robertogreco + android + processing   1

Square
"In February 2009, Jim McKelvey wasn’t able to sell a piece of his glass art because he couldn’t accept a credit card as payment. Even though a majority of payments has moved to plastic cards, accepting payments from cards is still difficult, requiring long applications, expensive hardware, and an overly complex experience. Square was born a few days later right next to the old San Francisco US Mint.

Today the Square team is focused on bringing immediacy, transparency, and approachability to the world of payments: an inherently social interaction each of us participates in daily. We’re starting with a limited beta and rolling out to everyone in early 2010."
android  iphone  ipad  payment  processing  creditcards  credit  ecommerce  commerce  glvo  applications  business  mobile  money  design  services  retail  twitter  technology  tools  ios 
may 2010 by robertogreco

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