Z303 + via:herrmann   1

RTSL: a Ray Tracing Shading Language
This language and compiler combination allows sophisticated primitives, materials and textures
to realize the performance gains possible by SIMD and ray packets without the low-level programming burden.
pdf  raytracing  rendering  computergraphics  paper  research  language  opengl  shaders  compiliers  via:herrmann 
october 2007 by Z303

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