xer0x + algorithms   54

Job Talle | Evolving Lindenmayer systems
Lindenmayer systems have been developed to model plant growth. An evolutionary algorithm can be used to simulate plant evolution using L-systems. The systems themselves represent DNA, while the structures they produce represent plants. This technique gives rise to interesting yet familiar plant-like structures.
ai  algorithms  tree  lindenmayer  blog  development  ga  game  gamedev  generative  graphics  job  procedural-generation  programming  tallest 
15 days ago by xer0x
bloc97/Anime4K: A High-Quality Real Time Anime Upscaler
A High-Quality Real Time Anime Upscaler. Contribute to bloc97/Anime4K development by creating an account on GitHub.
algorithms  anime  graphics  piperesearch  imageprocessing  repo:github  video 
4 weeks ago by xer0x
The design and implementation of a lock-free ring-buffer with contiguous reservations
Berlin based technology consultancy specialising in the rust programming language and related services.
architecture  buffer  datastructures  programming  rust  algorithms  bestpractices  job  lf  lock-free 
11 weeks ago by xer0x
Andrew Booker Solves Sum-of-Three-Cubes Problem for 33
Mathematicians long wondered whether it’s possible to express the number 33 as the sum of three cubes—that is, whether the equation…
algorithm  algorithms  american  andrew  booker  brady  bristol  browning  computer-assisted  crypto  haran  interesting  institute  john  nautilus  math  newfound  pocket  pavlus  scientific  science  programming  university  tim  solution  search 
april 2019 by xer0x
Artificial intelligence, algorithmic pricing, and collusion | VOX, CEPR Policy Portal
Antitrust agencies are concerned that the autonomous pricing algorithms increasingly used by online vendors may learn to collude. This column uses experiments with pricing algorithms powered by AI in a controlled environment to demonstrate that even relatively simple algorithms systematically learn to play sophisticated collusive strategies. Most worrying is that they learn to
academic  Ai  algorithm  algorithms  analytics  antitrust  development  dystopian-tech  economics  paper  policy  pricing  research 
february 2019 by xer0x
Look ma, no locks | CompuTruthing
We describe a systematic approach for replacing locks with tasks. In this approach thread blocking is replaced by properly scheduling of tasks.
locks  mutex  programming  ideas  todo  computerscience  concurrency  parallel  nolocks  serialization  performance  blogs  c++  algorithms 
december 2018 by xer0x
Bootable CD + retro game in a tweet
Security engineer at Square. Previously co-author of Hack and put the 's' in https at Facebook. Maker of CTFs.
awesome  game  games  programming  twitter  fun  cd  algorithms  hack  tweet 
august 2018 by xer0x
Donald Knuth's Annual Christmas Lecture | Stanford Center for Professional Development
A Conjecture That Had To Be True A few months ago, the speaker did some extensive calculations relating to a curious problem in combinatorial geometry; and the resulting numbers satisfied an amazing formula. Although this formula was known to be true only in the five or six smallest cases of the problem, it was impossible to imagine a decent world in which the formula would not hold universally. Come to the lecture and learn about the interesting sequel.
don  knuth  donknuth  algorithms  2017  lecture  christmas  wow 
december 2017 by xer0x
Don’t invert that matrix
There is hardly ever a good reason to invert a matrix. What do you do if you need to solve Ax = b where A is an n x n matrix? Isn't the solution A-1 b? Yes,
algebra  linearalgebra  math  matrix  programming  invert  linear-algebra  numerical  algorithms  inversion 
may 2016 by xer0x
Caching in theory and practice
A nice theoretical explanation on why Dropbox choose their caching mechanism.
dropbox  cache  practice  algorithm  algorithms  programming  theory  caching  from delicious
october 2012 by xer0x
Galactic Arms Race (GAR)
WOW. This game has stunning generated weapons! AI research nirvana!
programming  design  cool  game  fun  research  gamedev  freeware  gaming  mmo  learning  ai  theory  algorithms  procedural  evolution  gamedesign 
july 2009 by xer0x

related tags

(popular  /math  3d  3e  academic  adtech  aes  ai  algebra  algo  algorithm  algorithms  algorithms/data-structures/design-patterns  american  amplification  analysis  analytics  andrew  anime  antitrust  architecture  article  awesome  bestpractices  blog  blogs  book  booker  Bookmarks_Menu  books  brady  bristol  browning  buffer  c  c++  cache  caching  calendar  cardinality  cd  christmas  code  codemod  coding  coffeescript  collaboration  comparison  compression  compsci  computational_complexity  computer  computer-assisted  computer-science  computer-vision  computerscience  computervision  concurrency  continuations  control  cool  counting  course  crypto  cryptography  cs  cv  d3js  data  data-structures  datacompression  datastructures  decisiontree  design  dev  development  distributed  don  donknuth  doomsday  dropbox  dynamic-programming  dynamicprogramming  dystopian-tech  economics  education  elo  estimation  euler  evolution  example  fast  filetype:pdf  filter  flocking  free  freeware  fun  ga  game  gamedesign  gamedev  games  gaming  geek  generation  generative  genetic  geneticalgorithms  genetics  geometric  geometry  git  gitlet  google  googlenews  googlewave  graph-theory  graphics  graphs  guide  hack  hackernews  Hacker_News  hacking  haran  hash  hashing  hashtable  history  hll  hn  howto  html5  hyperbitbit  hyperloglog  ideas  ifttt  imageprocessing  insertion  institute  Integer  interesting  inversion  invert  java  javascript  job  john  journalism  kd-tree  knuth  lattice  learn  learning  lecture  lf  lifehacks  lindenmayer  linear-algebra  linearalgebra  list  lll  loadbalance  loadbalancing  lock-free  locks  machine-learning  machinelearning  machine_learning  maps  math  mathematics  matrix  media:document  merge  merge-sort  mmo  mutex  nautilus  networking  newfound  news  nolocks  numerical  ocr  opensource  paper  papers  parallel  partisanmedia  path  pathfinding  pavlus  pdf  pension  performance  peters  piperesearch  pocket  policy  practice  pricing  procedural  procedural-generation  programming  puzzles  python  randomized  ranking  reach  redblob  reference  repo:github  repository  research  rust  scanner  science  scientific  search  security  serialization  shortest  solarrealms  solution  sort  sorting  sphere  splay  Stanford  string  tabasco-sort  talks  tallest  technique  ted  tedtalk  theory  tim  time  timsort  todo  toolkit  toread  tree  trees  tutorial  tweet  twitter  unique  university  versioncontrol  video  visualization  wave  wikipedia  wow  _check 

Copy this bookmark:



description:


tags: