robertogreco + fiction + augmentedreality   2

A conversation between Rob Walker and co-founder of Area/Code, Kevin Slavin : Observatory: Design Observer
"I know some of the people involved in Museum of the Phantom City, and they’re good people. But, in order to see the things that they want to point out, I have to go that place — well, okay. But then, once I’m there, the best way to display that information is the juxtaposition of it in front of what I’ve just traveled there to see? I don’t think so. Bottom line, maybe, is that visualizing the invisible is difficult, and might not be best expressed through the metaphor of the camera."

"What's important to me about the kinds of things we were doing with Area/Code — and all the designers around us — is that we were building systems in the middle of the data, some systems that gave us a way to read, and reasons to read it. The stories we were telling with locative games were fiction, but as always, good fiction describes the real world rather precisely."
trading  algorithmictrading  gps  geocaching  design  urban  softwareforcities  software  algorithms  cities  finance  paolaantonelli  reality  phantomcity  augmentedreality  storytelling  fiction  photography  area/code  robwalker  2011  kevinslavin  ar  from delicious
may 2012 by robertogreco
A Dream About Augmented Reality Fiction - O'Reilly Radar
"augmented reality could be an important component of a new kind of storytelling, making today's 3D entertainments as dated as silent films. Elan Lee's Fourth Wall Studios is already chipping away at barrier between storytelling & daily life. The 1st augmented reality entertainments may be text based rather than video; eventually they will likely be as immersive as my dream.

Many years ago, I saw a play in LA called Tamara, story set in mansion where WWI hero & author Gabrielle D'Annunzio was held under house arrest by Mussolini...fascinating experiment in theater...took place in many different rooms of the house. As audience member, whenever scene ended, you had an opportunity to follow the character of your choice to another room. No audience member could see entire play. My wife & I went w/ her parents (back for 3rd or 4th time, seeing parts of play they'd missed on previous visits), & afterwards, we all compared notes for hours about what we'd seen & what we'd missed."
augmentedreality  fiction  tcsnmy  writing  timoreilly  future  gabrielled'annunzio  tamara  theater  cyoa  perspective  distributed  augmentedrealityfiction  literature  interactive  if  interactivefiction  ar 
february 2010 by robertogreco

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