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ActionScript 3 Log » Blog Archive » Pure Actionscript AIR Project in Flex Builder
Sometimes you want to create a small application and not bother with all flex/mxml stuff. You might want to set up an AIR project that starts from a simeple .as file. Here is how.
pure  as3  actionscript3  actionscript  as  application  air  only 
july 2009 by starpause
Flash CS4 Professional ActionScript 2.0
When you follow best practices and coding conventions, everyone on the design and development team can understand the file structure and ActionScript code and can work more efficiently. This document helps formalize the Flash development and coding process.
as3  actionscript  as  best  practices  coding  conventions 
february 2009 by starpause
Adobe - Developer Center : ActionScript 2.0 Best Practices
When you follow coding conventions, everyone on the design and development team can understand the code and can work more efficiently. This document helps formalize the ActionScript coding process.
flash  as3  actionscript  as  best  pratices 
february 2009 by starpause
as3dmod - Google Code
AS3Dmod is a library of modifiers for 3d objects. A modifier is an function used to modify a 3d object.
as3d  as  3d  mod  as3dmod  library 
november 2008 by starpause
as3isolib - Google Code
As3isolib is an open-source ActionScript 3.0 Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for the Flash player platform.
iso  3d  perspective  isometric  flash  as3  as  actionscript 
november 2008 by starpause
disruption.ca » Blog Archive » Actionscript and mxmlc
Happily, I discovered that you can use mxmlc without needing a single line of XML. Gamedev.net has a good article on building flash games with mxmlc, but it uses XML files to set up the build. I’m going to discuss doing similar things while sticking to just actionscript.
hello  flash  mxmlc  actionscript  as  as3  action  script  world  getting  started  tutorial 
october 2008 by starpause
senocular.com Tutorial: Preloading in Flash page 1
Identifying a movie clip symbol to be exported for ActionScript instructs Flash that it would want to include this movie into a published swf regardless of whether or not it is on the timeline or not (and to allow attachMovie to attach it using its identi
flash  tutorial  loader  preloader  preloading  loading  actionscript  as 
october 2007 by starpause

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