robertogreco + everyware   88

The Internet of Things You Don’t Really Need - The Atlantic
"We already chose to forego a future of unconnected software. All of your devices talk constantly to servers, and your data lives in the Cloud because there’s increasingly no other choice. Eventually, we won’t have unconnected things, either. We’ve made that choice too, we just don’t know it yet. For the moment, you can still buy toasters and refrigerators and thermostats that don’t talk to the Internet, but try to find a new television that doesn’t do so. All new TVs are smart TVs, asking you to agree to murky terms and conditions in the process of connecting to Netflix or Hulu. Soon enough, everything will be like Nest. If the last decade was one of making software require connectivity, the next will be one of making everything else require it. Why? For Silicon Valley, the answer is clear: to turn every industry into the computer industry. To make things talk to the computers in giant, secured, air-conditioned warehouses owned by (or hoping to be owned by) a handful of big technology companies.

But at what cost? What improvements to our lives do we not get because we focused on “smart” things? Writing in The Baffler last year, David Graeber asked where the flying cars, force fields, teleportation pods, space colonies, and all the other dreams of the recent past’s future have gone. His answer: Technological development was re-focused so that it wouldn’t threaten existing seats of power and authority. The Internet of Things exists to build a market around new data about your toasting and grilling and refrigeration habits, while duping you into thinking smart devices are making your lives better than you could have made them otherwise, with materials other than computers. Innovation and disruption are foils meant to distract you from the fact that the present is remarkably similar to the past, with you working even harder for it.

But it sure feels like it makes things easier, doesn’t it? The automated bike locks and thermostats all doing your bidding so you can finally be free to get things done. But what will you do, exactly, once you can monitor your propane tank level from the comfort of the toilet or the garage or the liquor store? Check your Gmail, probably, or type into a Google Doc on your smartphone, maybe. Or perhaps, if you’re really lucky, tap some ideas into Evernote for your Internet of Things startup’s crowdfunding campaign. “It’s gonna be huge,” you’ll tell your cookout guests as you saw into a freshly grilled steak in the cool comfort of your Nest-controlled dining room. “This is the future.”"
2015  ianbogost  iot  internetofthings  design  davidgraeber  labor  siliconvalley  technology  power  authority  innovation  disruption  work  future  past  present  marketing  propaganda  google  cloud  cloudcomputing  computers  code  googledocs  ubicomp  ubiquitouscomputing  everyware  adamgreenfield  amazon  dropbox  kickstarter 
june 2015 by robertogreco
The Cooper Journal: The best interface is no interface
"Creative minds in technology should focus on solving problems. Not just make interfaces.

As Donald Norman said in 1990, “The real problem with the interface is that it is an interface. Interfaces get in the way. I don’t want to focus my energies on an interface. I want to focus on the job…I don’t want to think of myself as using a computer, I want to think of myself as doing my job.”

It’s time for us to move beyond screen-based thinking. Because when we think in screens, we design based upon a model that is inherently unnatural, inhumane, & has diminishing returns. It requires a great deal of talent, money & time to make these systems somewhat usable, & after all that effort, the software can sadly, only truly improve w/ a major overhaul.

There is a better path: No UI. A design methodology that aims to produce a radically simple technological future without digital interfaces. Following three simple principles, we can design smarter, more useful systems that make our lives better."
glowingrectangles  via:maxfenton  screens  square  paymentsystems  nfc  everyware  ubicomp  calmtechnology  markweiser  ambercase  kevinashton  adamgreenfield  donaldnorman  goldenkrishna  computing  nest  ui  cars  interfaces  interactiondesign  from delicious
august 2012 by robertogreco
How low (power) can you go? - Charlie's Diary
"Today we are used to the public sensors around us being noticeable if you know what to look for. In 20 years time this may no longer be the case, and the social implications are worth exploring. … Let's look at London, a fairly typical large capital city. London has a surface area of approximately 1570 square kilometres, and around 7.5 million inhabitants (not counting outlying commuter towns). Let us assume that our hypothetical low-power processor costs 10 euro cents per unit, in large volumes. To cover London in CPUs roughly as powerful as the brains of the Android tablet I'm reading this talk from, to a density of one per square metre, should therefore cost around €150M in 2040, or €20 per citizen. … "It has been said that the internet means the death of privacy — but internet-based tracking technologies aren't useful if you leave your computer at home and switch off your smartphone. In contrast, the internet of things — the city wallpapered from edge to edge with sensors and communicating processors — really does mean the death of privacy. You'd have to lock yourself in a faraday cage and switch off all the electrical devices near to you in order to regain any measure of invisibility. … we're going to be subjected to more monitoring than most people today can possibly imagine. … The logical end-point of Moore's Law and Koomey's Law is a computer for every square metre of land area on this planet — within our lifetimes. And, speaking as a science fiction writer, trying to get my head around the implications of this technology for our lives is giving me a headache. We've lived through the personal computing revolution, and the internet, and now the advent of convergent wireless devices — smartphones and tablets. Ubiquitous programmable sensors will, I think, be the next big step, and I wouldn't be surprised if their impact is as big as all the earlier computing technologies combined."
charliestross  2012  sensors  future  tracking  surveillance  ubicomp  everyware  privacy  internetofthings  via:Preoccupations  iot 
august 2012 by robertogreco
Beyond the “smart city,” part II: A definition | Urbanscale
"What do we call places where the above things apply? In recognition of the increasing ubiquity, everydayness and unremarkability of the technologies involved, we call them cities."
data  cocities  sustainability  adamgreenfield  smartcities  urbancomputing  definitions  2011  networkedobjects  services  efficiency  mobility  enhancedmobility  transparency  information  access  urban  urbanism  everyware  resources  urbanscale  serendipity  delight  citymagic  socialequity  inclusion  citizenagency  inclusivity  inlcusivity  from delicious
march 2011 by robertogreco
Media Surfaces: The Journey – Blog – BERG
"These little inventions have hopefully got you to your train (Arthur, remember?) on time, and in a more of a relaxed state of mind…

In one of our concept sketches below we’re exploring that first case – could your ticket be the missing jigsaw piece to the reservation stub?

A bit Willy Wonka magic ticket!…

We know that we’re going to be passing certain places at certain times, to some accuracy, during our journey.

The burgeoning amount of geo-located data about our environment means we could look to provide snippets from Wikipedia perhaps, with timings based on how they intersect with your predicted journey time – alerting you to interesting sights just as they pass by your window.

These tiny, personalised, collectable paper-spimes provide a kind of papernet augmented-reality – giving a routine journey an extra layer of wonder and interest."
berg  berglondon  papernet  paper  trains  augmentedreality  2010  displays  everyware  spimes  design  information  future  ubicomp  mediasurfaces  dentsu  transport  surfaces  mattwebb  timoarnall  jackschulze  ar  from delicious
november 2010 by robertogreco
B.A.S.A.A.P. – Blog – BERG [Be As Smart As A Puppy]
"Imagine a household of hunchbots.

Each of them working across a little domain within your home. Each building up tiny caches of emotional intelligence about you, cross-referencing them with machine learning across big data from the internet. They would make small choices autonomously around you, for you, with you – and do it well. Surprisingly well. Endearingly well.

They would be as smart as puppies. …

That might be part of the near-future: being surrounded by things that are helping us, that we struggle to build a model of how they are doing it in our minds. That we can’t directly map to our own behaviour. A demon-haunted world. This is not so far from most people’s experience of computers (and we’re back to Byron and Nass) but we’re talking about things that change their behaviour based on their environment and their interactions with us, and that have a certain mobility and agency in our world."
berg  berglondon  mattjones  hunch  priorityinbox  gmail  biomimicry  design  future  intelligence  uncannyvalley  adamgreenfield  everyware  ubicomp  internetofthings  data  ai  machinelearning  spimes  basaap  biomimetics  iot  from delicious
september 2010 by robertogreco
Fixing the Bus System : Artsy Techie
"What happens when one person moves on her own to an unknown major city is a fascinating way to observe (and hopefully help fix) things that are broken in our urban systems. Newcomers have to go through a period of fairly stressful learning and adaptation to the new city. Any system that is not welcoming or easy to understand for a “native” of the city will also systematically be a major bag of hurt for the rest of us, the impact of bad service design multiplied manifold."
buses  adamgreenfield  transportation  newcomers  travel  cities  learning  adaptability  adaptation  transmobility  readwriteurbanism  urban  urbanism  ubicomp  everyware  urbancomputing  from delicious
august 2010 by robertogreco
Every user a developer, part II, or: Momcomp « Adam Greenfield's Speedbird
"The things which I’ve painted as trivial here are admittedly anything but. But they are, I sincerely believe, how we’re going to handle — have to handle — the human interface to this so-called Internet of Things we keep talking about. Each of the networked resources in the world, whether location or service or object or human being, is going to have to be characterized in a consistent, natural, interoperable way, and we’re going to have to offer folks equally high-level environments for process composition using these resources. We’re going to have to devise architectures and frameworks that let ordinary people everywhere interact with all the networked power that is everywhere around them, and do so in a way that doesn’t add to their existing burden of hassle and care.

Momcomp, in other words. It’s an idea whose time I believe has come."
programming  future  internetofthings  development  design  adaptive  ux  ui  tools  momcomp  usability  android  everyware  adamgreenfield  participation  google  appinventor  interaction  invention  literacy  computing  content  mobile  making  technology  alankay  hypercard  jefraskin  bencerveny  junrekimoto  tednelson  dougengelbart  spimes  iot 
july 2010 by robertogreco
SpeEdChange: Of Cognition and Memory, Technology and Cities, Learning and Schools. Part I
"what would it look like if we're enabling next instead of present?…What happens to cognition & collective memory, when every student at every age has phone in hand linking them universally & able to connect intimately & via projection?…augmented reality. To ask any question of anyone? These are present, not yet ubiquitous, technologies. As they appear & cognition changes…what do we educators do? What happens to teaching? spaces? curriculum?…Forget "no teaching wall," is there even "teaching floor"—& what does that mean?…age-based grades vanish…subjects…very notions of "student" & "teacher" altered. As info becomes more free, expertise becomes more distributed & controls of grade-level-expectations, standardized tests & textbooks become irrelevant. Does fixed time schedule survive? Is it possible to imagine school which prepares students for their future? Which operates w/, & builds skills for flexibility which humans require if they are to succeed when world changes?"
irasocol  ubicomp  education  future  futures  learning  explodingschool  adamgreenfield  cityofsound  urbancomputing  urban  urbanism  connectivity  handhelds  connectivism  cognition  collectivememory  cities  memory  technology  comments  tcsnmy  lcproject  unschooling  deschooling  distributed  everyware 
july 2010 by robertogreco
Every user a developer: A brief history, with hopeful branches « Adam Greenfield's Speedbird
"the corpus of people able to develop functionality, to “program” for a given system, has been dwindling as a percentage of interactive technology’s total userbase…Alan Kay’s definition of full technical literacy, remember, was the ability to both read & write in a given medium — to create, as well as consume. And by these lights, we’ve been moving further & further away from literacy & the empowerment it so reliably entrains for a very long time now. … we need to articulate a way of thinking about interactive functionality & its development that is appropriate to an era in which virtually everyone on the planet spends some portion of their day using networked devices; to a context in which such devices & interfaces are utterly pervasive in the world, & the average person is confronted with a multiplicity of same in the course of a day; and to the cloud architecture that undergirds that context. Given these constraints, neither applications nor “apps” are quite going to cut it"
android  everyware  adamgreenfield  participation  google  appinventor  interaction  invention  literacy  computing  content  design  development  programming  mobile  making  technology  alankay  hypercard  jefraskin  bencerveny  junrekimoto  tednelson  dougengelbart 
july 2010 by robertogreco
Five Billion « Thoughts
"It’s important to note that this number does not reflect either the number of people owning a mobile phone and that the United Nations Millennium Declaration remains a crucial milestone to reach for the mobile industry. However it shows that homes, bridges, cars, laptops and netbooks, white goods, plants, spimes, and other objects have a mobile phone subscription and are likely to become the most important target segment for mobile operators around the world."
mobile  phones  spimes  via:blackbeltjones  networkedobjects  infrastructure  urbancomputing  everyware  communications  information  raphaelgrignani 
july 2010 by robertogreco
My back pages: Whatever happened to serendipity? « Adam Greenfield’s Speedbird
"That is, the records weren’t RFID-tagged, GPS-traced, search-engine-indexed, metadata-enhanced & rated by 100s of prior users. You couldn’t simply be struck by a taste for thrash as you were walking down the street, key in a request and have the answer served to you in milliseconds, complete with map. These tenuous trails to knowledge were something one acquired by happenstance, nurtured through their contingency, cursed in their failure & cherished when they finally came good.
2003  blogging  cities  communications  everyware  serendipity  moblogging  culture  design  future  place  meaning  adamgreenfield  technology  tagging  interaction  information  mobile  ubicomp  socialsoftware 
april 2010 by robertogreco
Data as seductive material « Magical Nihilism
"It was their first (and hopefully not the last) Spring Summit at the Umeå Institute of Design, entitled “Sensing and sensuality”. I tried to come up with something on that theme, mainly of half-formed thoughts that I hope I can explore some more here and elsewhere in the coming months. It’s called “Data as seductive material”" slides here: http://www.slideshare.net/blackbeltjones/data-as-seductive-material-spring-summit-ume-march09?type=document
mattjones  data  visualization  everyware  ubicomp  aesthetics  dataesthetics  dopplr  stamendesign 
april 2009 by robertogreco
iPhone 3.0: everyware-ready? « Magical Nihilism
"A rapid prototyping platform for physical/digital interactions? A mobile sensor platform for personal and urban informatics that’s going mainstream? Imagine - AppleStores with shelves of niche, stylish sensor products for sale in a year’s time - pollution sensors, particulates analysis, spectroscopy, soil analysis, cholesterol? All for the price of a Nike+ or so? Come on, that’s got to be more exciting than cut and paste?"
iphone  technology  ubicomp  mattjones  everyware 
march 2009 by robertogreco
The Demon-Haunted World
"I want to talk about cities, and “practical city magic” City Magic is a phrase I use a lot - I have a whole bunch of things tagged with ‘City Magic’ on delicious. Where next? It comes from a comic book I love called “The Invisibles” by Grant Morrison... Where next?"
mattjones  technology  ubicomp  everyware  psychogeography  urbancomputing  architecture  urban  cities  geography  local  location-based  location-aware  culture  infrastructure  archigram  presentation  2009  talk  webstock  gamechanging  future  pivotalmoments  mobile  phones  architects  design  history  networks  socialsoftware  situationist  botanicalls  behavior  environment  sustainability  exploration  urbanism  landscape  awareness  nuagevert  bignow  longhere 
february 2009 by robertogreco
The City Is Here: Table of contents « Adam Greenfield’s Speedbird
"Only by reckoning w/ these constraints & limitations will we formulate robust urbanist practice for 21st century, Newer Urbanism capable of fully embracing potential of networked informatic technologies while turning them to our own various ends...will require a new way of conceiving of public objects as informational utilities…new agreements regarding use of public space…& perhaps even new conception of practice of citizenship. None of these strategies will be sufficient on its own...list is far from comprehensive...successfully managing challenges of networked city will mean understanding it not just as an ecosystem but as single conjoined process unfolding in time...deeply seamful process, presenting all who encounter it with million gleaming hinges: apertures allowing you to reach in, withdraw useful intelligence, tweak its performance to your own...necessities, or plug its outputs as inputs into yet other running processes. Now, as never before, the city is here for you to use."
adamgreenfield  internetofthings  everyware  urban  urbanism  books  thecityishereforyoutouse  networked  ecosystems  disruption  network  electronics  ubicomp  space  design  technology  architecture  future  cities  environment  place  spimes  iot 
february 2009 by robertogreco
Network Culture | varnelis.net - "In this book I will argue that many of the key tenets of culture since the Enlightenment: the subject, the novel, the public sphere, are being radically reshaped."
From the introduction: "What unites these machines is their mobility and their interconnectivity, necessary to make them more ubiquitous companions in our lives and key interfaces to global telecommunications networks. In a prosaic sense, the Turing machine is already a reality, but it doesn’t take the form of one machine, it takes the form of many. With minor exceptions, the laptop, smart phone, cable TV set top box, game console, wireless router, iPod, iPhone, and Mars rover are the same device, but they become specific in their interfaces, their mechanisms for input and output, for sensing and acting upon the world. Instead of a universal machine, network culture seeks a universal, converged network, capable of distributing audio, video, Internet, voice, text chat, and any other conceivable networking task efficiently."
everyware  kazysvarnelis  ubicomp  network  networks  mobile  interconnectivity  uibiquitous  books  networkculture  change  society  information  ideology  economics  aesthetics  interconnected 
february 2009 by robertogreco
@ PSFK's Good Ideas Salon: What are the hot ideas in mobile? | Media | guardian.co.uk
"He sees mobile as something of a super power device and described something he calls "bionic noticing" -- obsessively recording curious things he sees around him, driven by this multi-capable device in his pocket. ... "We should be an embodied person in the world rather than a disembodied finger tickling a screen walking down the street. We need to unfold and unpack the screen into the world."" ... "We need to understand the difference between location and place. Computers and mobiles are very good at location, but we describe where we are as place, where culture meets location. Our whereabouts. Pirate maps, and scribbled landmarks. As long as we still have a bit of energy and money, that's where we going."
design  mattjones  dopplr  flickr  ubicomp  embodiment  mobile  maps  location  ideas  interaction  ui  place  everyware  cities  urban  urbanism  mapping  location-aware  location-based  street  innovation  future  iphone  observation  bionicnoticing  interestingness 
february 2009 by robertogreco
DIYcity
"Twitter bots, aggregators, social software, mobile apps - we use these things more and more in our daily routines to make our lives better. But can we also use them to remake our cities altogether? How can these technologies be applied to transform urban spaces, changing them from the centralized, hard-coded things they are today into finely-tuned, fluid, user-operated systems that are efficient, sustainable and fit for life in the 21st century? DIYcity is a place where people figure these things out by actually building and launching applications that address the problems around them."
cities  diy  urbanism  ubicomp  everyware  planning  nyc  sanfrancisco  infrastructure  sustainability  applications  location  activism  socialsoftware  transportation  technology  design  tools  urban  community  maps  mapping  data 
january 2009 by robertogreco
Archinect : Views : Victory Gardens, or the Impact of the Financial Crisis on Architecture
"It will stop soon since cities are about to have their turn. Get ready for the great urban collapse of 2009-2010. Cities are massively overbuilt and, with the financial collapse, just as massively underfunded. ... I wager that architects will expand the discipline again by using their incredible synthetic knowledge to go into other fields. The Eameses’ venture into media design is a great illustration of this. Charles and Ray turned to media because it allowed them to get their concepts across to people much more rapidly and efficiently than architecture could. Or take Archinect for example. It’s vastly more important than any of the buildings made in the last decade. That’s why it’s no accident that I teach at Columbia: Dean Wigley’s has set out Columbia’s program as being to create “the expanded architect.” That’s exactly what we should be doing."
kazysvarnelis  architecture  future  recession  meltdown  infrastructure  design  collapse  2009  predictions  urban  urbanism  everyware  adamgreenfield  archinect  eames  unbuilt 
december 2008 by robertogreco
On failing to make the case « Adam Greenfield’s Speedbird
"As I imply above, and have said explicitly many times in the past, the concern is not whether or not these systems will actually do what they say on the label; it’s whether a sufficiently convincing narrative can be woven around them to sell them to the various parties public and private that predominantly shape experience in our cities. And you know I think we’re well, well along that path. My take is that it’s therefore incumbent upon those of us who have some understanding of what’s bearing down on us to take concrete measures to improve the likelihood of acceptable outcomes."
technology  future  ubicomp  everyware  adamgreenfield  urbancomputing 
december 2008 by robertogreco
of this we are sure: Providence in the FAIL of a Sparrow � Adam Greenfield’s Speedbird [via: http://speedbird.wordpress.com/2008/12/16/on-failing-to-make-the-case/]
"When I try to tell my inquisitors that architecture and information "architecture" are not the same thing, that physicality is a bitch, that 1:1 prototyping with real matter (!) tends to be prohibitively expensive given the way architectural practice is set up their eyes glaze over. Look, I'm as optimistic as anyone else, I love the web, I love software, I've been through those trenches. But if you want to start talking about some serious cross-disciplinary pollination then you better take both sides of that disciplinary divide seriously. When your ubi runs into my building with its boring HVAC, mundane load paths, typical finished floors, plain old foundations, etc etc the transformative powers of comp are bracketed pretty seriously by the realities of the physical world." see also: http://www.nearfuturelaboratory.com/2008/06/12/how-hard-hardware/ AND http://www.nearfuturelaboratory.com/2008/08/17/sketching-from-ideas-to-material/
hardware  arduino  ubicomp  everyware  software  prototyping  complexity  development  adamgreenfield  bryanboyer  architecture  design  information  language 
december 2008 by robertogreco
Orange Cone: Ubicomp UX Design in ACM's interactions
"I think 2005 was the year we began living in the world of commonplace ubiquitous computing devices. That year Apple put out the screenless iPod Shuffle, Adidas launched the adidas_1 shoe, and iRobot launched the Discovery—its second-generation vacuum robot."
ubicomp  everyware  userexperience  ux  ubiquitous  design 
november 2008 by robertogreco
“Resistance is Futile”: Reading Science Fiction Alongside Ubiquitous Computing [.pdf]
"Design-oriented research is an act of collective imagining – a way in which we work together to bring about a future that lies slightly out of our grasp. In this paper, we examine the collective imagining of ubiquitous computing by bringing it into alignment with a related phenomenon, science fiction, in particular as imagined by a series of shows that form part of the cultural backdrop for many members of the research community. A comparative reading of these fictional narratives highlights a series of themes that are also implicit in the research literature. We argue both that these themes are important considerations in the shaping of technological design, and that an attention to the tropes of popular culture holds methodological value for ubiquitous computing."
via:adamgreenfield  everyware  ubicomp  pauldourish  genevievebell  scifi  sciencefiction  technology  culture  research  design  fiction  storytelling  filetype:pdf  media:document 
october 2008 by robertogreco
cityofsound: The Adaptive City
"Sadly, the history of technology and the city is not actually one of smooth implementation, shared standards, and open access. It progresses awkwardly, in fits and starts, rather than smoothly and equitably. Yet the history of urban development itself is also awkward. Nonetheless, here is the hint of a promise that a city could heal itself, as if the adaptive membrane of earlier cities is present at the scale of later cities.
urban  adaptive  urbancomputing  danhill  cityofsound  cities  urbanism  informatics  urbanplanning  history  everyware  ubicomp 
september 2008 by robertogreco
PICNIC - Cities Are All About Difficulty
"cities are all about difficulty...waiting: for the bus...frustration...parking tickets, dogshit, potholes, noisy neighbors...unavoidable physical & psychic proximity of other human beings competing for same limited pool of resources….fear of crime & its actuality...with our networked, ambient, pervasive informatic technology, we now have means to address some of these frustrations...But there's a cost...Serendipity, solitude, anonymity, most of what we now recognize as the makings of urban savoir faire: it all goes by the wayside...we're richer & safer & maybe even happier with the advent of the services & systems I'm so interested in but...we're that much poorer for the loss of these intangibles. It's a complicated trade-off...one we're making without really examining what's at stake"
adamgreenfield  ubicomp  everyware  technology  cities  urban  urbanism 
august 2008 by robertogreco
Intel: Human and computer intelligence will merge in 40 years
"Most aspects of our lives, in fact, will be very different as we close in on the year 2050. Computing will be less about launching applications and more about living lives in which computers are inextricably woven into our daily activities."
everyware  future  intelligence  singularity  via:preoccupations  metaverse  ubicomp  virtualworlds  ai  computing  intel 
july 2008 by robertogreco
WorldChanging: Web 2.0, Ubiquity, Sustainability and Consumer Rights
"If we are going to interact with companies in intimate ways -- in ways that impact our deepest life choices -- those interactions ought not only to be held to a higher standard of transparency and public accountability; they ought to be safe-guarded in formal ways as well by having corporate decision-making structures that protect the user rights of the people involved."
sustainability  servicedesign  mattjones  tomcoates  ubicomp  everyware  socialmedia  worldchanging  dopplr  environment  ethics  informatics  privacy  unproduct  innovation  urban  web 
july 2008 by robertogreco
Core77 / design magazine + resource / post
"Open Tables is an installation that recycles real architectural objects (such as fireplaces, doors, windows etc), and combines them with open source aggregator software, digital media and interactive technologies to create a real time, three dimensional
installation  architecture  design  ubicomp  everyware 
july 2008 by robertogreco
ButtUgly: Main_blogentry_300608_2 - Ubicomp, and why I think it's broken
"People want to feel smarter, and in control. When you are overwhelmed with choice, you feel stupid. When you have five options, you can weigh them in your mind, and make a choice which you feel happy about - you feel both smart and in control."
ubicomp  behavior  everyware  via:blackbeltjones  technology  mobile  phones  rfid  spimes  identity  human  choices  intelligence  psychology 
june 2008 by robertogreco
The long here and the big now « Adam Greenfield’s Speedbird
"The “long here” part is, I think, a little easier to make out; we’ve already seen how easily we can lay a persistently retrievable history of the things that are done and witnessed there over any place that can specified with lat/long coordinates. Whenever I’ve used the phrase “anchoring subjectivities,” this is what I was thinking of: place now has visible depth in time.

What about “the big now,” though? It’s shorthand for the enhanced and deepened sense of simultaneity – of the world’s massive parallelism – that certain digital artifacts lend us. The most concrete example I can come up with is my experience of Twitter, which, like one of the great NYTE visualizations, though more subtly and expressively, quite clearly reveals the great waves of activity and slumber sweeping over the globe. A ten-minute interval may see reports of friends’ experiencing rush-hour frustrations in the Bay Area, dining out in New York, and late night dancing in London, a notable lacuna in pings from Brussels or Torino or Helsinki, and then the first groggily pre-caffeinated dispatches from Seoul and Tokyo. For me, at least, it’s been difficult to see my New York through quite the same eyes, when every time I get my phone out I feel the entire planet’s deeper rhythms working themselves out.

I’m willing to bet that these are among the factors which will do the most to bend and shape our experience of urban place in the next few years to come."
adamgreenfield  experience  flickr  place  urban  twitter  time  technology  space  history  gamechanging  ephemeralization  urbanism  ubicomp  ubiquitous  location  locative  location-based  everyware  informatics  longhere  bignow 
may 2008 by robertogreco
accd | mdp | net - The New Ecology of Things - Media Design Program - Art Center College of Design
"The NET Lab is an ongoing series of projects exploring the New Ecology of Things. Much of this work is housed in an electronics and interaction workshop at Art Center’s south campus called appropriately the MDP NET Lab Alpha."
ubicomp  interaction  design  media  education  research  web  networks  spimes  everyware  accd  brucesterling 
april 2008 by robertogreco
pachube.com :: connecting environments, patching the planet
"enables people to tag and share real time sensor data from objects, devices and spaces around the world...key aim is to facilitate interaction between remote environments, both physical and virtual. Apart from enabling direct connections between any two
data  environment  usmanhaque  via:timo  locative  location  location-based  ubicomp  spimes  everyware  pervasive  sensors  blogjects  sustainability  arduino  processing  geography  diy  aggregator  geotagging  maps  mapping  programming  electronics 
april 2008 by robertogreco
OpenSpime - project of WideTag Inc, technology infrastructure company providing hardware & software solutions for open Internet of Things
"Our technology enables individuals and corporations to better understand their environment, through the use of a series of GPS-enabled sensors. We provide a set of open APIs and communication protocols to manage the data collected."
geolocation  gps  spimes  rfid  sensors  climatechange  internet  network  hardware  brucesterling  ambient  location  locative  location-based  monitoring  everyware  future  ubicomp  ubiquitous  visualization  mobile  carbon  via:timo 
april 2008 by robertogreco
MOBIlearn Project - Home
"MOBIlearn is a worldwide European-led research and development project exploring context-sensitive approaches to informal, problem-based and workplace learning by using key advances in mobile technologies."
informallearning  learning  personallearning  mobile  phones  location-based  locative  location  ambient  pervasive  ubicomp  everyware  presentations  mikesharples  games  wireless 
april 2008 by robertogreco
Mike Sharples
"Professor of Learning Sciences & Director of Learning Sciences Research Institute at University of Nottingham. The focus of the LSRI is to explore theories and practices of learning and to design and evaluate novel learning technologies and environments.
informallearning  learning  personallearning  mobile  phones  location-based  locative  location  ambient  pervasive  ubicomp  everyware  presentations  mikesharples  e-learning 
april 2008 by robertogreco
SlideShare » Mike Sharple: Disruptive Mobile Learning, Evaluation Methods for Mobile Learning, Ambient Learning
"Professor of Learning Sciences & Director of Learning Sciences Research Institute at University of Nottingham. The focus of the LSRI is to explore theories and practices of learning and to design and evaluate novel learning technologies and environments.
informallearning  learning  personallearning  mobile  phones  location-based  locative  location  ambient  pervasive  ubicomp  everyware  presentations  mikesharples 
april 2008 by robertogreco
Ambient Wood I
"outdoor playful learning experience. Pervasive technologies are used to digitally augment a woodland in a contextually relevant way, enhancing the ‘usual’ physical experience available to children exploring the outdoor world."
citizenship  environment  gaming  geography  geotagging  mobile  photography  video  education  phones  learning  objects  outdoors  experience  mobilelearning  pervasive  schools  location-based  locative  spimes  ubicomp  everyware  children  flickr 
april 2008 by robertogreco
myartspace: Myartspace enables students (as part of a school visit) to collect physical objects from a cultural venue using a mobile phone, learn more about the objects that they collect, then publish their own gallery online.
Discover more about worlds of art, history & architecture...Use mobile phones, provided to your whole class, to collect & find out more...Capture memories & create online galleries of your visit...Back at school, your class can see their galleries online,
mobile  phones  learning  objects  art  history  architecture  mobilelearning  pervasive  collections  schools  location-based  locative  spimes  ubicomp  everyware  children 
april 2008 by robertogreco
BECTA: Emerging Technologies for Learning [pdf]
"success or failure of such initiatives will hinge to a great degree on decisions made at the level of their architecture, and to the humility and realism with which they are devised...delivering the will depend vitally on the degree of insight and sensit
education  everyware  learning  location  technology  ubicomp  adamgreenfield  filetype:pdf  media:document 
april 2008 by robertogreco
Younghee Jung » Blog Archive » surveillance techniques
"How would people drop out of, or at least minimize their digital traces and minimize contributing to create others’?"
design  signage  signs  surveillance  technology  ubicomp  youngheejung  everyware  helsinki  london  tokyo 
march 2008 by robertogreco
New Brave World workshop at iMAL: RFID and art - we make money not art
"my presentation about RFID and art at the RFID workshop that iMAL organizes this week in Brussels as part of its series of New Brave World events."
art  rfid  nfc  wmmna  technology  media  design  ubiquitous  ubicomp  everyware  newmedia  electronics  opensource  urbancomputing 
march 2008 by robertogreco
JotYou: Location-Based Mobile Phone Messaging - ReadWriteWeb
"send a text message to someone's cell phone and they will receive the SMS message only when they enter into the exact location you specify... example: message that will send you a text message when you drive near the supermarket as reminder"
location  locative  location-based  memory  place  ubiquitous  ubicomp  everyware  mobile  sms  phones  messaging  social  maps  mapping 
february 2008 by robertogreco
JotYou™ - Location Based Mobile Messaging
"JotYou™ is location based messaging for your mobile phone. Greet your friends when they are in your neighborhood! Have fun with scavenger hunts, mobile hide and seek, or other games you make up!"
location  locative  location-based  memory  place  ubiquitous  ubicomp  everyware  mobile  sms  phones  messaging  social  maps  mapping 
february 2008 by robertogreco
Hasbro's Room Tech Clock is in kahoots with the Lamp: be afraid - Engadget
"Despite numerous technological advancements in home automation, it's never really seemed to catch on with the mainstream. Now it's time for the children -- our future -- to take things into their own hands"
wireless  alarms  alarmclocks  clocks  light  communication  ubicomp  everyware  automation 
february 2008 by robertogreco
“Ad absurdum” « Adam Greenfield’s Speedbird
"People without mobiles never need to use the toilet? This is differential permissioning at its most thoughtless."...Why are people so trusting of designers, when history is littered with evidence suggesting a contrary or at least a more nuanced take migh
ubicomp  policy  adamgreenfield  everyware  finland  toilets  sms  texting  access  security 
february 2008 by robertogreco
Ford truck with RFID tool tracker - Boing Boing
"Developed with DeWalt & ThingMagic, Tool Link system comes with bunch of wireless RFID tags you attach to gear...in-dash display shows what's in your truck so you can tell right away if someone snagged your hammer, or, hopefully, you just left it at the
rfid  everyware  ubicomp  possessions  ford  ownership  cars  tools 
february 2008 by robertogreco
Urban Computing » Blog Archive » Reading list
I’m personally particularly fond of selections marked with a (!). Not to say that all the other selections aren’t genius, but these are books I think of as foundational either in and of themselves, or because they’re canny distillations of other wor
everyware  ubicomp  urbancomputing  urbanism  urban  computing  reference  art  design  lists  books  via:adamgreenfield 
february 2008 by robertogreco
The end of the bus timetable | MetaFilter
"Helsinki City Transport is currently fitting *its entire fleet* with Linux servers. Not only will each bus or tram become a travelling wireless hotspot, but you will be able to see exactly where in the city your new bus actually is. Meaning that you only
everyware  helsinki  public  transit  urbancomputing  locative  mobile  phones  linux  maps  mapping  transportation  buses  technology  via:adamgreenfield 
january 2008 by robertogreco
uwnews.org | Contact lenses with circuits, lights a possible platform for superhuman vision | University of Washington News and Information
"The prototype device contains an electric circuit as well as red light-emitting diodes for a display, though it does not yet light up. The lenses were tested on rabbits for up to 20 minutes and the animals showed no adverse effects."
future  vision  transhumanism  ubicomp  display  everyware  technology  scifi  augmentation  science  futureshock  wearable  gamechanging  wearables 
january 2008 by robertogreco
cityofsound: The Personal Well-Tempered Environment
"real-time dashboard for buildings/neighbourhoods/city focused on conveying energy flow in/out of spaces, centred around behaviour of individuals/groups within buildings...real-time & longitudinal info needed to change behaviour"
architecture  behavior  cityofsound  danhill  datavisualization  sustainability  socialnetworking  environment  green  information  design  computing  cities  energy  homes  buildings  analysis  lastfm  flickr  buglabs  electricity  postoccupancy  wattson  water  usage  ubicomp  spimes  everyware  ubiquitous  gamechanging  visualization  monitoring  efficiency  community  consumption  conservation  games  statistics  surveillance  dashboard  interaction  last.fm 
january 2008 by robertogreco
Near Future Laboratory » Mixing Realities
"Can human-scale time, physical movement through urban paths, suburban cul-de-sacs or backcountry trails contain elements of possibility for digital experiences that are not just the hackneyed PDA/GPS/GSM tour guide blindly explicating the relevance of th
interaction  mobile  mobility  place  locative  location  gps  location-based  experience  physical  ubicomp  phones  iphone  julianbleecker  gamechanging  future  ubiquitous  everyware 
january 2008 by robertogreco
Urban Mapping Gives Us Free Neighborhoods
"Until now there has been no freely available source of neighborhood data for geohackers. As of this morning Urban Mapping is providing free access to their neighborhood database via an API."
api  cities  data  database  everyware  hyperlocal  internet  local  location  mapping  maps  urban  neighborhoods 
january 2008 by robertogreco
Fictional radio-spaces · Touch
"In this project called “the bubbles of radio” Ingeborg Marie Dehs Thomas used critical, visual design as a way of exploring the perception of many kinds of electromagnetic fields."
visualization  electronics  art  design  drawing  interface  everyware  maps  mobile  nearfield  nfc  infographics  communication  bluetooth  radio  science  sound  wifi 
january 2008 by robertogreco
iPhone: Over the fear and into the Yes « Adam Greenfield’s Speedbird
Way back...I described iPhone as “the first true everyware device” - I was badly mistaken, because Steve [Jobs] did not want that. Apple made decisions that kept the iPhone from being any such thing. Now those decisions have been unmade."
iphone  adamgreenfield  everyware  mobile  mobility  phones  ubicomp 
january 2008 by robertogreco
Orange Cone: ThingM makes a smart object
"fundamental change that information processing goes through when it becomes ubiquitous. One of the ways I've been discussing this transformation in the last couple of years is by talking about information as a material"
ubicomp  everyware  ambient  design  slides  information  smart-objects  technology  objects  research 
november 2007 by robertogreco
The Computer for the 21st Century
"ubicomp will help overcome problem of information overload. There is more information available at our fingertips during walk the woods than in any computer system, yet people find a walk among trees relaxing and computers frustrating. Machines that fit
iphone  ubiquitous  ubicomp  internet  interface  interaction  tangible  semanticweb  gamechanging  everyware  future  computing  computers  pervasivecomputing  pervasive  information  overload  data 
november 2007 by robertogreco
PCs being pushed aside in Japan - Yahoo! News
"Japan's PC market is already shrinking...analysts wonder...will [it] become first major market to see decline in personal computer use 25 years after it revolutionized household electronics&whether this could be picture of things to come in other countri
computers  computing  economics  japan  japanese  mobile  phones  trends  gamechanging  ubicomp  personal  technology  tools  everyware  mobility 
november 2007 by robertogreco
IN-duce: DE-duce
"This is a repository for all those mobile phone games using GPS or cell towers signals. I combined and reworked other lists to add most location based (or augmented reality) mobile games I could find info on."
location-based  arg  mososo  locative  mapping  mobile  gps  mobility  participatory  videogames  urban  urbanism  ubiquitous  everyware  games  gaming  phones  interactive  immersive  pervasive  gamedesign  geolocation  location 
october 2007 by robertogreco
Socialight / Home
"Discover great places on your mobile as you walk around!...Share and recommend places and experiences with friends... or the whole planet!...Tag the world with virtual Sticky Notes!"
gps  annotation  locative  location-based  location  urban  ubiquitous  ubicomp  everyware  information  mapping  maps  socialsoftware  socialnetworks  socialnetworking  sms  mobile  phones  tagging  geography  geotagging  folksonomy  iphone 
october 2007 by robertogreco
Talking Street™ - Discover Where You Are
"Talking Street offers a completely new, convenient way to explore a destination and discover where you are. Just choose a stop, call the phone number for the tour, and enjoy an audio segment about the place where you're standing."
annotation  local  locative  location-based  location  geography  technology  guides  tourism  cities  tours  travel  ubiquitous  mobile  phones  nyc  audio  stories  everyware  ubicomp  mapping  maps  geotagging 
october 2007 by robertogreco
Soundwalk - Audio Tours for People Who Don't Normally Take Audio Tours.
"An innovative product appropriate to this new millennium, Soundwalk is a new form of media, whereas one virtually interacts with his or her surroundings. How is it done? Easy, you purchase the walk, go to the starting point, put your headphones on, press
annotation  walking  urban  technology  tourism  running  podcasts  audio  geotagging  geography  travel  local  locative  location-based  location  ambient  everyware  ubicomp  ubiquitous  gps 
october 2007 by robertogreco
Semapedia.org: index
"Our goal is to connect the virtual and physical world by bringing the right information from the internet to the relevant place in physical space."
aggregator  location-based  ambient  annotation  taxonomy  folksonomy  semantic  semantics  semanticweb  mobile  phones  locative  location  maps  mapping  local  learning  information  geotagging  interactive  hyperlinks  qrcodes  socialnetworks  socialsoftware  semacode  tagging  geocoding  geography  everyware  ubicomp  ubiquitous 
october 2007 by robertogreco
Proboscis | SoMa | projects | urban tapestries
"Urban Tapestries is an experimental software platform for knowledge mapping and sharing – public authoring. It combines mobile and internet technologies with geographic information systems to allow people to build relationships between places and to as
annotation  locative  location-based  local  location  psychogeography  maps  mapping  convergence  folksonomy  urban  urbanism  ubiquitous  ubicomp  everyware  wayfinding  mobility  mobile  phones  communication  community  collaboration  cities  computing  architecture  art  geotagging  memory  geography 
october 2007 by robertogreco
Telco 2.0: Nokia’s dilemma: operator friend or foe?
"a mobile phone is an adequate “social presence” device with lots of room to grow; a weak information transfer device, with lots of potential; a fantastic device for capturing personal narrative; but only average at enabling the consumption of persona
socialnetworking  business  nokia  services  mobile  phones  presence  strategy  ovi  telephony  ambientintimacy  storytelling  narrative  social  socialnetworks  socialsoftware  networks  networking  everyware  hardware 
october 2007 by robertogreco
Putting people first » The fifth screen of tomorrow
"...is already on the horizon. A screen perhaps without a screen, without contact even, or on the contrary connected through a multitude of extensions....that will highlight the evolution towards more autonomy and more mobility"
interactiondesign  socialsoftware  mobile  phones  future  participatory  social  socialnetworks  presence  autonomy  place  ambientfindability  everyware  ubicomp  ubiquitous  ambient  ambientintimacy  networks  fifthscreen  gps  cities  flux  annotation  nearfield  ux  media  research  networking  mobility  access  information  locative  location-based  location  awareness  flow  gamechanging  sousveillance  online  internet  web  embedded 
october 2007 by robertogreco
Create-A-Scape
"To create a mediascape, you start with a digital map of your local area. Using special, free software, you can attach digital sounds, pictures and video to places that you choose on the map."
location-based  annotation  mapping  maps  geography  googlemaps  gps  education  learning  pervasive  locative  location  howto  onlinetoolkit  uk  tutorials  tagging  internet  blogjects  everyware  multimedia  mobile  phones  handhelds  audio 
october 2007 by robertogreco
Nicely situated « Adam Greenfield’s Speedbird
"what happens to the profession of architecture as it is increasingly forced to cede its sovereign prerogative of authoring space to communities newly empowered by this responsiveness;"
architecture  design  space  ubicomp  adamgreenfield  events  everyware 
october 2007 by robertogreco
lectures: Situated Technologies Pamphlet 1: Urban Computing and Its Discontents
"How will the possibility of designing increasingly responsive environments alter the way architects conceive of space? What do architects need to know about urban computing and what do technologists need to know about cities?"
architecture  technology  urbanism  ubicomp  space  cities  urban  everyware  adamgreenfield  events 
october 2007 by robertogreco
Near Future Laboratory » Play at Picnic2007
"presentation “New Interaction Rituals” describes...prehistory of interactions between humans and keyboards...evolved into the canonical desktop interactive computer setup of keyboard+mouse+display..."what next?" "what else?"
future  interactive  interaction  ux  design  human  interface  play  games  location-based  locative  location  ubicomp  awareness  everyware  immersive  pervasive  julianbleecker  lifeasgame 
october 2007 by robertogreco
Picnic2007.png on Flickr - Photo Sharing!
"Make the real world into a playground that is linked to digital worlds"
play  games  location-based  locative  location  ubicomp  awareness  everyware  immersive  pervasive 
october 2007 by robertogreco
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