22 bookmarks. First posted by jleedev december 2017.
After seeing the examples on hellorust.com, I thought it would be interesting to try to adapt my game Rocket to work on the browser through the wasm32-unknown-unknown target. The project was a great way to figure out how far you can go when porting a project that is a bit more complex than a hello world. I was pleasantly surprised by the fact that most of the code could be reused. Particularly, the game logic code was barely touched at all.rust wasm mozilla dev game gamedev
10 weeks ago by deusx