robertogreco + fabbing   35

What I’m working on lately: Practices of the minimum viable utopia (long) | Speedbird
"In the fusion of each of these three archetypal processes, el Campo de Cebada, Godsbanen and Unto This Last, we can see the outlines of something truly radical and terribly exciting beginning to resolve. What can be made out, gleaming in the darkness, is a — partial, incomplete, necessarily insufficient, but hugely important — way of responding to the disappearance of meaningful jobs from our cities, as well as all the baleful second-order effects that attend that disappearance.

When apologists for the technology industry trumpet the decontextualized factoid that each “tech” job ostensibly creates five new service positions as a secondary effect, what they neglect to mention is that the lion’s share of those jobs will as a matter of course prove to be the kind of insecure, short-term, benefits-lacking, at-or-close-to-minimum-wage positions that typify the contemporary service sector. This sort of employment can’t come anywhere close to the (typically unionized) industrial-sector jobs of the twentieth century in their capacity to bind a community together, either in the income and benefits they produce by way of compensation, in the conception of self and competence they generate in those who hold them, or in the sense of solidarity with others similarly situated that they generally evoke.

At the same time, though, like many others, I too believe it would be foolish to artifically inflate employment by propping up declining smokestack industries with public-sector subsidies. Why, for example, continue to maintain Detroit’s automobile manufacturers on taxpayer-funded life support, when their approach to the world is so deeply retrograde, their product so very corrosive environmentally and socially, their behavior so irresponsible and their management so blitheringly, hamfistedly incompetent? That which is falling should also be pushed, surely. But that can’t ethically be done until something of comparable scale has been found to replace industrial manufacturing jobs as the generator of local economic vitality and the nexus of local community.

So where might meaningful, valued, value-generating employment be found — “employment” in the deepest sense of that word? I have two ways of answering that question:

- In the immediate term, I believe in the material and economic significance of digital fabrication technologies largely using free and open-source plans, deployed in small, clean, city-center workshops, under democratic community control. While these will never remotely be of a scale to replace all the vanished industrial jobs of the past, they offer us at least one favorable prospect those industrial jobs never could: the direct production of items immediately useful and valuable in one’s own life. Should such workshops be organized in such a way as to offer skills training (perhaps for laid-off service-sector workers, elders or at-risk youth), they present a genuinely potent economic and social proposition.

There are provisos. The Surly Urbanist correctly suggests that any positions created in such an endeavor need to be good jobs, i.e. not simply minimum-wage dronework, and my friend Rena Tom also notes that the skills training involved should be something more comprehensive than a simple set of instructions on how to run a CNC milling machine — that any such course of instruction would be most enduringly valuable if it amounted to an apprenticeship first in the manual and only later the numeric working of materials. I also want to be very clear that, per the kind of inclusive decision-making processes used at el Campo de Cebada, such a workshop would have to be something a community itself collectively thinks is worth experimenting with and investing in, not something inflicted upon it by guileless technoutopians from afar.

- In the fullness of time, I believe that the use of relatively high-technology techniques to accomplish not merely the local, autonomous production of everyday objects, furnitures and infrastructures, but their refit and repair, will come to be an economically salient activity in the global North. In this I see a congelation of several existing tendencies, logics or dynamics: the ideologically-driven retreat of the State from responsibility for stewardship of the everyday environment; the accelerating attrition and degradation of the West’s dated and undermaintained infrastructures, and their concomitant need for upgrade or replacement; increasing belief in the desirability of densifying urban infill; the rising awareness in the developed world of jugaad, gambiarra and other cultures of repair, reuse and improvisation; the emergence of fabricator-enabled adaptive upcycling; the circulation of a massive stock of recyclable componentry (in the form of obsolescent structures as well as landfill-bound but effectively nondegradable consumer items), coupled to the emergence of a favorable economics of materials recovery; broader experience with and understanding of networked, horizontal and leaderless organizational structures; the creation of a robust informational commons, including repositories of freely-downloadable specifications; and finally the clear capability of online platforms to facilitate development and sharing of the necessary knowledge, maintain some degree of standardization (or at least harmonization) of practice, suggest sites where citizen repair might constitute a useful intervention, and support processes of democratic decision-making."
utopia  2014  adamgreenfield  openstudioproject  pocketsofresistance  resistance  institutforx  godbanen  aarhus  madrid  spain  españa  elcampodecebada  untothislast  london  making  makerculture  economics  production  fabrication  democracy  labor  upcycling  collectivism  collaboration  repair  furniture  agency  denmark  davidharvey  postcapitalism  sharingeconomy  sharing  libraries  lcproject  community  communities  cooperatives  anilbawa-cavia  renatom  airbnb  couchsurfing  kintsugi  seams  minimumviableutopia  douglasmeehan  idealism  practicalism  jeremyrifkin  self-reliance  murraybookchin  jugaad  fabbing  gambiarra  fixing  maintenance  cv  repairing 
april 2014 by robertogreco
Makematics: turning CS research into maker tools
"No generation of artists has ever been more dependent on scientific and technical advances than today’s. Today’s artists work on computers. Advances in computer science and related mathematical fields underlie everything that digital artists make. Recently these advances have lead to the advent of whole new creative fields like interactive art, generative graphics, data visualization, and digital fabrication.

In order to produce excellent and novel work in these new fields, artists have had to learn computational and mathematical techniques. They started with basic material like trigonometry for 2D games and graphics, the rudiments of computer vision for interactive installations, and primitive signal processing for embedded electronics.

Increasingly these new creative fields are becoming the basis of art and design across our culture. And these techniques are becoming the foundation of a new kind of art and design education."
education  design  electronics  programming  generativegraphics  fabbing  digitalfabrication  datavisualization  2012  technology  science  somputers  computing  computation  makers  making  makematics  art  math  from delicious
march 2012 by robertogreco
Digital Ethnography » Maker Bots and the Future of Identity
"To the extent that your heart’s desires are self-focused, you will find yourself in a vicious cycle. You will create stuff to present yourself as cool, hip, and individual. Others will do the same, and since everybody will be trying to make sure they are doing their own thing you will end up with evermore fragmentation, complexity … loss of connection, meaning, empowerment, etc. Feeling such a loss you will redouble your efforts to create your own individual identity => more fragmentation, complexity, etc.

But if you make a slight switch and orient yourself to the world, rather than to the self, a virtuous cycle emerges. The world is suddenly not full of choices with which you identify, but possibilities for play … serious play oriented toward serving the world. Fragmentation looks more like a rich diversity. Complexity becomes a rich symphony in which we all play along."

[Now at: http://mediatedcultures.net/smatterings/maker-bots-and-the-future-of-identity/ ]
consumption  manufacturing  society  complexity  fragmentation  identity  self  virtue  fabbing  3dprinting  making  2012  michaelwesch  from delicious
february 2012 by robertogreco
No Joke: These Guys Created A Machine For Printing Houses On The Moon | Co.Design: business + innovation + design
"First, you solve the material transport problem by making the moon base out of the moon itself. Second, you mitigate the "humans are expensive" problem by keeping them on the ground until the last minute--you use robots to build the base. Recently, USC Professors Behrokh Khoshnevis (Engineering), Anders Carlson (Architecture), Neil Leach (Architecture), and Madhu Thangavelu (Astronautics) completed their first research visualization for a system to do exactly that."
building  madhuthangavelu  bldgblog  neilleach  anderscarlson  behrokhkhoshnevis  houses  future  architecture  3dprinting  technology  fabbing  concrete  construction  timmaly  2012  from delicious
february 2012 by robertogreco
Why 3-D Printing Isn't Like Virtual Reality  - Technology Review
"It's also important not to confuse 3-D printing & desktop-class fabrication. These aren't the same thing. There is more to desktop manufacturing than 3-D printers. A well-appointed contemporary maker workshop has working CNC mills, lathes, and laser cutters. A well-appointed design studio has the tools to make and finish prototypes that look very nice indeed. Aside from the 3-D printer, none of these tools are terribly science-fictional; they're well-established technologies that happen to be getting cheaper from year to year.

Something interesting happens when the cost of tooling-up falls. There comes a point where your production runs are small enough that the economies of scale that justify container ships from China stop working. There comes a point where making new things isn't a capital investment but simply a marginal one. Fab shops are already popping up, just like print shops did."
timmaly  2012  printing  rapidprototyping  prototyping  fabshops  economiesofscale  technology  fabbing  3dprinting  from delicious
january 2012 by robertogreco
Monitor: More than just digital quilting | The Economist
"Technology and society: The “maker” movement could change how science is taught and boost innovation. It may even herald a new industrial revolution"

"It is easy to laugh at the idea that hobbyists with 3D printers will change the world. But the original industrial revolution grew out of piecework done at home, and look what became of the clunky computers of the 1970s. The maker movement is worth watching."
makers  technology  innovation  diy  glvo  programming  making  fabbing  3dprinting  reprap  2011  rapidprototyping  from delicious
december 2011 by robertogreco
Fab Lab San Diego — A place where you can make almost anything
"In 2007, a collaboration between the MIT & the San Diego-based non-profit Heads On Fire allowed for the creation of an advanced digital design & fabrication laboratory where community members can utilize high-tech tools to actualize ideas through design & fabrication.

Today, in addition to localized learning, Fab Lab programs are available in a distributed format, bringing the opportunity to turn concepts into creations to as many community members as possible. Fab Lab programs offer experiences in design, science, engineering, electronics, computation, mathematics & the scientific method, through project-based learning, resulting in personal development & real-world skill attainment.

By promoting learning that addresses empirical education, innovation, production & creativity, we aim to provide accessible & applicable educational experiences for individual learners in order to support the development of more ingenious & resourceful communities."
diy  sandiego  fablab  education  fabbing  hackerspaces  headsonfire  macsd  ucsd  sdsu  steam  engineering  classideas  edg  srg  fieldtrips  from delicious
august 2011 by robertogreco
My problem with the “Internet Of Things” « Magical Nihilism
"The network is as important to think about as the things.

The flows & the nodes. The systems & the surface. The means & the ends.

The phrase “Internet Of Things” will probably sound as silly to someone living in a spime-ridden future…

In that sense it is useful – as a provocation, and a stimulus to think new thoughts about the technology around us. It just doesn’t capture my imagination in the same way as the Spime did.

You don’t have to agree. I don’t have to be right. There’s a reason I’ve posted it here on my blog rather than that of my company. This is probably a rambling rant useless to all but myself. It’s a bit of summing-up and setting-aside and starting again for me. This is going to be really hard and it isn’t going to be done by blogging about it, it’s going to be done by doing.

This is just what I what I want to help do. Still.

Better shut-up and get on with it."
spimes  2011  mattjones  berg  berglondon  internetofthings  doing  making  cv  lcproject  glvo  mindchanges  brucesterling  future  iteration  systems  unproduct  russelldavies  physical  digital  seamlessness  beautifulseams  mujicomp  fabbing  seams  iot  mindchanging  from delicious
august 2011 by robertogreco
» The New Ecology of Things: Slabs, Sofducts, and Bespoke Objects Johnny Holland – It's all about interaction » Blog Archive
"Several major trends are emerging that affect interaction design. With the advent of post-PC devices like the iPad, cheap sensors and microcontrollers like the Arduino, and services like Kindle Wispersync, we’re in the middle of a shift towards ubiquitous computing, tangible interaction, and cloud services. Because of these trends, our field must consider the integration of the traditionally separate areas of screen and tangible interaction design.

Of particular significance is the shift away from the generic computation typified by the “personal computer,” which never really achieved the individuality or specificity implied by the term “personal.” In short, we’re experiencing the emergence of The New Ecology of Things, where a network of heterogeneous, smart objects and spaces are replacing our current design context."
consumerism  twitter  ipad  ecology  internetofthings  ecologyofthings  matthewcrawford  shopclassassoulcraft  making  meaning  meaningmaking  personalization  sofducts  bespoke  bespokeobjects  craft  slabs  interactiondesign  interaction  glvo  diy  iphone  applications  computing  fabbing  3dprinter  3d  culture  software  hardware  prosthetics  tailoring  animism  sound  light  haptics  kinetic  kineticbehavior  behavior  android  arduino  nikeid  manufacturing  apple  philipvanallen  spimes  ios  iot  from delicious
may 2011 by robertogreco
7 Essential Skills You Didn't Learn in College | Magazine
"1. Statistical Literacy: Making sense of today’s data-driven world.
2. Post-State Diplomacy: Power and politics, sans government.
3. Remix Culture: Samples, mashups, and mixes.
4. Applied Cognition: The neuroscience you need.
5. Writing for New Forms: Self-expression in 140 characters.
6. Waste Studies: Understanding end-to-end economics.
7. Domestic Tech: How to use the world as your lab."
arts  culture  education  wired  learning  lifehacks  skills  unschooling  deschooling  statistics  literacy  post-statediplomacy  diplomacy  remix  remixculture  appliedcognition  cognition  neuroscience  writing  twitter  microblogging  waste  saulgriffith  fabbing  science  diy  make  making  rogerebert  nassimtaleb  davidkilcullen  robertrauschenberg  jillboltetaylor  brain  barryschwartz  jonahlehrer  robinsloan  alexismadrigal  newliberalarts  remixing  from delicious
october 2010 by robertogreco
Fab@Home - Make Anything | Fab@Home
"Fab@Home will change the way we live. It is a platform of printers and programs which can produce functional 3D objects. It is designed to fit on your desktop and within your budget. Fab@Home is supported by a global, open-source community of professionals and hobbyists, innovating tomorrow, today. Join us, and Make Anything."
fabbing  make  making  3dprinter  fabrication  diy  manufacturing  opensource  print  free  printing  prototyping  hacks  howto 
april 2010 by robertogreco
Why Not Print Buildings? — The Pop-Up City
"During our explorations in fresh developments in architecture we already found plenty of nifty projects, ideas and concepts that have the potential to totally reframe the production of the physical environment. Think of the facade printer, an invention that enables graphic designers to become architects. Or the rise of sustainable plastic as a structural building material. Via Blueprint Magazine we found out about the birth of a machine that is able to print entire buildings. The monster is located near Pisa, Italy, and its father is Enrico Dini, an engineer with a background in offline programming systems for six-axis robots."
enricodini  construction  architecture  buildings  fabbing  printing 
march 2010 by robertogreco
Bruce Sterling: The Hypersurface of this Decade | ICON MAGAZINE ONLINE
"Henceforth I shall dwell in the densest cluster of interaction-design talent in Europe. My new abode is rugged, bracing, confrontational: the seductiveness of masculine red brick walls, the bull’s-blood hue of rivet-stained Edwardian girders! I take courage in the brisk removal of my building’s entire second floor. Even the structure’s splinters and splashes of Blitz shrapnel have a surprising delicacy and charm.
... As yet, I possess no stove, no toilet, no bathtub and and no bed. In fact, there are no physical objects in my flat whatsoever, except for my two roll-aboard suitcases, this Taiwanese netbook, and one metric tonne of natural ABS plastic on a giant wooden cable reel. The cable reel doubles as the coffee table on which I write this informative blogpost.

But consider this: a searing, transformative Hertzian wave of broadband permeates everything around me!"
brucesterling  futurism  fiction  scifi  location  futurology  fabbing  history  future  culture  design  technology  2010  urban 
january 2010 by robertogreco
Growth Assembly
"Though the example product seems a little far-fetched; growth assembly could be quite revolutionary. Worldwide shipping of manufactured things is very inefficient. Why not ship devices and utensils in a single envelope? As seeds."
seeds  concepts  growth  manufacturing  fabbing  organic  plants  environment  sustainability 
december 2009 by robertogreco
Tinkering Makes Comeback Amid Crisis - WSJ.com
"American tradition of tinkering...is making comeback, boosted by renewed interest in hands-on work amid economic crisis & falling prices of high-tech tools & materials...Engineering schools across country report students are showing an enthusiasm for hands-on work that hasn't been seen in years. Workshops for people to share tools & ideas -"hackerspaces"- are popping up all over country...124 in US...up from a handful at the start of last year. SparkFun...expects sales of about $10 million this year, up from $6 million in 2008. "Make" mag...has grown from 22,000 subscribers in 2005 to > 100,000 now...annual "Maker Faire"...attracted 75,000 people this year. "We've had this merging of DIY with technology," says Bre Pettis..."I'm calling it Industrial Revolution 2."...Hands-on is catching on at other schools...27% more undergrads earned mechanical-engineering degrees in 2008 than 2003...[while] # of computer-engineering graduates slipped by 31%."
hacking  tinkering  diy  make  making  doing  tcsnmy  lcproject  hackerspaces  trends  handson  2009  engineering  arduino  makemagazine  sparkfun  education  universities  colleges  learning  manufacturing  fabbing  electronics 
november 2009 by robertogreco
Mini-T by Maker Beam
"MakerBeam is a project to build a toy and tool for the open source imagination. Based on Mini-T, a new open source standard, MakerBeam will develop a construction toy for our times: open source precision hardware equally at home doing desktop fabrication or serving as a drawbridged castle for action figures."
toys  make  makings  opensource  fabbing  construction 
october 2009 by robertogreco
BLDGBLOG: Bloomsday
"That is, should you want to describe a man's walk around the city in as detailed and realistic a way as possible, capturing every minor event and instant, then you would have to include the circumstances of that walk in their often bewildering totality: every fragmentary thought process, directionless flight of fancy, and irrelevant detail noticed along the way, via a million and one dead-ends. Things remembered and then forgotten. Deja vu.

That daydream you had early today? That was, Ulysses suggests, part of the infrastructure of the city you live in.

The city here becomes a kind of experiential labyrinth: it is something you walk through, certainly, but it is also something that rears up mythically to consume the thoughts of everyone residing within it."

AND

"Inspired by Bloomsday, then, it seems well-timed to ask not only how our cities can best be mapped – and if narrative is, in fact, the ideal cartographic strategy – but what other physical possibilities exist for narrative expression. Put another way: what if James Joyce had been raised in an era of cheap 3D printers?
After all, given the possibilities outlined above, we might even someday be justified in concluding that Dublin itself is a written text, and that Ulysses is simply its most famous translation."
bldgblog  jamesjoyce  ulysses  flaneur  urbanism  psychogeography  architecture  design  cities  dublin  literature  information  geography  cartography  maps  mapping  fabrication  fabbing  books  experience  narrative 
june 2009 by robertogreco
Near Future Laboratory » Dog Eared “Distraction”
"When “DIY” attains to its logical zenith, fake becomes the new real. I actually can’t wait for this to happen. The pinnacle of knowledge circulation in the networked age. How-to, tutorials, maker culture, sharing of knowledge (or maybe just descriptions and step-by-step procedures) all coming together so that people make their own stuff, from new materials that do not have to be tuned for epic scale levels of manufacturing. You need something, make one or two rather than having 100,000 of them made offshore someplace and shipped at great expense and with enormous carbon footprint. Natural experimentation with alternative materials, features, etc."
julianbleecker  brucesterling  future  diy  reputation  making  make  tinkering  materials  experimentation  fabbing  manufacturing  howto  sharing  knowledge  sciencefiction  scifi 
april 2009 by robertogreco
Bre Pettis | I Make Things - My Talk at 25c3 - Rapid Prototype Your Life
Around the 39:00 mark, when discussing hacker collectives Pettis says that he thinks "school is basically dead. What can replace school is this idea of communities that care enough about learning that they're willing to figure stuff things out and then share what they've learned and document it. I don't know exactly what this is called, but I really like it better than schools." via: http://www.boingboing.net/2009/01/07/bre-pettiss-rapid-pr.html video at: http://dewy.fem.tu-ilmenau.de/CCC/25C3/video_h264_720x576/25c3-3015-en-rapid_prototype_your_life.mp4
brepettis  education  autodidactism  autodidacts  machineproject  lcproject  unschooling  deschooling  hacking  make  making  diy  community  hacks  grassroots  techlabs  collective  hackercollective  technology  prototyping  fabbing  rapidprototyping  sharing  creativity  culture  future  autodidacticism 
january 2009 by robertogreco
Ponoko Blog - Desktop Factories in Every Classroom, Business and Home
"23 years later and Desktop Factory, (previously mentioned on Ponoko Blog) are about to launch us into the 3rd dimension of desktop printing with their 125ci 3D Printer for under U$5000. The unit weighing around 90 lb (40kg) and 25 x 20 x 20 is only marginally bigger than the first Apple LaserWriter, and allowing for inflation, considerably cheaper."
fabrication  ponoko  technology  history  trends  rapidprototyping  fabbing  3d  printing 
november 2008 by robertogreco
Self-Reliance 2008 - The Atlantic (November 2008)
"The postmillennial version of a Leather­man is the Apple iPhone. Like all digital technologies, the iPhone has yet to achieve the hard-grained, Spartan elegancies of the steely Leatherman. It makes up for this with its cannibal appetite for other tools. Leathermans will disappear—I commonly give mine away—but iPhones devour other tools, digesting them into virtualized application services: phone, camera, e-mail, Web browser, text-messaging, music and video players, whole planet-girdling sets of urban Google maps, house keys, pedometer, TV remote, seismometer, Breathalyzer, alarm clock, video games, radio, bar-code scanner … the target list grows by the day.
brucesterling  iphone  fabbing  replicator  technology  leatherman  tools  self-reliance 
october 2008 by robertogreco
Robots: Milling about aimlessly vs. milling - Core77
"As cool as it is, we don't like this first robot, Boston Dynamics' "LittleDog," which scuttles around like it's looking for prey:...We're much more keen on the Hexapod Robot CNC Router, because he stays put (at least in the video) and performs some handy-dandy ID functions."
robots  edg  bostondynamics  fabbing  rapidprototyping 
august 2008 by robertogreco
Shapeways
"Have you ever wanted to turn your 3D designs into reality? Enter Shapeways! Just upload your design, we print it and ship it to you - it's easy. Within ten working days you'll hold your own design in your hands."
prototyping  rapidprototyping  fabbing  via:preoccupations  3dprinter  crowdsourcing  service  printing  design  3D  publishing  models  prototype  manufacturing  modeling 
july 2008 by robertogreco
WebHome < Main < Reprap
"RepRap is short for Replicating Rapid-prototyper. It is the practical self-copying 3D printer shown on the right - a self-replicating machine. This 3D printer builds the component up in layers of plastic."
opensource  hardware  diy  3dprinter  3d  prototype  technology  rapidprototyping  fabrication  fabbing  reprap  reproduction  replicator  machines  robots  future 
june 2008 by robertogreco
Putting people first » Videos online of Share Festival 2008 conferences
"All videos of conferences at Bruce Sterling curated Share Festival in Turin, Italy, are now online. Aside from Bruce Sterling, exhilarating discussants were Massimo Banzi, Julian Bleecker, Donald Norman and Marcos Novak, to name just a few."
towatch  video  design  manufacturing  donaldnorman  julianbleecker  brucesterling  technology  art  future  robots  intelligence  neuroscience  fabbing  culture 
april 2008 by robertogreco
Near Future Laboratory » What Is Manufacturing in the Era of Design-Art-Technology?
"True customization means materializing one’s own designs, one’s own imagination. This is where we begin...emerging practice informally taken up by thoughtful designer-tinkerers...will find greater adoption within more formal & conservative design, en
design  fabbing  manufacturing  technology  prototyping  make  diy  tinkering  engineering  art  julianbleecker 
march 2008 by robertogreco
Near Future Laboratory » Blog Archive » Finish Without Function
"This sounds about right. Rapid design and prototyping methods have slipped below all the usual barriers to entry — cost, complexity, access to tools and communities, etc. It’s almost as if you can make a prototype as real as the real thing."
prototyping  fabbing  fabrication  industrial  design  manufacturing  rapidprototyping  future  access  diy  make  artcenter  accd  education  learning  cost  tools 
december 2007 by robertogreco
Generator.x » Generator.x 2.0: Beyond the Screen
"Generator.x in collaboration with Club Transmediale and [DAM] presents Generator.x 2.0: Beyond the screen, a workshop and exhibition about digital fabrication and generative systems."
berlin  fabbing  events  jaredtarbell  3d  fabrication  lasercutting 
november 2007 by robertogreco
8 trends to capitalize on in 2008
"Transient Sphere: consumers driven by experiences instead of fixed—entertainment, discovery, fighting boredom...live a transient lifestyle, freeing themselves from the hassles of permanent ownership and possessions."
trendwatching  trends  social  networking  design  future  experience  business  marketing  unproduct  entertainment  simplicity  branding  consumerism  fabbing  fabrication  ponoko  diy 
november 2007 by robertogreco
Bespoke manufacturing | I made it my way | Economist.com
"Personal fabrication promises to change not only design and manufacturing, but also the phenomenon of “crowdsourcing”, according to Don Norman of Northwestern University in Illinois."
fabbing  manufacturing  3d  ponoko  printing  fabrication  design  technology  engineering  production 
november 2007 by robertogreco
3-D Printers Redefine Industrial Design
"Three-dimensional printers have long been used to create prototypes rapidly. Now some designers are using 3-D printers to create the products themselves, thanks to rapid advances in the printers' capabilities."
3d  printers  printing  prototyping  fabbing  fabrication  design  technology  trends  culture  engineering  collaboration  production  manufacturing 
november 2007 by robertogreco
'Fabbers' could launch a revolution
"Low-cost, home-built 3-D printer could launch a revolution, say Cornell engineers"
3D  diy  fabbing  fabrication  innovation  longtail  printing  science  customization  computers  manufacturing  printers  engineering 
march 2007 by robertogreco

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