robhawkes + frustum   2

Math for Game Developers - YouTube
This is the first Math for Game Developers and it focuses on moving a character around using vectors and points. Behind on your algebra and trigonometry? I s...
intersection  3d  webgl  quaternion  big_o  frustum  shaders  opengl  math  optimisation  collision  algorithms  tutorials  glsl  gaming  matrix 
march 2016 by robhawkes

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