Filament


54 bookmarks. First posted by iand 10 weeks ago.


I’m continuously pushing update to our PBR documentation (). I just added information about…
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8 weeks ago by shakeel
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.
render  android  3d 
9 weeks ago by cothrun
Google's physically based rendering library, with nice documentation
3d  graphics 
9 weeks ago by amitp
Favorite tweet:

Google just dropped the best shader pipeline documentation I've every seen for there new Filament project.https://t.co/uGvQb9WWtW pic.twitter.com/Xddy3H8779

— 𝐊𝐞𝐢𝐫 𝐑𝐢𝐜𝐞 🐋 (@KeirRice) August 7, 2018
IFTTT  Twitter_fav 
9 weeks ago by rettuce
Goole's physically-based renderer for next-gen Android.
3d  android  rendering 
9 weeks ago by nebkor
Physically-based rendering engine
10 weeks ago by elkraneo
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.
3d  rendering  android  graphics 
10 weeks ago by tncowart
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.

The goal of this document is to explain the equations and theory behind the material and lighting models used in Filament. This document is intended as a reference for contributors to Filament or developers interested in the inner workings of the engine. We will provided code snippets as needed to make the relationship between theory and practice as clear as possible.

HN discussion: https://news.ycombinator.com/item?id=17684286
shader  theory  tutorial 
10 weeks ago by Xero
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.
3d  android  library 
10 weeks ago by janpeuker
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.

The goal of this document is to explain the equations and theory behind the material and lighting models used in Filament. This document is intended as a reference for contributors to Filament or developers interested in the inner workings of the engine. We will provided code snippets as needed to make the relationship between theory and practice as clear as possible.

This document is not intended as a design document. It focuses solely on algorithms and its content could be used to implement PBR in any engine. However, this document explains why we chose specific algorithms/models over others.

Unless noted otherwise, all the 3D renderings present in this document have been generated in-engine (prototype or production). Many of these 3D renderings were captured during the early stages of development of Filament and do not reflect the final quality.
3d  graphics  android 
10 weeks ago by euler
details about PBR
pbr  rendering 
10 weeks ago by erzwinkel
Filament: Physically-based rendering engine
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10 weeks ago by rukku
Filament: Physically-based rendering engine
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10 weeks ago by shaneisley
Google open-sources Filament 3D engine with highly educational documentati ()
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10 weeks ago by michaeltri