robertogreco + cityofsound + network   1

Who Stole My Volcano? Or: How I Learned to Stop Worrying and Love the Dematerialisation of Supervillain Architecture. « Magical Nihilism
"But then in an almost throw-away aside to Adam, he reflected that the modern Bond villain (and he might have added, villains in pop culture in general) is placeless, ubiquitous, mobile. His hidden fortress is in the network, represented only by a briefcase, or perhaps even just a mobile phone. Where’s the fun in that for a production designer? Maybe it’s in the objects. It’s not the pictures that got small, but the places our villains draw they powers from." ... "So - for a “4th generation warfare” supervillain there aren’t even objects for the production designer to create and imbue with personality. The effects and the consequences can be illustrated by the storytelling, but the network and the intent can’t be foreshadowed by environments and objects in the impressionist way that Adam employed to support character and storytelling. But - what about materialising, visualising these invisible networks in order to do so?"

[see also: http://www.antipope.org/charlie/blog-static/2008/11/where_is_my_white_cat_and_my_e.html ]
mattjones  design  culture  infrastructure  nomads  neo-nomads  capitalism  mobility  comics  production  villains  jamesbond  coldwar  movies  architecture  film  network  2008  cityofsound  visualization  storytelling  ubiquitous  ubicomp  mobile  supervillains  dematerialization  unproduct 
november 2008 by robertogreco

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