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Motion design doesn't have to be hard
Motion helps make UIs expressive and easy to use. Despite having so much potential, motion is perhaps the least understood of all the design disciplines. This may be due to it being one of the newer members of the UI design family. Visual and interaction design dates back to early GUIs, but motion had to wait for modern hardware to render animation smoothly. The overlap between UI motion and traditional animation also muddies the waters. A lifetime can be spent mastering Disney’s 12 basic principles, does this mean UI motion is similarly complex? People often tell me that designing motion is complicated, or that choosing the right values is ambiguous. I contend that in areas most important to a UI, motion design can and should be simple.
design  animation  material 
10 days ago by spaceninja
Design Library (aka: Hangzhou "Material Library)
About:
"YUHANG RONG DESIGN LIBRARY is built by PINWU Design Studio and Yuhang Government in Hangzhou China. It focuses on Chinese traditional handcraft research and each material deconstruction from the craft. The Library offers designers Chinese traditional materials such as bamboo, paper, clay, porcelain, copper, silver, silk, etc. Remains of ancient Chinese folk culture are still to be found, hidden in villages. The library is passionate collecting the knowledge from the old craftsman."

HAG
Fashionmeetsorganic  Agrachina  artisanal  material  fabric  Sustainability  bamboo  Culture  exhibition  rural  Research  design  China  Zhejiang 
16 days ago by eocas

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