asterisk2a + payment + virtualgoods   2

Virtual goods sales to hit $1 billion in 2009 as social games pay off big | VentureBeat
Thanks to the astonishing growth of games on social networks such as Facebook and MySpace, the U.S. virtual goods market is poised to clear $1 billion in revenues in 2009, more than doubling from a year earlier, according to a new report.

By 2010, revenues could hit $1.6 billion as users become more comfortable paying for virtual goods in small transactions that are executed in a seamless fashion. But 2009 will be remembered as the year when it all took off, said Justin Smith, founder of Inside Network and co-author of the report.
virtualgoods  ecosystem  payment  payments  micropayments  micropayment 
october 2009 by asterisk2a

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