of their personal information. In other words, how much money Facebook™, Google, and other companies in the on-line advertising market make out of my personal information. Providing Internet users with simple and transparent tools that inform them of what is the value that their personal data generates is not only a civil society request, but a demand from governmental forces.

The goal of this project is to develop a tool that informs in real-time Internet end users regarding the economic value that the personal information associated to their browsing activity has generated. Due to the complexity of the problem we narrow down the scope of this tool to Facebook™ in this project, i.e., inform Facebook™ users in real time of the value that they are generating to Facebook™. We refer to this tool as Data Valuation Tool for Facebook™ Users (FDVT).
privacy  netnarr  facebook 
24 days ago by cogdog
Speech Bubbles: Understanding Comics with Scott McCloud - 99% Invisible
Author of Understanding Comics: The Invisible Art, cartoonist and theorist Scott McCloud has been making and thinking about comics for decades. His classic volume explores formal aspects of comics, the historical development of the medium, its fundamental vocabulary, and various ways in which these elements have been used.
comic  Storytelling  netnarr 
25 days ago by cogdog
The Building Consentful Tech Zine is out! – And Also Too
A lot of us know about consent with regard to our physical bodies, like in the context of medical decisions or sexual activities. But when it comes to our digital lives, there’s a lack of discussion about what consent means for our data, our identities, and our online interactions.

This zine is intended for anyone who uses, makes, or is affected by digital technologies and wants to build a more consentful world. It is by no means a comprehensive resource, but rather a collection of thoughts and questions we’ve gathered in the hopes of growing this conversation.
25 days ago by cogdog
Data Selfie _ Home
Data Selfie is a browser extension that tracks you while you are on Facebook to show you your own data traces and reveal what machine learning algorithms could predict about your personality based on that data.

The tool explores our relationship to the online data we leave behind as a result of media consumption and social networks - the information you share consciously and unconsciously.
data  facebook  privacy  netnarr 
25 days ago by cogdog
That One Privacy Site | Welcome
Thanks for visiting That One Privacy Site.  The site is meant to be a resource for those who value their privacy, specifically for those looking to escape from the abundance of biased, bought-and-paid-for shillery on the subject.
internet  privacy  security  netnarr 
25 days ago by cogdog
Once Cozy With Silicon Valley, Democrats Grow Wary of Tech Giants - The New York Times
In November 2016, Dipayan Ghosh was still reeling from Hillary Clinton’s defeat as he left what was supposed to be a celebration party at the Javits Convention Center in New York to attend morning meetings for his job at the Washington offices of Facebook.

As Mr. Ghosh, a former White House technology adviser to President Barack Obama, made the four-hour drive, troubling questions started nagging him. What if fake news on Facebook and other sites had an impact on voters? How did the campaigns and any outsiders use ads on the site to influence the election?

A few months later, Mr. Ghosh quit his job at Facebook, where he worked on privacy and public policy issues. On Tuesday, a Washington think tank, New America, and Harvard’s Shorenstein Center on Media, Politics and Public Policy published a report he co-wrote, asserting that technology behind digital advertising — the financial lifeblood of Facebook, Google and Twitter — has made disinformation campaigns more effective.
facebook  netnarr 
25 days ago by cogdog
Exploring Recommendation Systems
While we commonly associate recommendation systems with e-commerce, their application extends to any decision-making problem which requires pairing two types of things together. To understand why recommenders don’t always work as well as we’d like them to, we set out to build some basic recommendation systems using publicly available data.
data  netnarr 
25 days ago by cogdog
No evidence to support link between violent video games and behaviour - News and events, The University of York
Researchers at the University of York have found no evidence to support the theory that video games make players more violent.

In a series of experiments, with more than 3,000 participants, the team demonstrated that video game concepts do not ‘prime’ players to behave in certain ways and that increasing the realism of violent video games does not necessarily increase aggression in game players.
games  gaming  netnarr 
26 days ago by cogdog
Digital Detox – Digital Learning and Inquiry (DLINQ)
Digital Detox is a pilot initiative to reduce the toxicity of our personal digital environments and how we engage with them. By mindfully taking on this detox, you will begin to develop critical habits that will improve your overall well-being and reduce risks to your personal digital data. Sign up to participate in DLINQ's Digital Detox 2018, and you will receive a bi-weekly newsletter with information and activities during the month of January.
27 days ago by cogdog
Movie Posters Collection - Harry Ransom Center Digital Collections
The Ransom Center's movie poster collection consists of an estimated 10,000 posters and spans the entire history of film from the silent era to the present day. All sizes of American film posters are represented: Window Cards (14" x 22"), Inserts (14" x 36"), Half Sheets (22" x 28"), One Sheets (27" x 41"), Three Sheets (41" x 81"), Six Sheets (81" x81"), and 24 Sheets (i.e.: billboards, 9' x 20.5').

The largest part of the collection comes from the Interstate Theater Circuit. At one time, the Interstate Theater chain consisted of almost every movie theater in Texas, and the posters, film stills, lobby cards, and press books form the foundation of the Ransom Center's film publicity collection. The Interstate posters cover the 1940's through the 1970's with a particular strength in the films of the 1950's and 60's, including musicals, epics, westerns, sword and sandal, horror, and counter culture films. The second major collection of Ransom Center posters is the Sills collection. Philip Sills was a poster dealer who donated his collection of B-movie posters to the Center in the 1960s. The third major collection was donated to the center by W.H. (Deacon) Crain, who for many years, served as the Center's curator of Performing Arts.
art  poster  opencontent  netnarr 
27 days ago by cogdog
The 29 Stages Of A Twitterstorm In 2018
The anger factory has changed a bit since 2013.
Twitter  netnarr  sarcasm 
27 days ago by cogdog
Tracking Data Traces | Me and my Shadow
We're being followed around the internet, and tracked through our mobile phones. What personal data is companies and institutions collecting, and what for?
privacy  tracking  netnarr 
27 days ago by cogdog
Trace my Shadow | Me and my Shadow
Trace my shadow is a tool that allows you to get a glimpse into the digital traces you're leaving - how many, what kinds, and from what devices.

Start by selecting the device and services that you use. See how many traces you leave and what you can do take control of you traces.
privacy  tracking  netnarr 
27 days ago by cogdog
Zombie Cookie: The Tracking Cookie That You Can't Kill — ProPublica
An online ad company called Turn is using tracking cookies that come back to life after Verizon users have deleted them. Turn's services are used by everyone from Google to Facebook.
privacy  tracking  netnarr 
28 days ago by cogdog
All You Need to Know About Cookies | Cookiepedia
Cookiepedia aims to build a comprehensive knowledge base about website cookies and similar technologies.

The site was set up and is curated by Optanon to fill a big gap in the infosphere about what cookies do and who is using them for what purposes.
anonymous  privacy  netnarr 
28 days ago by cogdog
Marginal Syllabus
The Marginal Syllabus convenes and sustains conversations with educators about issues of equity in teaching, learning, and education. Through author and organizational partnerships, and by using the web annotation platform Hypothesis, the Marginal Syllabus fosters a participatory and open experiment in professional learning for educators eager to join critical conversations about equity and education.

The Marginal Syllabus embraces an intentional political and technical double-entendre; we partner with authors whose writing may be considered marginal – or contrary – to dominant education narratives, and our online conversations occur in the margins of texts using web annotation.
28 days ago by cogdog
How does online tracking actually work? | Robert Heaton
The online tracking industry is both horrifying and begrudgingly impressive. No human being wants to give trackers any of their data. No one wants trackers to know which websites they’ve been looking at, what their email address is or which other devices also belong to them. Browser developers are shutting down some of the more underhanded monitoring techniques, and some state regulators are starting to draw some hard frontiers for the wild-west of online tracking.

But online advertisers still seem to know an awful lot about what you’ve been looking at.

Trackers don’t need any special technology to siphon off this data. They simply exploit the edge-cases of how the internet delivers information, in often fascinating ways. Learning how trackers work teaches you a lot about the guts of the internet, which parts of your data are actually at stake, and how to mount an athletic defense. Finely-targeted online advertising still pays for many of the best and worst websites on the internet, and it’s not going anywhere.
privacy  tracking  netnarr 
29 days ago by cogdog
Internet Tracking Has Moved Beyond Cookies | FiveThirtyEight
Chances are you know you’re being tracked online. Most of us are at the point where we’re not surprised when an ad for something we searched for on one site appears on the next site we visit. We know that many pages (yes, this one you’re reading, too) drop cookies and other scripts into our browser to keep tabs on our activity and sell us stuff.

A new survey from a group of Princeton researchers of one million websites sheds some light on the cutting-edge tricks being used to follow your digital trail. Rather than placing a tracker on your browser, many sites are now “fingerprinting” — using information about your computer such as battery status or browser window size to identify your presence.

On this week’s What’s The Point, Arvind Narayanan, one of the authors of the Princeton study, discusses his research, the latest in online tracking and what you (and our lawmakers) can do to counter the trackers.
privacy  tracking  netnarr 
29 days ago by cogdog
Audiosource is a Web audio / video mixer for Youtube, Soundcloud and Jamendo. You can also create and share your music with sequencer and modular synths.
Be creative in your Live sessions and Sessions you can play also songs, you can use the pads to play your jingle.
You can also control all decks and mixer via MIDI.
remix  ds106  audio  netnarr 
4 weeks ago by cogdog
Navigating the Personalization Gap: A 2017 Field Guide
It’s mid-2017 and in our daily digital lives, the promised land of personalized user experience is increasingly upon us: its benefits tangible, the tools plentiful, and the forms it takes—from feeds to recommenders, and from bots to voice—ever more diverse.
4 weeks ago by cogdog
Your Life, Personalized – Sachin Monga – Medium
Another certain outcome is the upcoming massive wave of personalization.

The signals are here. Exciting advances in both software and hardware are converging and will touch every facet of our lives. One trend in particular is on the rise, and will completely change how we experience the world.
4 weeks ago by cogdog
Is Technology Addictive?
I am hesitant to make any clinical diagnosis about technology and addiction – I’m not a medical professional. But I’ll readily make some cultural observations, first and foremost, about how our notions of “addiction” have changed over time. “Addiction” is medical concept but it’s also a cultural one, and it’s long been one tied up in condemning addicts for some sort of moral failure. That is to say, we have labeled certain behaviors as “addictive” when they’ve involve things society doesn’t condone. Watching TV. Using opium. Reading novels. And I think some of what we hear in discussions today about technology usage – particularly about usage among children and teens – is that we don’t like how people act with their phones. They’re on them all the time. They don’t make eye contact. They don’t talk at the dinner table. They eat while staring at their phones. They sleep with their phones. They’re constantly checking them.

Now, this “constantly checking their phones” behavior certainly looks like a compulsive behavior. Compulsive behavior, says the armchair psychologist, is a symptom of addiction. (Maybe. Maybe not.) What is important to recognize, I’d argue, is that that compulsive behavior is encouraged by design.
4 weeks ago by cogdog
Home | IXmaps
See how data travels across the internet and the privacy risks it faces along the way. The IXmaps research project is developing an interactive mapping tool aimed at helping internet users and researchers learn about internet routing, focussing particularly on surveillance and privacy issues.

It does this mainly by encouraging individuals to contribute and map their own internet routes. It also annually reports on the privacy transparency ratings of internet service providers that carry Canadians’ data.
privacy  netnarr 
4 weeks ago by cogdog
Make Cycle 1 – Academic Writing
In this cycle we will read about selfies, think about constructions of self, write about our quantified selves, and end by composing an artifact that represents your identity. 

We’ll spend some time in this cycle thinking about who and what constructs our identities and how selves are tracked. I’m fascinated by the self tracking trends and wonder what we gain from knowing so much about ourselves?
selfie  netnarr 
4 weeks ago by cogdog
Facebook Has 50 Minutes of Your Time Each Day. It Wants More. - The New York Times
Facebook reported dazzling first quarter results last week: Net income nearly tripled to $1.5 billion, and monthly active users hit a record 1.65 billion. But it’s a much smaller number that leapt out at me.

Fifty minutes.

That’s the average amount of time, the company said, that users spend each day on its Facebook, Instagram and Messenger platforms (and that’s not counting the popular messaging app WhatsApp).

Maybe that doesn’t sound like so much. But there are only 24 hours in a day, and the average person sleeps for 8.8 of them. That means more than one-sixteenth of the average user’s waking time is spent on Facebook.

The average time that users spend on Facebook is nearing an hour. That’s more than any other leisure activity surveyed by the Bureau of Labor Statistics, with the exception of watching television programs and movies (an average per day of 2.8 hours). It’s more time than people spend reading (19 minutes); participating in sports or exercise (17 minutes); or social events (four minutes). It’s almost as much time as people spend eating and drinking (1.07 hours).
facebook  netnarr 
4 weeks ago by cogdog
Taking a walk through the deep web – Teach42
In this episode, I’ll show you the steps that people take to anonymize their internet traffic using VPNs and the Tor browser, discover websites on the deep web, and a few examples of what you may find there.   You may be surprised just how easy it is for someone to access sites that are essentially Amazon type marketplaces for guns, drugs, stolen credit cards and much much more.

This isn’t meant to be a ‘how to,’ but rather to inform parents and educators so that they understand just how easy it can be for our students to explore this world, and how important it is that we stay diligent in our mentoring and monitoring.
darkweb  netnarr 
4 weeks ago by cogdog
Time Well Spent
We are building a new organization dedicated to reversing the digital attention crisis and realigning technology with humanity's best interests.
culture  netnarr 
4 weeks ago by cogdog
(39) This Panda Is Dancing - Time Well Spent - YouTube
A poetic short film by Max Stossel & Sander van Dijk:

In the Attention Economy, technology and media are designed to maximize our screen-time. But what if they were designed to help us live by our values?
4 weeks ago by cogdog
Tech Insiders Call Out Facebook for Literally Manipulating Your Brain | KQED Future of You | KQED Science
Recently, a former Google “design ethicist” named Tristan Harris has been on a crusade of sorts calling out tech companies like Facebook, Google and Apple for using behavioral techniques and neuroscience to keep you compulsively glued to your phone and computer screens.
4 weeks ago by cogdog
Bot Or Not
From politics to poetry, bots are playing an increasingly visible role in culture. Veronica Belmont investigates the rise of social media bots with Lauren Kunze and Jenn Schiffer.’s Jack Hirsch talks about what happens when your profile is stolen by a political bot. Lisa-Maria Neudert measures how bots influence politics. Ben Nimmo teaches us how to spot and take down bot armies. And Tim Hwang explores how bots can connect us in surprising, and meaningful, new ways.
bot  podcast  netnarr 
5 weeks ago by cogdog
Immersive Storytelling with 5th Graders: Documenting A Field Trip to Levi’s Stadium
This is a brief summary of the project focusing on organizing the students’ work; setting goals, planning, data collection, and editing. I look forward to hearing your thoughts on what more could we do to support the development of the 4Cs through digital — or immersive — storytelling.
Storytelling  ds106  netnarr 
5 weeks ago by cogdog
Botwiki on Glitch
Make friendly, useful, and artistic online bots with our starter projects
bot  glitch  netnarr  cooltech 
5 weeks ago by cogdog
Zeynep Tufekci: We're building a dystopia just to make people click on ads | TED Talk |
We're building an artificial intelligence-powered dystopia, one click at a time, says techno-sociologist Zeynep Tufekci. In an eye-opening talk, she details how the same algorithms companies like Facebook, Google and Amazon use to get you to click on ads are also used to organize your access to political and social information. And the machines aren't even the real threat. What we need to understand is how the powerful might use AI to control us -- and what we can do in response.
advertising  facebook  netnarr 
5 weeks ago by cogdog
Jennifer Golbeck: Your social media "likes" expose more than you think | TED Talk |
Do you like curly fries? Have you Liked them on Facebook? Watch this talk to find out the surprising things Facebook (and others) can guess about you from your random Likes and Shares. Computer scientist Jennifer Golbeck explains how this came about, how some applications of the technology are not so cute -- and why she thinks we should return the control of information to its rightful owners.
socialmedia  netnarr 
5 weeks ago by cogdog
The Only Good Thing About Winter Is This Story Written in Snow
he east coast of the U.S. recently had its first major snow of the winter, which sucks in almost every conceivable way but one. The silver lining: the continuation of author Shelley Jackson’s story written in snow, which was started back in 2014 and, four years later, is still only a few sentences long. (This might be a wildly different story if we were in Iceland, but Jackson lives in New York, a city with an average snowfall of 25 inches per year and falling, and the story is written one or maybe two words at a time.)
elit  netnarr  Storytelling 
5 weeks ago by cogdog
Your smartphone is making you stupid, antisocial and unhealthy. So why can’t you put it down? - The Globe and Mail
A decade ago, smart devices promised to change the way we think and interact, and they have – but not by making us smarter. Eric Andrew-Gee explores the growing body of scientific evidence that digital distraction is damaging our minds
digital  ds206  netnarr 
5 weeks ago by cogdog
How—And Why—Apple, Google, And Facebook Follow You Around In Real Life
Even the most absent-minded smartphone user is probably aware that apps keep tabs on where they go. Many apps wouldn’t work without location data. But few realize just how often that location tracking is happening—even when it’s not necessary, even when their apps aren’t being used, and, increasingly, even when a user isn’t even carrying their phone. Tracking you across the map isn’t always about improving user experience, of course, but rather about better understanding who you are and what kind of advertising to show you. If, for instance, a company knows that you’ve just stepped foot in one of their stores, they might start targeting you with ads touting a sale.

It’s hard to dispute the value of a good sale, but location tracking raises all sorts of privacy concerns. (Not to mention that using the GPS will drain your smartphone’s battery faster.) Should app makers know where we live, where our children go to school, where we go to get away from it all? And if so, how much should they tell us about it?

Those complicated questions help explain why the biggest tech companies, including Apple, Amazon, Facebook, Google, Twitter, and Verizon, filed a pro-privacy amicus brief in last month’s Supreme Court case Carpenter v. United States, in which they argued that police should have a warrant before accessing cell phone location data. After all, if we thought the police could easily access our data, we might start asking more questions about what our phones know about us, and become less comfortable with using these companies’ products.
privacy  netnarr 
6 weeks ago by cogdog
Sodaphonic - an audio editor for humans
A web based audio recorder and simple editor
audio  ds106  netnarr  browser  app  recording 
6 weeks ago by cogdog
Fake News? - Digital Citizenship - The Learning Portal at Ontario Colleges Library Services
Learn to recognize common indicators of fake news, understand the consequences of careless sharing, and learn to become a fact-checker.
6 weeks ago by cogdog
Analysis of Twitter Accounts
The Account Analysis Tool helps people to analyze Twitter accounts themselves. Without the need to install anything or learn how the Twitter API works. Just open the tool in your browser (desktop works best), login with your Twitter account (read-only oAuth) and enter the account you want to analyze.
twitter  netnarr  cooltech 
6 weeks ago by cogdog
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