robertogreco + intrinsicmotivation + discovery   1

russell davies: steal other things
"This, I'm afraid, is how I do things. I learn by stating the obvious in public... [love that line, I think it describes me too and I hope that we allow learners like that to thrive at tcsnmy]

I suspect many of these mechanics are so popular with brands and marketing organisations because they fit with traditional assumptions about how you motivate people - give them rewards...And this isn't stupid, people do like keeping score of things and getting little badges, it scratches an atavistic itch...[but] there are lots of other things you can steal from games, many other aspects of gaming that people find appealing and some of them might be more easily and usefully extracted...

the wholesale export of games mechanics to the world might get a bit infuriating, the export of the cues about pretend identity might be more fruitful.

And it brings me back to toys again, because they do that very well."
play  playful  pretending  russelldavies  toys  gaming  games  gamedesign  advertising  interactiondesign  design  2010  ux  feedback  rewards  discovery  identity  curiosity  intrinsicmotivation  extrinsicmotivation  learning  cv  tcsnmy 
april 2010 by robertogreco

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