microtransaction   28

The three lives of Blizzard Entertainment | Polygon
"The idea was to take all of the lessons that we learned from World of Warcraft [and start over] ... It turns out it’s still really complicated." [ ... ] One thing regarding Titan became clear: It wasn’t shaping up. [... Hearthstone ...] "Honestly, selling the game internally was one of our biggest challenges," Chayes says. "It felt very different to a lot of the people here. And rightly so! It just feels different. That evangelizing effort was always a big challenge for us." [...] "It’s the era we’re in," Metzen says. "In my house, most of the gaming is all tablets now. I can barely get the tablets out of my kids’ hands. We’re very confident PC developers. But I think given the way the world has changed, we need to be receptive to the idea that we need to follow what’s right for the products." [...] [>>!] steady stream of new content[.] [...] "unbounded creativity"[.]
Blizzard  Entertainment  Diablo  Starcraft  World  of  Warcraft  complexity  game-mechanics  gamedesign  gamedev  game  design  gaming  industry  competitive  gaming  Free  to  Play  F2P  Hearthstone  microtransaction  freemium  Tablet  mobile  first  Heroes  of  the  Storm 
october 2014 by asterisk2a
EA’s Stock Is Riding High(ish) Again, but Did Titanfall Do Enough? | Re/code
That digital overtake last year was driven by growth both in mobile games like The Simpsons: Tapped Out and console games with microtransactions baked in, like the then-current soccer title FIFA 13. However, Titanfall developer Respawn Entertainment pointedly declined to include microtransactions in its game, but will have some paid downloadable content starting this month.
Game  Industry  DLC  digital  natives  digital  content  Millennials  generationy  friction  point  e-commerce  Music  Industry  Hollywood  digital  economy  microtransaction  Indie  Games  Indie  Game  Developers  Mobile  Games  leisure  time  leisure 
may 2014 by asterisk2a
'Gran Turismo 6' microtransaction details surface
The upcoming racer’s microtransactions have been detailed, revealing a 4 tier pricing system for buying in-game currency. It’s no secret that the upcoming PS3 exclusive Gran Turismo 6 will include microstransactions; a first for the series. However, the details of how exactly these would work in the game was kept under wraps till now. With [...]

The post ‘Gran Turismo 6′ microtransaction details surface appeared first on VR-Zone.
‘Gran  Turismo  6′  microtransaction  details  surface 
december 2013 by vrzone
Starbucks Card Mobile App | Starbucks Coffee Company
Basally, this displays a barcode for the barrista to scan in that effectively gives you a free X, coupled with some backend code to authorize you to show that barcode at that time (via stored payment credentials such as a registered credit card) so the issue is, is the barcode the same all the time for the same drink, or is it dynamic? If it isn't dynamic, there will be a world of hurt...
Starbucks  online  mobile  payment  iPhone  app  software  barcode  display  transaction  microtransaction  Delicious 
january 2011 by asteroza

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