wjy + html5   303

Game Mechanic Explorer
A collection of concrete examples for various game mechanics, algorithms, and effects. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode. Each section contains several different examples that progress in sequence from a very basic implementation to a more advanced implementation. Every example is interactive and responds to keyboard or mouse input (or touch). More...

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gamedev  tutorial  js  javascript  html5 
december 2017 by wjy
Thymeleaf
Thymeleaf is a modern server-side Java template engine for both web and standalone environments.

Thymeleaf's main goal is to bring elegant natural templates to your development workflow — HTML that can be correctly displayed in browsers and also work as static prototypes, allowing for stronger collaboration in development teams.

With modules for Spring Framework, a host of integrations with your favourite tools, and the ability to plug in your own functionality, Thymeleaf is ideal for modern-day HTML5 JVM web development — although there is much more it can do.
java  html5  template 
december 2016 by wjy
WGo.js - javascript library for game of go
WGo.js is javascript library for purposes of go game. The basic idea of this library is to help to create go web application easily without laborious programming of game's logic or board graphic interface. It is descendant of WGoApi and we can say WGo.js is second version of this library. I decided to remove word 'Api' from the name and add suffix '.js' as is common for javascript libraries. But in texts I use shortly WGo. WGo.js contains two main components: Board - graphical go board implemented in HTML5 canvas. It has extensive API for easy manipulation. You can add and remove predefined objects like stones on board, you can create your own objects, or even make cut-outs of board. Game - object for storing of game's position and controling game's flow. With method play you can play move and create new position with rules applied.
javascript  js  go  library  html5  canvas 
january 2016 by wjy
codeforscience/webdata · GitHub
Discussion on improving numeric computing/data science on the web (JavaScript, HTML5)
javascript  js  datascience  webdev  html5 
january 2016 by wjy
What Web Can Do Today
Can I rely on the Web Platform features to build my app? An overview of the device integration HTML5 APIs
reference  web  api  browser  webbrowser  html5  mobiledev 
november 2015 by wjy
.NET Spreadsheet Components for Windows Forms, ASP.NET, WPF, WinRT | Spread Studio
Spreadsheet Components for .NET and JavaScript-HTML5 Spread Studio, the most complete spreadsheet component available, adds grid and Microsoft® Excel-like spreadsheet functionality to your WinForms, ASP.NET, WPF, WinRT, and JavaScript applications.
spreadsheet  spreadsheets  js  javascript  html5  webdev  excel  datagrid 
november 2015 by wjy
Animate.css
Just-add-water CSS animations
css  animation  css3  html5  webdesign  library  webdev 
august 2015 by wjy
ai2html.org
ai2html is a script for Adobe Illustrator that converts your Illustrator document into html and css.
illustrator  css  html5  tools  conversion  graphics  webdesign  html 
march 2015 by wjy
Plyr - A simple HTML5 media player
A simple HTML5 media player with custom controls and WebVTT captions.
html5  player  video  media  audio  library  webdev  webvtt 
march 2015 by wjy
h5bp/Front-end-Developer-Interview-Questions · GitHub
A list of helpful front-end related questions you can use to interview potential candidates, test yourself or completely ignore.
interview  frontend  webdev  interviewing  questions  html5  programming 
january 2015 by wjy
HTML5 Canvas Fingerprinting — BrowserLeaks.com
This is a simple Proof-of-Concept that Browser Fingerprinting is possible without any of User-Agent identifiers. The method is based on the fact that the same HTML5 Canvas element can produce exceptional pixels on a different web browsers, depending on the system on which it was executed. This happens for several reasons: at the image format level — web browsers uses different image processing engines, export options, compression level, final images may got different hashes even if they are pixel-perfect; at the pixmap level — operating systems use different algorithms and settings for anti-aliasing and sub-pixel rendering. We don't know all the reasons, but we have already collected more than a thousand unique signatures.
browser  html5  canvas  security  fingerprints  fingerprint  fingerprinting 
january 2015 by wjy
Kickstart - The framework we've been waiting for
The CSS Framework that Loves to Be Extended
css  framework  html5 
january 2015 by wjy
Voog/wysihtml
wysihtml is an extended and less strict approach on xing/wysihtml5 open source rich text editor based on HTML5 technology. The code is completely library agnostic: No jQuery, Prototype or similar is required.
editor  wysiwyg  webdev  html5 
december 2014 by wjy
neilj/Squire
Squire is an HTML5 rich text editor, which provides powerful cross-browser normalisation, whilst being supremely lightweight and flexible. It is built for the present and the future, and as such does not support truly ancient browsers. It should work fine back to around Opera 12, Firefox 3.5, Safari 5, Chrome 9 and IE9. Unlike other HTML5 rich text editors, Squire was written as a component for writing documents (emails, essays, etc.), not doing wysiwyg websites. If you are looking for support for inserting form controls or flash components or the like, you'll need to look elsewhere. However for many purposes, Squire may be just what you need, providing the power without the bloat.
editor  html5 
december 2014 by wjy
HTML6 - The Spec That Brings Us Freedom
The title (and domain name) are a bit misleading: that's not HTML6, because it doesn't appear to be endorsed by anything related to the web standards (Mozilla, W3C, etc). That's MyHTML, sure, but not really HTML6.
html5  inspiration  html6 
december 2014 by wjy
ASCII Cam
This html5 exercise uses the new getUserMedia element to capture video with the camera and then converts it to ascii art. The ascii conversion part was taken from this nice tutorial from thecodeplayer. It should work in Chrome 21+ and Opera 12+.
javascript  js  camera  ascii  asciiart  video  html5  !cool 
december 2014 by wjy
graememcc/micropolisJS
A port of Micropolis to JS/HTML5. Licensed under the GPLv3, with some additional terms - please be mindful of these.
simcity  html5  javascript  js  opensource 
november 2014 by wjy
toolsley/dostoy
Interactive DOS prompt in an HTML5 canvas
dos  prompt  html5  canvas  demo  !cool 
november 2014 by wjy
Mozilla Brick
Brick is a collection of UI components designed for the easy and quick building of web application UIs. Brick components are built using the Web Components standard to allow developers to describe the UI of their app using the HTML syntax they already know.
ui  webdev  javascript  js  html5  webdesign  brick  mozilla 
october 2014 by wjy
PlayCanvas | 3D HTML5 & WebGL Game Engine
PlayCanvas is the world’s easiest to use WebGL Game Engine. It’s free, it’s open source and it’s backed by amazing developer tools
html5  js  javascript  gamedev  webgl  opensource 
september 2014 by wjy
paypal/accessible-html5-video-player
A lightweight HTML5 video player which includes support for captions and screen reader accessibility. For details, read the blog post Introducing an Accessible HTML5 Video Player on the PayPal Engineering blog.
video  player  html5  javascript  js  accesibility  paypal 
september 2014 by wjy
vthibault/roBrowser
roBrowser is a free and open-source implementation of the Ragnarok Online MMORPG for web browsers written from scratch using the latest web standards (WebGL, HTML5, File API, Javascript, Threads, ...).
opensource  mmorpg  webgl  html5  javascript  js 
september 2014 by wjy
GoodBoyDigital/pixi.js
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
canvas  html5  webgl  pixi  gamedev  fast  animation  2d  javascript  js  performance 
september 2014 by wjy
Resumable.js, JavaScript magic for simultaneous, stable and resumable uploads
A JavaScript library providing multiple simultaneous, stable and resumable uploads via the HTML5 File API
javascript  upload  html5  js  library  fileupload 
august 2014 by wjy
GreenSock | Homepage
Ultra high-performance, professional-grade animation for the modern web
animation  javascript  html5  js  library  webdev  gsap 
august 2014 by wjy
p5.js
p5.js is a JavaScript library that starts with the original goal of Processing, to make coding accessible for artists, designers, educators, and beginners, and reinterprets this for today's web. Using the original metaphor of a software sketchbook, p5.js has a full set of drawing functionality. However, you're not limited to your drawing canvas, you can think of your whole browser page as your sketch! For this, p5.js has addon libraries that make it easy to interact with other HTML5 objects, including text, input, video, webcam, and sound.
processing  javascript  js  html5  library  canvas  audio 
august 2014 by wjy
T("timbre.js")
Timbre.js provides a functional processing and synthesizing audio in your web apps with modern JavaScript's way like jQuery or node.js. It has many T-Object (formally: Timbre Object) that connected together to define the graph-based routing for overall audio rendering. It is a goal of this project to approach the next generation audio processing for web.
audio  js  javascript  library  html5  synthesizer 
august 2014 by wjy
Chart.js | Open source HTML5 Charts for your website
Simple, clean and engaging charts for designers and developers
javascript  js  html5  chart  charts  canvas  library 
june 2014 by wjy
MDwiki - Markdown based wiki done 100% on the client via javascript
MDwiki is a CMS/Wiki completely built in HTML5/Javascript and runs 100% on the client. No special software installation or server side processing is required. Just upload the mdwiki.html shipped with MDwiki into the same directory as your markdown files and you are good to go!
markdown  wiki  html5  javascript  js  publishing  webdev  !cool 
june 2014 by wjy
ExplorerCanvas
Modern browsers like Firefox, Safari, Chrome and Opera support the HTML5 canvas tag to allow 2D command-based drawing. ExplorerCanvas brings the same functionality to Internet Explorer. To use, web developers only need to include a single script tag in their existing web pages.
canvas  javascript  graphics  library  webdev  html5  js  browser 
june 2014 by wjy
Kick ass computerin' – Pixelambacht
This is the electronic headquarters of Roel Nieskens, front-end developer, designer, video geek and thoroughbred computer nerd working in Eindhoven Rockcity, The Netherlands.
css  html5  css5  webfont  webfonts  blog 
june 2014 by wjy
HTML5 deployment platform
CocoonJS is a platform to test, accelerate, deploy and monetize your HTML5 apps and games on all mobile devices with many interesting features to help you deliver great web products faster:
html5  library  platform  mobile  programming 
april 2014 by wjy
Game Mechanic Explorer
A collection of concrete examples for various game mechanics, algorithms, and effects. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode. Each section contains several different examples that progress in sequence from a very basic implementation to a more advanced implementation. Every example is interactive and responds to keyboard or mouse input (or touch). My name is John Watson. Mostly I make internet things for a living. But for the past few years I've been teaching myself game development, something I've wanted to do since I was very young. My goal in creating these examples was to provide a helpful resource for other game developers, particularly those who are just getting started, myself included. Each example focuses on one concept and includes the source code for the implementation. They aren't meant to be extremely polished or to represent a co
gamedev  html5  javascript  programming  phaser  reference  mechanic  prototype 
april 2014 by wjy
Intercooler.JS - The Javascript-optional AJAX library
Intercooler is a PVC framework that allows you to add AJAX to your application with declarative HTML5-style bindings and REST-ful URLs, giving web applications a richer UX with a minimum of code.
javascript  ajax  framework  html5  js  library  pvc  intercooler.js 
april 2014 by wjy
WebCL - Heterogeneous parallel computing in HTML5 web browsers
WebCL 1.0 defines a JavaScript binding to the Khronos OpenCL standard for heterogeneous parallel computing. WebCL enables web applications to harness GPU and multi-core CPU parallel processing from within a Web browser, enabling significant acceleration of applications such as image and video processing and advanced physics for WebGL games. WebCL has been developed in close cooperation with the Web community and provides the potential to extend the capabilities of HTML5 browsers to accelerate computationally intensive and rich visual computing applications.
api  html5  javascript  parallel  webcl  opencl  browser 
april 2014 by wjy
ToneDen Player
A fresh new customizable SoundCloud player.
webplayer  html5  soundcloud  js  sound  d3  d3.js 
april 2014 by wjy
Crosswalk
Crosswalk is a web runtime for ambitious HTML5 applications. It provides all the features of a modern browser, combined with deep device integration and an API for adding native extensions.
html5  javascript  crossplatform  framework  middleware  nativeapplication  mobile  chromium 
march 2014 by wjy
WTF, HTML and CSS?
Reasons HTML and CSS might make you say what the fuck. A curated list of commonly frustrating HTML and CSS quandaries, miscues, and dilemmas.
webdev  html  css  html5  reference  cheatsheet  browsers  list 
march 2014 by wjy
Ionic: Advanced HTML5 Hybrid Mobile App Framework
The beautiful, open source front-end framework for developing hybrid mobile apps with HTML5.
mobile  framework  html5  angularjs  angular  javascript  mobiledev 
march 2014 by wjy
FireShell by @toddmotto
The opinionated FireShell framework. Built for the modern developer. For teams and the individual, encouraging a better workflow. JavaScript task running, build processes, autominification and file concatenation, wrapped with an enhanced HTML5 boilerplated framework.
html5  boilerplate  framework  development  sass  grunt  !yeoman 
february 2014 by wjy
JointJS - the HTML 5 JavaScript diagramming library.
JointJS is a modern HTML 5 JavaScript library for visualization and interaction with diagrams and graphs. It can be used to create either static diagrams or, and more importantly, fully interactive diagramming tools and application builders. JointJS makes it easy to create visual languages & tools of various kinds.
javascript  diagram  library  js  editor  html5  svg  css3 
february 2014 by wjy
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