robertogreco + hackdays   5

The Trouble With White Hats – The New Inquiry
"While seeming to address problems of political disengagement, civic hacking champions provisional citizenship and precarious work conditions"

"The Silicon Valley model of public good enacted by hackathons provides technical solutions to social problems. This cultivates a mode of entrepreneurial citizenship that is increasingly welcomed by governments in times of austerity. Even so, the consequences of the hackathon’s terms of engagement — which recognize problems only insofar as technology can operationalize and solve them — mean that the work practices of the engineer become the preferred technique for civics. The existing social world is taken as given, requiring only tweaks and tinkering around the edges. By narrowing focus to problems that can be solved, questions of power and equity are avoided. There is no time to consider the structural or political causes that make some problems priorities over others. Instead, hackathons ransack the social for issues that can be fixed under accelerated conditions.

In this way, hackathons’ speculative citizens also reap speculative rewards. They remain firmly in the realm of tactics rather than strategies. In hackathons, we simulate genres of accomplishment but we don’t ever progress to a position of owning infrastructure, influencing the economy, or changing laws that distribute resources. As the app economy trades off the free labor of aspiring citizens and workers, we might wonder what is “good” about this kind of hacking, which offers struggling institutions a means to harvest work given away for free.

If the white-collar worker’s weapon is the laptop, as in Eddy’s Run, the battle is for a system of governance that will support a middle class that is feeling everywhere under threat. But hackathons merely normalize failure and the impossibility of hacking for meaningful structural change, just as Snowden’s “hack” exposed a government that seems irreparably corrupt and broken. To hack for good is to attempt to patch an institution that persists, despite its many failures."
hackdays  civics  labor  hackathons  2013  melissagregg  carldisalvo  politics  government  technology 
november 2013 by robertogreco
"Building a generation of webmakers… Hackasaurus spreads skills, attitudes and ethics that help youth thrive in a remixable digital world. By making it easy for youth to tinker and mess around with the building blocks that make up the web, Hackasaurus helps tweens move from digital consumers to active producers, seeing the web as something they can actively shape, remix and make better.

Through a set of easy-to-use tools…Hackasaurus tools make it easy for kids to remix, create and share on the web. The X-Ray Goggles allow learners to see what the web is made of, remix and change their favorite web pages, and share their creations with friends. WebPad makes it easy to take the next step, creating your own web pages in a matter of seconds. And the Hackbook provides bits of code for easy copying and pasting, making it easy to play with the web like lego.

…and at "hack jam" events around the world."
onlinetoolkit  hacking  html  hackasaurus  hackdays  classideas  srg  edg  glvo  mozilla  youth  coding  programming  web  webdev  hacks  web2.0  tools  tinkering  remixing  remixculture  hackjams  unconferences  bookmarklets  bookmarklet  webdesign 
august 2011 by robertogreco
Rewired State – Coding a Better Country
"We run hack days.

We take between 10 – 150 talented developers and give them money, time, space, caffeine, sugar and food, whilst they build cool/creative prototypes to solve your problems.

If you'd like to kickstart a new project or accelerate an existing Research & Development programme, get in touch."
politics  internet  online  web  hackdays  problemsolving  rewiredstate  uk  coding  lcproject  events  making  doing  society  activism  unconferences  conferences 
august 2011 by robertogreco
SpeEdChange: A physical place for virtual education
"…physical place is importan…beautiful…flexible…interactive. Kids should be free to come & go, but I'd like them to want to stay. Kids should have the tools they need there, & access to food & drink & other "comforts." & the faculty needs to be there too - not for supervision - but for interaction as students need & want.

…start w/ effective wireless capabilities in your "Physical Space for Virtual Learning," …4G comes in well…a Tool Crib of devices…lots of different kinds of seating. Tables and floor space for collaboration, and spaces - like music practice rooms - for solitude or quiet…furniture should all be movable, and probably whimsical in some ways…place for play…variety to the space, variety to the time, and variety in staff interaction…lighting varies…noise levels…vary…Don't pick "50 year" furniture.

Think of MeetUps linked to any possible subject of mutual interests. Hold Hack Days geared to music or games or teaching or anything. And invite the community in…"
schooldesign  tcsnmy  lcproject  learning  irasocol  2011  space  place  unschooling  deschooling  education  community  furniture  schools  teaching  meetups  meetingplace  play  hackdays  hackerspaces  variety  diversity  from delicious
july 2011 by robertogreco
YouTube - Disruptive Heroes, Caterina Fake
Caterina covers several topics as she talks about hacking the organization and ‘going rogue’: intrinsic motivation, passion, conformism, control, schools, learning, entrepreneurship, organizations, systems, leadership, etc.
caterinafake  entrepreneurship  unschooling  deschooling  education  motivation  intrinsicmotivation  extrinsicmotivation  management  administration  leadership  passion  goingrogue  organizations  hierarchy  bureaucracy  schools  conformism  control  systems  hacking  hackdays  yahoo  flickr  hunch  learning  lcproject  tcsnmy  disruption  innovation  from delicious
june 2011 by robertogreco

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