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RITES OF PASSAGE (To MLK jr.) by Audre Lorde. | African American Registry
"Now rock the boat to a fare-thee-well.
Once we suffered dreaming
into a place where the children are playing
their child’s games
where children are hoping
knowledge survives
if unknowing they follow the game
without winning.

Their fathers are dying
back to the freedom of wise children playing
at knowing
their fathers are dying
whose deaths will not free them
of growing from knowledge
of knowing
when the game becomes foolish
a dangerous pleading
for time out of power.
Quick
children kiss us
we are growing through dream..."
audrelorde  ritesofpassage  poems  poetry  children  games  play  power 
23 hours ago by robertogreco
Open Source Game Clones
List of open source clones and remakes of popular old-school games.
games  retro  opensource 
yesterday by kwbr
How to Learn Stuff | vextro
In Learn 100 Words it feels fine to hear misspeak, it’s fine for hints to be somewhat mistaken, or trail off, lose their thread, because it still comes back to learning 100 words. The goofs put me at ease, like, I don’t feel self-conscious about the stuff I don’t know. This is a big contrast to the real methodical approach for a standard edutainment game, games that fuss over whether its textbook blocks are working. No matter how vibrant a game like that manages to be, it’s still cut up by a very rigid, very institution-minded push for absolute legibility. A vague, palpable desperation could be felt over their needy hope that this information is getting through to my swiss cheese brain. In other words, capitalist about its use, and condescending.

Further, Learn 100 Words doesn’t shy from expressing poetic game design, like the former microgame for abaton. Maybe the most successful “mnemonics” are associations formed by emotional impact. Getting someone to care is an obvious step to engagement, but there’s a tendency to overthink, overpolish what generates care. There’s something about candidly, simply, presenting ideas, with personality. Concepts are expressive vehicles and are sometimes better expressed by individualistic interpretations.

I don’t think the process to genuine retention, learning, growing, can be calculated. In my lifetime effective education came from mentors who felt invested in my development and were willing to learn with me. I don’t think there’s a combination of software or even other programs that will magically work. Curriculum, which edutainment is, should be about creating environments that can facilitate positive relationships, that can generate a mutual investment in growth.

The coldness of profit extraction will tinge and undermine self-determination. I remember most of the silly, complicated words I learned from playing Learn 100 Words, while I’ve absolutely struggled through other language software (some from my youth, some from the now). My point isn’t that games need to “learn” from this and try to imitate a casual friendliness, it’s that compassion is done, not imitated.
games  words  100words  care  teaching  education 
yesterday by sspela

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