robertogreco + raykurzweil   12

some thoughts on the humanities - Text Patterns - The New Atlantis
"The idea that underlies Bakhtin’s hopefulness, that makes discovery and imagination essential to the work of the humanities, is, in brief, Terence’s famous statement, clichéd though it may have become: Homo sum, humani nihil a me alienum puto. To say that nothing human is alien to me is not to say that everything human is fully accessible to me, fully comprehensible; it is not to erase or even to minimize cultural, racial, or sexual difference; but it is to say that nothing human stands wholly outside my ability to comprehend — if I am willing to work, in a disciplined and informed way, at the comprehending. Terence’s sentence is best taken not as a claim of achievement but as an essential aspiration; and it is the distinctive gift of the humanities to make that aspiration possible.

It is in this spirit that those claims that, as we have noted, emerged from humanistic learning, must be evaluated: that our age is postmodern, posthuman, postsecular. All the resources and practices of the humanities — reflective and critical, inquiring and skeptical, methodologically patient and inexplicably intuitive — should be brought to bear on these claims, and not with ironic detachment, but with the earnest conviction that our answers matter: they are, like those master concepts themselves, both diagnostic and prescriptive: they matter equally for our understanding of the past and our anticipating of the future."
alanjacobs  posthumanism  2016  humanities  understanding  empathy  postmodernism  postsecularism  georgesteiner  kennethburke  foucault  stephengrenblatt  via:lukeneff  erikdavis  raykurzweil  claudeshannon  mikhailbakhtin  terence  difference  comprehension  aspiration  progress  listening  optimism  learning  inquiry  history  future  utopia  michelfoucault 
july 2017 by robertogreco
Web Design - The First 100 Years
"Today I hope to persuade you that the same thing that happened to aviation is happening with the Internet. Here we are, fifty years into the computer revolution, at what feels like our moment of greatest progress. The outlines of the future are clear, and oh boy is it futuristic.

But we're running into physical and economic barriers that aren't worth crossing.

We're starting to see that putting everything online has real and troubling social costs.

And the devices we use are becoming 'good enough', to the point where we can focus on making them cheaper, more efficient, and accessible to everyone.

So despite appearances, despite the feeling that things are accelerating and changing faster than ever, I want to make the shocking prediction that the Internet of 2060 is going to look recognizably the same as the Internet today.

Unless we screw it up.

And I want to convince you that this is the best possible news for you as designers, and for us as people."



"So while Moore's Law still technically holds—the number of transistors on a chip keeps increasing—its spirit is broken. Computers don't necessarily get faster with time. In fact, they're getting slower!

This is because we're moving from desktops to laptops, and from laptops to smartphones. Some people are threatening to move us to wristwatches.
In terms of capability, these devices are a step into the past. Compared to their desktop brethren, they have limited memory, weak processors, and barely adequate storage.

And nobody cares, because the advantages of having a portable, lightweight connected device are so great. And for the purposes of taking pictures, making calls, and surfing the internet, they've crossed the threshold of 'good enough'.

What people want from computers now is better displays, better battery life and above all, a better Internet connection.

Something similar happened with storage, where the growth rate was even faster than Moore's Law. I remember the state-of-the-art 1MB hard drive in our computer room in high school. It cost a thousand dollars.
Here's a photo of a multi-megabyte hard drive from the seventies. I like to think that the guy in the picture didn't have to put on the bunny suit, it was just what he liked to wear.

Modern hard drives are a hundred times smaller, with a hundred times the capacity, and they cost a pittance. Seagate recently released an 8TB consumer hard drive.

But again, we've chosen to go backwards by moving to solid state storage, like you find in smartphones and newer laptops. Flash storage sacrifices capacity for speed, efficiency and durability.

Or else we put our data in 'the cloud', which has vast capacity but is orders of magnitude slower.

These are the victories of good enough. This stuff is fast enough.

Intel could probably build a 20 GHz processor, just like Boeing can make a Mach 3 airliner. But they won't. There's a corrollary to Moore's law, that every time you double the number of transistors, your production costs go up. Every two years, Intel has to build a completely new factory and production line for this stuff. And the industry is turning away from super high performance, because most people don't need it.

The hardware is still improving, but it's improving along other dimensions, ones where we are already up against hard physical limits and can't use the trick of miniaturization that won us all that exponential growth.

Battery life, for example. The limits on energy density are much more severe than on processor speed. And it's really hard to make progress. So far our advances have come from making processors more efficient, not from any breakthrough in battery chemistry.

Another limit that doesn't grow exponentially is our ability to move information. There's no point in having an 8 TB hard drive if you're trying to fill it over an AT&T network. Data constraints hit us on multiple levels. There are limits on how fast cores can talk to memory, how fast the computer can talk to its peripherals, and above all how quickly computers can talk to the Internet. We can store incredible amounts of information, but we can't really move it around.

So the world of the near future is one of power constrained devices in a bandwidth-constrained environment. It's very different from the recent past, where hardware performance went up like clockwork, with more storage and faster CPUs every year.

And as designers, you should be jumping up and down with relief, because hard constraints are the midwife to good design. The past couple of decades have left us with what I call an exponential hangover.

Our industry is in complete denial that the exponential sleigh ride is over. Please, we'll do anything! Optical computing, quantum computers, whatever it takes. We'll switch from silicon to whatever you want. Just don't take our toys away.
But all this exponential growth has given us terrible habits. One of them is to discount the present.

When things are doubling, the only sane place to be is at the cutting edge. By definition, exponential growth means the thing that comes next will be equal in importance to everything that came before. So if you're not working on the next big thing, you're nothing.



A further symptom of our exponential hangover is bloat. As soon as a system shows signs of performance, developers will add enough abstraction to make it borderline unusable. Software forever remains at the limits of what people will put up with. Developers and designers together create overweight systems in hopes that the hardware will catch up in time and cover their mistakes.

We complained for years that browsers couldn't do layout and javascript consistently. As soon as that got fixed, we got busy writing libraries that reimplemented the browser within itself, only slower.

It's 2014, and consider one hot blogging site, Medium. On a late-model computer it takes me ten seconds for a Medium page (which is literally a formatted text file) to load and render. This experience was faster in the sixties.

The web is full of these abuses, extravagant animations and so on, forever a step ahead of the hardware, waiting for it to catch up.

This exponential hangover leads to a feeling of exponential despair.

What's the point of pouring real effort into something that is going to disappear or transform in just a few months? The restless sense of excitement we feel that something new may be around the corner also brings with it a hopelessness about whatever we are working on now, and a dread that we are missing out on the next big thing.

The other part of our exponential hangover is how we build our businesses. The cult of growth denies the idea that you can build anything useful or helpful unless you're prepared to bring it to so-called "Internet scale". There's no point in opening a lemonade stand unless you're prepared to take on PepsiCo.

I always thought that things should go the other way. Once you remove the barriers of distance, there's room for all sorts of crazy niche products to find a little market online. People can eke out a living that would not be possible in the physical world. Venture capital has its place, as a useful way to fund long-shot projects, but not everything fits in that mold.

The cult of growth has led us to a sterile, centralized web. And having burned through all the easy ideas within our industry, we're convinced that it's our manifest destiny to start disrupting everyone else.

I think it's time to ask ourselves a very designy question: "What is the web actually for?"
I will argue that there are three competing visions of the web right now. The one we settle on will determine whether the idiosyncratic, fun Internet of today can survive.



Vision 1: CONNECT KNOWLEDGE, PEOPLE, AND CATS.

This is the correct vision.



Vision 2: FIX THE WORLD WITH SOFTWARE

This is the prevailing vision in Silicon Valley.



Vision 3: BECOME AS GODS, IMMORTAL CREATURES OF PURE ENERGY LIVING IN A CRYSTALLINE PARADISE OF OUR OWN CONSTRUCTION

This is the insane vision. I'm a little embarrassed to talk about it, because it's so stupid. But circumstances compel me.



There's a William Gibson quote that Tim O'Reilly likes to repeat: "the future is here, it's just not evenly distributed yet."

O'Reilly takes this to mean that if we surround ourselves with the right people, it can give us a sneak peek at coming attractions.

I like to interpret this quote differently, as a call to action. Rather than waiting passively for technology to change the world, let's see how much we can do with what we already have.

Let's reclaim the web from technologists who tell us that the future they've imagined is inevitable, and that our role in it is as consumers.

The Web belongs to us all, and those of us in this room are going to spend the rest of our lives working there. So we need to make it our home.

We live in a world now where not millions but billions of people work in rice fields, textile factories, where children grow up in appalling poverty. Of those billions, how many are the greatest minds of our time? How many deserve better than they get? What if instead of dreaming about changing the world with tomorrow's technology, we used today's technology and let the world change us? Why do we need to obsess on artificial intelligence, when we're wasting so much natural intelligence?


When I talk about a hundred years of web design, I mean it as a challenge. There's no law that says that things are guaranteed to keep getting better.

The web we have right now is beautiful. It shatters the tyranny of distance. It opens the libraries of the world to you. It gives you a way to bear witness to people half a world away, in your own words. It is full of cats. We built it by accident, yet already we're taking it for granted. We should fight to keep it! "
technology  web  webdesign  internet  culture  design  history  aviation  airplanes  planes  2014  constraints  growth  singularity  scale  webdev  siliconvalley  technosolutionism  boeing  intel  microsoft  cloud  raykurzweil  elonmusk  williamgibson  inequality  mooreslaw  timoreilly  software  bloat  progress  present  future  manifestdestiny 
july 2015 by robertogreco
Shoshanna Zuboff: Dark Google
"We witness the rise of a new absolute power. Google transfers its radical politics from cyberspace to reality. It will earn its money by knowing, manipulating, controlling the reality and cutting it into the tiniest pieces."



"If there is a single word to describe Google, it is „absolute.” The Britannica defines absolutism as a system in which „the ruling power is not subject to regularized challenge or check by any other agency.” In ordinary affairs, absolutism is a moral attitude in which values and principles are regarded as unchallengeable and universal. There is no relativism, context-dependence, or openness to change.

Six years ago I asked Eric Schmidt what corporate innovations Google was putting in place to ensure that its interests were aligned with its end users. Would it betray their trust? Back then his answer stunned me. He and Google’s founders control the super-voting class B stock. This allows them, he explained, to make decisions without regard to short-term pressure from Wall Street. Of course, it also insulates them from every other kind of influence. There was no wrestling with the creation of an inclusive, trustworthy, and transparent governance system. There was no struggle to institutionalize scrutiny and feedback. Instead Schmidt’s answer was the quintessence of absolutism: „trust me; I know best.” At that moment I knew I was in the presence of something new and dangerous whose effects reached beyond narrow economic contests and into the heart of everyday life."
ethics  google  surveillance  soshanazuboff  2014  business  politics  data  evil  bigdata  power  control  innovation  absolutism  ericschmidt  finance  capitalism  nsa  colonization  self-determination  reality  raykurzweil  europe 
december 2014 by robertogreco
Patent US8156160 - Poet personalities - Google Patents
"A method of generating a poet personality including reading poems, each of the poems containing text, generating analysis models, each of the analysis models representing one of poems and storing the analysis models in a personality data structure. The personality data structure further includes weights, each of the weights associated with each of the analysis models. The weights include integer values."



BACKGROUND
This invention relates to generating poetry from a computer.

A computer may be used to generate text, such as poetry, to an output device and/or storage device. The displayed text may be in response to a user input or via an automatic composition process. Devices for generating poetry via a computer have been proposed which involve set slot grammars in which certain parts of speech, that are provided in a list, are selected for certain slots.

SUMMARY
In an aspect, the invention features a method of generating a poet personality including reading poems, each of the poems containing text, generating analysis models, each of the analysis models representing one of poems and storing the analysis models in a personality data structure. The personality data structure further includes weights, each of the weights associated with each of the analysis models. The weights include integer values.

In another aspect a poet's assistant method including loading a word processing program, receiving a word in the word processing program provided by a user, displaying poet windows in response to receiving the word and processing the word in each of the windows. The poet windows may include combinations of a finish word window, a finish line window and a finish poem window. Processing the word in the finish word window includes loading an analysis model, locating the word in the analysis model and generating a proposed word in conjunction with the author analysis model.

The details of one or more embodiments of the invention are set forth in the accompanying drawings and the description below. Other features, objects, and advantages of the invention will be apparent from the description and drawings, and from the claims.



"1. A computer-implemented method of generating a poet personality comprising:
analyzing by one or more computers a plurality of poems, each of the poems containing a plurality of words;

generating by the one or more computers a plurality of analysis models, each of said analysis models representing one of said plurality of poems, by

marking by the one or more computers words in the poems with rhyme numbers with words that rhyme with each other having the same rhyme number;

generating by the one or more computers a data structure that specifies n-grams found in the text, with each analysis model haying a set of weights, bigram, trigram and quadgram exponents; and

storing the plurality of analysis models in a personality data structure including a set of parameters that control poetry generation using the personality data structure."
poetry  poets  patents  raykurzweil  google  johnkeklak  1999  via:soulellis  artificialintelligence  ai 
march 2014 by robertogreco
Maciej Ceglowski - Barely succeed! It's easier! - YouTube
"We live in a remarkable time when small teams (or even lone programmers) can successfully compete against internet giants. But while the last few years have seen an explosion of product ideas, there has been far less innovation in how to actually build a business. Silicon Valley is stuck in an outdated 'grow or die' mentality that overvalues risk, while investors dismiss sustainable, interesting projects for being too practical. So who needs investors anyway?

I'll talk about some alternative definitions of success that are more achievable (and more fun!) than the Silicon Valley casino. It turns out that staying small offers some surprising advantages, not just in the day-to-day experience of work, but in marketing and getting customers to love your project. Best of all, there's plenty more room at the bottom.

If your goal is to do meaningful work you love, you may be much closer to realizing your dreams than you think."
via:lukeneff  maciejceglowski  2013  startups  pinboard  culture  atalhualpa  larrywall  perl  coding  slow  small  success  community  communities  diversity  growth  sustainability  venturecapital  technology  tonyrobbins  timferris  raykurzweil  singularity  humanism  laziness  idleness  wealth  motivation  siliconvalley  money  imperialism  corneliusvanderbilt  meaning  incubators  stevejobs  stevewozniak  empirebuilders  makers  fundraising  closedloops  viscouscircles  labor  paulgraham  ycombinator  gender  publishing  hits  recordingindustry  business  lavabit  mistakes  duckduckgo  zootool  instapaper  newsblur  metafilter  minecraft  ravelry  4chan  backblaze  prgmr.com  conscience  growstuff  parentmeetings  lifestylebusinesses  authenticity  googlereader  yahoopipes  voice  longtail  fanfiction  internet  web  online  powerofculture  counterculture  transcontextualism  maciejcegłowski  transcontextualization 
march 2014 by robertogreco
Open the Future: Not Giving Up
"Our technologies are not going to rob us (or relieve us) of our humanity…are part of what makes us human…are the clear expression of our uniquely human minds…both manifest & enable human culture; we co-evolve w/ them, & have done so for hundreds of thousands of years. The technologies of the future will make us neither inhuman nor posthuman, no matter how much they change our sense of place & identity…

Technology is part of who we are. What both critics & cheerleaders of technological evolution miss is something both subtle & important: our technologies will, as they always have, make us who we are—make us human. The definition of Human is no more fixed by our ancestors’ first use of tools, than it is by using a mouse to control a computer. What it means to be Human is flexible, & we change it every day by changing our technology…it is this, more than the demands for abandonment or invocations of a secular nirvana, that will give us enormous challenges in the years to come."
jamaiscascio  technology  billjoy  2011  2000  nihilism  human  humans  humanism  singularity  nicholascarr  rejectionists  sherryturkle  society  democracy  freedom  peterthiel  posthuman  posthumanism  raykurzweil  identity  evolution  change  classideas  civilization  from delicious
june 2011 by robertogreco
» Jesse Schell’s Recommended Reading - Long Views: The Long Now Blog
"During his Seminar, Jesse Schell recommended a number of books and other resources that have informed his conception of the Gamepocalypse. Here’s a list of the books for the curious:

Authenticity, by James H. Gilmore and B. Joseph Pine II; Finite and Infinite Games, by James P. Carse; The Singularity is Near, by Ray Kurzweil; The Innovator’s Dilemma, by Clayton M. Christensen; The Rational Optimist, by Matt Ridley; Good to Great, by Jim Collins; Punished by Rewards, by Alfie Kohn"
2010  books  games  gaming  longnow  jesseschell  alfiekohn  raykurzweil  rewards  from delicious
august 2010 by robertogreco
Truth in Numbers | Trailer & Official Site
"TRUTH IN NUMBERS? EVERYTHING, ACCORDING TO WIKIPEDIA is a documentary created through a truly collaborative process like WIKIPEDIA. The difference being our movie seeks to increase the number of questions and conversations about knowledge, rather than provide definitive answers. Our goal is to promote conversation and dialogue that stimulates questions about what we think and what we think we know."
howardzinn  richardstallman  vintcerf  raykurzweil  documentary  film  internet  collaboration 
july 2010 by robertogreco
BSF Leadership Programme - Handheld Learning 09 - still pushing the frontiers
"Kurzweil, who has an uncannily accurate track record in predicting the future, said: “Mobile phones are misnamed. They should be called ‘gateways to all human knowledge’.” He also warned that education systems could be seriously challenged as:
learning  mobile  handheld  raykurzweil  mobilelearning  education  schools  schooling  technology 
october 2009 by robertogreco
Futurist Ray Kurzweil Pulls Out All the Stops (and Pills) to Live to Witness the Singularity
"Artificial intelligence will render biological humans obsolete, he says, but will not make human consciousness irrelevant. Kurzweil argues the singularity won't destroy us -- it will immortalize us."
raykurzweil  future  health  healthcare  singularity  technology  diet  cosmology  aging 
march 2008 by robertogreco
Coming Soon to a Theater Near You: The Singularity
"Futurist Ray Kurzweil is writing, directing, producing and acting in his first feature film, The Singularity Is Near: A True Story About The Future"
future  raykurzweil  singularity  scifi  film  billjoy  aubreydegrey 
november 2007 by robertogreco

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