asterisk2a + gaming   39

Facebook founding president sounds alarm - BBC News
do you know your neighbour? Chomsky manufactured consent. perfect personal propagandist. outrage machine. time waster. feedback loop for No Representation feelings. “I use these platforms, I just don’t let these platforms use me,” // Adam Curtis - FB can not present you with a future, a proposal. bc it is insular isolated environment (perfect personal propagandist) even if you are 'connected with the world.' It's a sham. Its millions of bubbles. not "A" world connected. Occypy was better than facebook. But Occupy hat not even a handful of leaders. political social economic movements need leaders to refer to, dialogue, interview, sign policy papers, etc etc. mass democracy still needs a leader and leadershuip and management and people skills. see Momentum.
Facebook  Social  Media  Twitter  Instagram  YouTube  Selbstdarstellung  Zivilgesellschaft  Zivilcourage  Gesellschaft  Anarchism  Anarchy  addiction  dopamine  coping  mechanism  Chomsky  filterbubble  Filterblase  Newsfeed  filter  bubble  Brexit  Trump  Donald  DonaldTrump  AfD  PEGIDA  fake  news  Nationalism  Propaganda  journalism  journalismus  profit  maximisation  attention  span  neuroscience  mental  health  well-being  wellbeing  maladaptive  behaviour  well  being  Superficial  democracy  No  Representation  Culture  alt-right  right-wing  PC  far-right  White  Supremacy  Nazi  neo-Nazi  neoNazi  hate  speech  Data  Privacy  abuse  gaming  Snapchat  Psychology  Sociology  Society 
november 2017 by asterisk2a
Media Websites Battle Faltering Ad Revenue and Traffic
[lots more competition for people's attention] The trouble, the publishers say, is twofold. The web advertising business, always unpredictable, became more treacherous. And website traffic plateaued at many large sites, in some cases falling — a new and troubling experience after a decade of exuberant growth. Online publishers have faced numerous financial challenges in recent years, including automated advertising and ad-blocking tools. But now, there is a realization that something more profound has happened: The transition from an Internet of websites to an Internet of mobile apps and social platforms, and Facebook in particular, is no longer coming — it is here. [...] “How do I monetize [content]?” he asked. “Still not clear.” //&! bit.ly/1Sxbrdu - if buzzfeed is hurting, everyone else is screwed. //&! nyti.ms/1WzYfHE
Facebook  Instant  Articles  Facebook  filter  bubble  Google  News  algorithm  business  model  pageviews  BuzzFeed  Mashable  TechCrunch  AOL  NYT  NYTimes  Washington  Post  attention  arbitrage  attention  graph  attention  span  YouTube  Snapchat  Millennials  content  discovery  content  distribution  Gawker  Insider  refinery29  Salon  GigaOm  mobile  homescreen  Entertainment  Escapeism  Gaming  winner  take  all  Software  Eats  The  World  Software  Is  Eating  The  World  Patreon  ad  blocking  AdBlock  Platform  TOS  Twitter  Instagram  Television  Radio  Podcast  Google  Search  Live  Video  Vox  paywall  Freemium  Politico  FiveThirtyEight 
april 2016 by asterisk2a
THE DIRTY LITTLE SECRET | DailyVee 029
3:40 - youtube.com/watch?v=in28p1aycts - "attention is the asset" // >> see mariemeimberg [ YouTube - Daily Vlogs sind asozial # DAILY VLOG FEEDBACK No2 # Youtube-Formate-Test ] Daily vlogging ist asozial! & even Casey Neistat's feel repetitive if they are not a ONE OFF CREATION via added value, life insight, lessons learned, personal note, very individual only could do ... creating and adding value for the viewer to their life's. No Time Waster's "Can I have my 10 minutes back, please?" //&! min 5:30 - YouTube land Germany is responding to what Germany YouTube wants; see BeHaind's YouTube Deutschland eine BeSCHANDSaufnahme. ... you have to do what your customers want and do ... youtu.be/VoXwDn8VlSQ - or be yourself the creative and do what you want and fewer want and do and not get the 1 million subs. and still make ~100k a year but not the million. + Patience! ... we live in world of instant gratification, tricking you. [...] how u make ur money is more important than how much!
Vlog  Vlogging  YouTube  added  value  value  creation  Proposition  value  add  content  consumption  content  economy  competitive  competitive  advantage  attention  arbitrage  attention  graph  attention  span  mobile  homescreen  Escapeism  Gaming  Entertainment  Procrastinating  Casey  Neistat  Gary  Vaynerchuk  content  discovery  content  distribution  Social  Media  content  creator  Entrepreneurship  success 
april 2016 by asterisk2a
Daily Vlogs sind asozial # DAILY VLOG FEEDBACK No2 # Youtube-Formate-Test
Vlogging ist asozial. #Selbstdarstellung. Selfish. Always in selfie mode - not seeing the world. always seeing through camera display. Daily creations that are ONE OFF creative and value-adding are hard. Even the great Casey Neistat is struggeling. And views see that. Material gets flimsy. THUS - WEEKLY! creative austoben. //
PLAYLIST! - youtu.be/EaLK8jfIS_s?list=PLDEnF8zo_hX4w553blOzrgFjGA_gWzg1q // 6# - youtu.be/EaLK8jfIS_s - YouTube ist mittlerweile eine Branche mit Mainstream wie TV. Egal was ihr schaut, ihr clickts. [...] youtube pacing/cutting [...] langeweile [ << attention span ] //&! #8 ist META! What is a vlog? Is a DM haul vlog too as is 'get ready w me'!? //&! #11 vlogs feel repetitive without added value/value creation/individualism/personal note/A ONE OFF CREATION! even casey neistats! even she notices it! //&! see #12 #13 #14 follow-up. ONE OFF STORYTELLING (visual,audio,cut,storyline,topic ...) CREATION! no time waster, "give me my 10min back, pls case!"
Vlog  Vlogging  value  add  Proposition  value  creation  Casey  Neistat  Gary  Vaynerchuk  YouTube  Principle  values  Clickbait  Linkbait  filter  bubble  algorithm  Newsfeed  Google  Search  Google  News  Entertainment  Escapeism  mobile  homescreen  Gaming  distraction  Procrastinating  Meta  Öffentlicher  Raum  Gesellschaft  Gemeinschaft  community  society  public  life  Storytelling 
april 2016 by asterisk2a
Youtube - Eine BeSCHANDsaufnahme | Behaind
Mehr zur BeSCHANDsaufnahme - Feedback - youtu.be/HHJqf-Gbj68 //&! Youtube Kritik mit Flo und David # MARIES STAMMTISCH - youtu.be/X5zHR76BYog //&! Reach (width) vs Depth (Gary V, clickthrough, word of mouth, adding always value, not wasting your time, ) [...] vlogs and let's play mit keiner eigenen kreativen eigenleistung.
YouTube  Entertainment  Escapeism  mobile  homescreen  Gaming  attention  arbitrage  attention  graph  attention  span  Social  Media  Clickbait  Linkbait  Newsfeed  BuzzFeed  Casey  Neistat  Gary  Vaynerchuk  community  sex  sells  Wegwerfgesellschaft  exploitation  IQ  instant  gratification  gratification  Dopamine  Instagram  Twitter  Facebook  Snapchat  value  add  added  value  Influencer  Twitch  Entertainment  Industry  Tabloid  gossip  gossip  culture  Kim  Kardashian  Reality  TV  Television  Music  Industry  Hollywood  Gesellschaft  society  Creative  destruction  vlog  vlogging 
april 2016 by asterisk2a
Marissa Mayer vs. “Kim Kardashian’s Ass”: What Sunk Yahoo’s Media Ambitions?
After a pricey talent spree, Yahoo News is reversing course—again. [...] Yahoo’s journalists used to joke amongst themselves about the extensive variety of Kind bars provided, but now the snacks aren’t being replenished. Instead, employees frequently remind each other that there is little reason to bother creating quality work within Yahoo’s vast eco-system of middle-brow content. “You are competing against Kim Kardashian’s ass,” goes a common refrain.
Marissa  Mayer  Yahoo!  Kim  Kardashian  Social  Media  attention  graph  attention  span  attention  arbitrage  Gary  Vaynerchuk  Y!  Portal  mobile  homescreen  Entertainment  Escapeism  Gaming 
april 2016 by asterisk2a
BBC Radio 4 - Radio 4 in Four, Tarantino on why he shot latest film in rare 70mm format
[ Movies are no more "Events" you go to. mobile homescreen. streaming over the wire, no more need to buy VHS, DVD ... ] Director Quentin Tarantino explains why he 'wanted to go backwards in time' with his latest movie project, The Hateful Eight. The film was shot in Ultra Panavision 70 - a format that hadn't been used since 1966.
The  Content  Wars  Hollywood  Entertainment  Industry  Entertainment  Netflix  competitiveness  competitive  competition  business  model  pageviews  distraction  Escapeism  Gaming  Music  Industry  mobile  homescreen 
january 2016 by asterisk2a
FED Impact on Tech: Bloomberg West (Full Show 9/18) - YouTube
16:40 - how to consume amazon offerings!? via their platform, silo. closed. drm. // distribution model - for prime - lock-in - convenience - less friction. // "Kids don't care much about quality." // taking share of media consumption. // compelling offering - music, series, streaming, e-commerce, gaming, ... // it's not about entry point to access, lowering the price point of entry for the consumption device and the subscription of amazon prime in aggregate - and lock the consumer in. the aggressive price is an attack strategy (opening up/diversifying the price point) of the distribution model to grow the prime business. //
Amazon  Amazon  Prime  distribution  model  subscription  model  business  model  marginal  cost  Kindle  Tablet  phablet  iPad  Platform  DRM  Hardware  Entertainment  utility  Amazon  Dash  Button  e-commerce  pure  play  Escapeism  Gaming  Netflix  Apple  Music  Spotify  HBO  original  programming  Top  Gear  House  of  Cards  Television  TV  cable  provider  iPad  Pro  differentiate  differentiation  business  strategy  Cash  Cow  Jeff  Bezos  AWS  market  share  Walmart  Jet.com  monopsony  duopoly 
september 2015 by asterisk2a
No skin thick enough: The daily harassment of women in the game industry | Polygon
the internet brings out the worst in people and society - because it is frictionless. wait 10 year and we hope we died 10 years ago. // ""You don’t really recover from this kind of abuse. You just change." She’s right. Often, I’ll see people lashing out at women they perceive as too bitchy or too confrontational. They don’t understand that we are the sum of our experiences. The toxic environment causes us to change. If people attack you online, you’re going to get defensive quickly. If people sexually harass you, you’re going to grow more inward, and more protective. It’s a very human reaction, and there is no way to face this daily reality without it changing who you are."
#GamerGate  gender-based  harassment  gender-based  discrimination  troll  trolls  cyber  bullying  cyber  mobbing  hater  haters  Patriarchy  white  male  privilege  straight  white  male  male  privilege  everyday  sexism  sexism  sexismus  Misogynie  misogyny  feminism  feminist  harassment  social  discrimination  discrimination  Twitter  Facebook  Comments  YouTube  community  minority  STEM  Silicon  Valley  gaming  industry  Games  Indie  Games 
february 2015 by asterisk2a
The Value of Aggression — Ode to Dan Gable | The Blog of Author Tim Ferriss
always being on the offence, the aggressor, ... not wanting to loose is the wrong approach, wrong mentality // ie BVB - http://www.spiegel.de/video/borussia-dortmund-bvb-wie-ein-abstiegskandidat-video-1542851.html // vs mentality wanting to win again even after winning big before ... http://www.spiegel.de/video/pep-guardiola-erklaert-fc-bayern-sammer-und-rummenigge-liebe-video-1542878.html // "Tim Ferriss on what inspires him to write daily, invest mindfully, and push his body to the limits" - http://youtu.be/jKqAV1l5IQw?t=1h35m ... 1h36m ... 'don't talk yourself out of being number one.' ... success, people can get stuck with always-on with wanting to be always no. 1.
life  hacker  life  lesson  competitive  gaming  elite  athlete  elite  sports  competitiveness  competitive  competition  Wettbewerb  Start-Up  lesson  Start-Up  advice  Jürgen  Klopp  team  management  people  management  Tim  Ferriss 
december 2014 by asterisk2a
World of Warcraft: Looking for Group Documentary - YouTube
ie blending of of dev passion and imagination and player passion and imagination, depth of story, team & collaboration, growing together, exploring the World of Warcraft TOGETHER ... & from 46:40 Development Lesson & Game Design - "everything has to be about the idea [in the beginning and middle], focus on the idea and whether it is amazing and structure and foundation [works.]" // & see BlizzCon 2014 Opening Ceremony - http://youtu.be/zFTMjkhfVV8 << @5:50 adresses #GamerGate & http://youtu.be/FzBhVMAlWcM
WoW  creativity  Blizzard  Entertainment  community  gaming  industry  gaming  Pop  Culture  BlizzCon  game  design  #GamerGate 
november 2014 by asterisk2a
Anita Sarkeesian, Feminist Frequency - XOXO Festival (2014) - YouTube
At this year's XOXO festival, Anita Sarkeesian, creator of the "Tropes vs. Women in Video Games" series of videos, gave a presentation on all the various ways online trolls and harassers attempted to intimidate, threaten and discredit her work as a cultural critic.
#GamerGate  feminist  feminism  gaming  industry  troll  Trolls  Haters  Hater  Nerd  Gamer  Geek  subculture  gender-based  harassment  gender-based  discrimination  defamation  Libel  slander  internet  culture  everyday  sexism  sexism  sexismus  Misogynie  misogyny  Social  Media  impersonation  anonymity  anonym  Anita  Sarkeesian  gender  politics  gender  policing  information  cascade  disinformation  4chan  self-regulation  self-awareness  self-publishing  image  public  perception  victim  victim  blaming 
october 2014 by asterisk2a
The three lives of Blizzard Entertainment | Polygon
"The idea was to take all of the lessons that we learned from World of Warcraft [and start over] ... It turns out it’s still really complicated." [ ... ] One thing regarding Titan became clear: It wasn’t shaping up. [... Hearthstone ...] "Honestly, selling the game internally was one of our biggest challenges," Chayes says. "It felt very different to a lot of the people here. And rightly so! It just feels different. That evangelizing effort was always a big challenge for us." [...] "It’s the era we’re in," Metzen says. "In my house, most of the gaming is all tablets now. I can barely get the tablets out of my kids’ hands. We’re very confident PC developers. But I think given the way the world has changed, we need to be receptive to the idea that we need to follow what’s right for the products." [...] [>>!] steady stream of new content[.] [...] "unbounded creativity"[.]
Blizzard  Entertainment  Diablo  Starcraft  World  of  Warcraft  complexity  game-mechanics  gamedesign  gamedev  game  design  gaming  industry  competitive  gaming  Free  to  Play  F2P  Hearthstone  microtransaction  freemium  Tablet  mobile  first  Heroes  of  the  Storm 
october 2014 by asterisk2a
Intel buckles to anti-feminist campaign by pulling ads from gaming site | The Verge
Intel has pulled an [ad] campaign from [...] Gamasutra after it reportedly received a number of complaints from self-identified gamers upset that the site was championing fair gender representation in video games. The decision by the world's largest chipmaker to remove its [ad] from the site comes as a result of a coordinated campaign called Operation Disrespectful Nod, apparently orchestrated by supporters of the #GamerGate hashtag, who rail against so-called "social justice warrior" writers, journalists, & developers. [...] Her piece argued that the games industry has now ballooned so large that it had outgrown its niche origins, making the concept of the "gamer" a thing of the past. Alexander admitted that change would be difficult for those who still self-identified as a gamer, whose "identity depends on the ageing cultural signposts of a rapidly-evolving, increasingly broad and complex medium," but her message was triumphant. "We're creating culture now. ..." + bit.ly/1CJzGws
#GamerGate  feminism  feminist  gaming  industry  Entertainment  Entertainment  Troll  Trolls  Haters  Hater  Nerd  Geek  stereotype  labels  label  boxes 
october 2014 by asterisk2a
Extra Credits - Big Bad I - The Basics of Villains in Video Game Design - YouTube
https://www.youtube.com/watch?v=FwI0u9L4R8U - Extra Credits - Free to Play Is Currently Broken - How High Costs Drive Players Away from F2P Games
game  design  gaming  industry 
october 2014 by asterisk2a
Yes, we’re being bought by Microsoft
Minecraft game studio Mojang's founders are not included in Microsoft's $2.5B acquisition; Minecraft creator & majority Mojang stakeholder Markus Persson (@notch) has eschewed the responsibility of owning a co that outgrew his intentions; he & the other founders (@carlmanneh & @JahKob) will continue working on smaller projects +++ http://notch.net/2014/09/im-leaving-mojang/ +++ http://www.buzzfeed.com/josephbernstein/the-games-of-the-future-arent-just-games-theyre-billion-doll "For those inclined to scoff at Mojang’s price tag, there’s precedent, though not in gaming. Paying top dollar for the native audiences in a coveted social ecosystem is the tech business trend of the last few years. Think of Facebook buying Instagram, or Yahoo buying Tumblr. The latter deal, especially, has shades of Microsoft and Mojang, a legacy tech giant grabbing the eyeballs and credibility of a swelling startup." +++ https://news.ycombinator.com/item?id=8318506
Minecraft  Microsoft  Start-Up  lesson  Start-Up  advice  gaming  industry 
september 2014 by asterisk2a
Amazon Pounces On Twitch After Google Balks Due To Antitrust Concerns
Google was unable to close the deal, because it was concerned about potential antitrust issues that could have come with the acquisition. The Mountain View, Calif. company already owns YouTube, the world’s most-visited content streaming site, which competes with Twitch to broadcast and stream live or on-demand video game sessions. One source noted that because of the concerns, Google and Twitch could not come to an agreement on the size of a potential breakup fee in case the deal did not go through. Representatives at Twitch could not be immediately reached for comment while representatives at  Google declined to comment. +++ http://www.businessinsider.com/what-happened-to-the-google-twitch-acquisition-2014-8?op=1 +++ !!Start-Up lesson >> http://pando.com/2014/08/25/twitch-ceo-on-jilting-goolge-amazon-shares-our-long-term-values-but-does-it-really/ !! // Google failed @social & human aspect again. Twitch better than YouTube. + tcrn.ch/1tyKLNv + HN - http://bit.ly/1tDvj2T
Twitch  Google  Amazon  YouTube  Platform  antitrust  Yahoo!  M&A  Jeff  Bezos  acquisition  advertising  engagement  Video  streaming  attention  attention  span  advertisement  marketing  audience  user  acquisition  customer  acquisition  corporate  culture  corporate  values  personal  values  Start-Up  lesson  Start-Up  advice  community  freemium  Entertainment  eSport  gaming  competitive  gaming  network  effect  branding  Brand  Brand  Social  Media  beings  creativity  Google+ 
august 2014 by asterisk2a
BBC Sport - World Cup 2014: Brazil cracked up, says Germany's Joachim Low
w/o Thiago Silva, Luiz was incapable 2 pickup Leadership role, commanding, directing, organising the game. It wasnt just Neymar missing. It was a team w/o leadership. Youve got 11 world players on both sides. But a team w/o a leader, vision, direction, playbook is a incomplete team. A house of cards that was the Brazilian Team, (many around 1-2 key players - philosophy) fell apart. http://bbc.in/1mHpAHB + http://bbc.in/U39yeN "Scolari bounded off the team coach wearing a white "Forca Neymar" baseball cap while captain David Luiz and goalkeeper Julio Cesar held up his number 10 shirt during the national anthem. Fine sentiments perhaps, but also a sign of overwrought emotions, of the pressure of playing without their superstar and the doubts that exposed. The constant hugging and team bonding smacked more of insecurity and posturing. Germany in contrast were cold, clinical, magnificent." http://bbc.in/1znN7l3 http://bit.ly/1oix4ML + "the trophy doesnt say great team, it says 'winners.'"
leadership  Passion  elite  sports  elite  athlete  Soccer  Brazil  Argentina  Germany  Scolari  vision  capital  skills  practical  skills  practical  skill  set  communication  team  management  management  weakness  weakest  link  people  management  execution  discipline  playbook  Personal  game  plan  accountability  responsibility  Luiz  Felipe  Scolari  pressure  peer  pressure  expectations  courage  sport  psychology  psychology  performance  performance  anxiety  Competition  competitive  gaming  competitive  competitive  advantage  competitiveness  comparative  advantage  self-belief  self-awareness  Soccer  World  Cup  philosophy  Italy 
july 2014 by asterisk2a
YouTube's Secret Algorithm - Computerphile - YouTube
engineering ... iteration, iteration, a/b testing, ... and sometimes you have to experiment with a small user base sample, to discover something new - not so obvious user behaviour. ala Occrams Razor theory, sometimes the simplest thing is the best and most elegant solution. ... only hands on experience and mentorship can teach you such things. not college degree. no masters degree. only real world application.
YouTube  Google  Search  algorithms  algorithm  PageRank  monopoly  pageviews  engagement  short-form  content  content  distribution  throwaway  content  digital  content  content  creator  digital  economy  paid  content  content  ID  micro  content  Niche  Watch  Time  Video  Viral  Video  gaming  the  system  SEO  content  network  digital  natives  digital  artist  MCN  YouTube  Maker  Studios  Videoamt  Social  Media  publishing  publishing  2.0  self-publishing  Mediakraft  a/b-testing  product  iteration  engineering  analytics  Big  Data  experimentation  complexity  unknown  unknowns  unintended  consequences  education  Higher  education  bubble  formal  education  programmers  programming  Year  of  the  Code  Year  of  Coding  2014 
april 2014 by asterisk2a
Blizzard Game Director Dustin Browder Explains Why StarCraft II Pro Gamers Are Athletes - Forbes
We’re building on the original StarCraft, which had a lot of the values that made it really work as an eSport. It was easy to learn, relatively speaking, but very difficult, even impossible, to master. That’s very important for a sport.

[...]

It’s very much like real-time chess, but with monsters, aliens, and ray guns. These guys are outthinking each other; they’re trying to get in each heads, and trying to understand what the other guy’s strategy is so they can be one step ahead of them. It’s very much like a chess game. The other big difference, of course, is it is real time; it’s something happening live. All these moves are happening simultaneously, so it’s not just your ability to think, it’s your ability to think quickly that makes all the difference in the world.

http://en.wikipedia.org/wiki/Electronic_sports
pro  gamer  cyber  athlete  athlete  competitive  gaming  eSport  sports  sport 
january 2013 by asterisk2a
Zynga’s chief designer shares tips learned from social games | VentureBeat
The pillars of success are play (having something fun to do), express (a way to share your success with others), and invest (to do things in the game that will pay off in the future). If a player is successful with a game, they gain social capital because their real friends will see how well they are doing.
tuki  zynga  gaming  facebook  design 
march 2010 by asterisk2a

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