tysone + touch   3

Designing for touch | Feature | .net magazine
Fingers and thumbs turn desktop conventions on their head. Interaction designer Josh Clark explains what you need to keep in mind when designing for mobile touchscreens and compares finger-friendly touch interfaces for iPhone, iPad and Android
reference  toteach  touch 
february 2012 by tysone
A Brief Rant on the Future of Interaction Design
Hands do two things. They are two utterly amazing things, and you rely on them every moment of the day, and most Future Interaction Concepts completely ignore both of them. Hands feel things, and hands manipulate things.
forsnd  design  interaction  touch  prediction  ui  ux 
november 2011 by tysone
ignore the code: Gestures
In a way, gestural user interfaces are a step back, a throwback to the command line. Gestures are often not obvious and hard to discover; the user interface doesn’t tell you what you can do with an object. Instead, you have to remember which gestures you can use, the same way you had to remember the commands you could use in a command line interface.
ui  gestures  touch  design 
may 2010 by tysone

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