per + business   696

12 “Manager READMEs” from Silicon Valley’s Top Tech Companies
What does tech management at Slack, HubSpot, Netflix, Etsy, Shopify, InVision, and more have in common? A lot, apparently!

When we launched our first SoapBox hero I was surprised to discover a document used to introduce her working style to her team. I had never seen that before and it was awesome!
management  leadership  business 
june 2018 by per
The Keys to Efficient Remote Teamwork by Jonatan Littke on Vimeo
We are finally in that point in time where remote working is being embraced by people all over the world, but how do you make it scale? How do you maintain that feeling of closeness and understanding while having your teammates in other physical locations?
business  remote  culture  video 
january 2015 by per
A Day of Communication at GitHub
Here's a look at most of the communication that happened at GitHub on one random recent day: February 4, 2014.
github  culture  communication  business 
april 2014 by per
The Rules Of Successful Skunk Works Projects | Fast Company | Business + Innovation
NEED TO MAKE A FIGHTER PLANE (OR ANOTHER, LESS MARTIAL PRODUCT) ON LIMITED TIME AND TIGHT DEADLINES? THEN GET YOUR SKUNK WORKS TEAM MOVING--AND HAVE THEM PLAY BY THE RULES THAT HELPED LOCKHEED MARTIN INVENT A WORLD-CLASS FIGHTER JET IN 143 DAYS.
innovation  business 
march 2014 by per
Designing In The Open | Brad Frost Web
My wife and I are redesigning the Greater Pittsburgh Community Food Bank’s website, and we’re really excited to be designing the whole thing in the open. I suppose a good place to start is to talk about what designing in the open is, its pros and cons, and examples and tips.
webdesign  process  business 
october 2013 by per
The Most Difficult Design Conversation You’ll Ever Have — What I Learned Today — Medium
What’s not true is that this is the most difficult design conversation you’ll ever have. That one comes six months down the road.

That conversation comes after you’ve done everything the client asked you to do, even the things you knew were terrible ideas. And the project fails, and the client calls you into their office and says “the project failed”. And you say “I knew it would, but I did everything you asked me to do anyway because I was scared of getting fired and scared of upsetting you.”

Because both of those things are about to happen, sport.
design  business  GOLDEN  clients 
august 2013 by per
Google’s “20% time,” which brought you Gmail and AdSense, is now as good as dead - Quartz
Google’s “20% time,” which allows employees to take one day a week to work on side projects, effectively no longer exists. That’s according to former Google employees, one who spoke to Quartz on the condition of anonymity and others who have said it publicly.
google  business  culture 
august 2013 by per
Google engineers insist 20% time is not dead—it’s just turned into 120% time – Quartz
Apparently, 20% time is jokingly referred to within Google as “120% time” to indicate that, while engineers have the opportunity to pursue their own projects, it’s only on top of their existing (often quite demanding) schedules.
google  business  culture 
august 2013 by per
Back of a Napkin
New projects are exciting.  Answering  five questions will help sort out some basics that are crucial to your future success.
business 
august 2013 by per
Know Your Company
What did I need to know? How often? What kind of things? From who? Could other people in the company find this information useful, too?
business  culture  37signals 
june 2013 by per
Factoring out common technology - Opbeat blog
What other pieces of infrastructure that we build ourselves now will be factored out? My guesses include: login and user management; CRM, retention, notifications; engaging social channels and other growth mechanics; even more of deployment and operations.
business  services  entrepreneur 
may 2013 by per
What happens when pirates play a game development simulator and then go bankrupt because of piracy? | Greenheart GamesGreenheart Games
Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers. So, as players spend a few hours playing and growing their own game dev company, they will start to see the following message, styled like any other in-game message:

"Boss, it seems that while many players play our new game, they steal it by downloading a cracked version rather than buying it legally.
If players don’t buy the games they like, we will sooner or later go bankrupt."
business  games  piracy  funny 
may 2013 by per
Keeping People
Tech companies do a generally poor job at keeping employees from leaving.

There are plenty of reasons for this: competing offers, unhappiness, and just generally itchy feet. Because of this, sometimes it's difficult to focus on building a strong culture of company solidarity, particularly when you're trying to juggle the hundreds of other needs of a growing business.

This is a talk about keeping people.
business  company  culture  hiring  github 
april 2013 by per
Who I Want to Hire - The Passionate Programmer
There’s a person I want to work with. I can’t find this person. I’ve literally searched the world, and I can hardly find a trace.

I’m not talking about someone specific. In fact, that’s the problem. I’m talking about a set of traits and an attitude which is more scarce than I realized until recently. I know a small handful of people who fit what I’m looking for, but they’re busy and unavailable right now.
business  hiring  programming  culture  work  agency 
april 2013 by per
10 steg till att bli en bra beställare av Agila webbprojekt | Wunderkraut
Vad gör dig till en bra / dålig beställare och vad har du kontroll över under och innan ett projekt som beställare. Vi skulle vilja påstå att det är en hel del och vi pratade om det under DrupalCamp Stockholm den 8 mars 2013. Detta är det kompletterande blogg inlägget där vi försöker bryta ner det hela i text.
process  business  agency  agile 
april 2013 by per
How Working at Home Works (For Us) | Lullabot
Lullabot is a 100% distributed company: here's how we've learned to keep things running smoothly!
business  culture  remotework 
march 2013 by per
When culture turns into policy by Mig Reyes of 37signals
Culture does. Policy says.
Culture encourages. Policy requires.
Culture empowers. Policy mandates.
business  culture  37signals 
february 2013 by per
How GitHub Works: Hours are Bullshit
Because as soon as you make it about hours, their job becomes less about code and more about hours.
github  business  management  work 
february 2013 by per
Så skrev vi vårt manifest – Fleecelabs
Vi gillar manifest. Ser vi ett kan vi inte låta bli att läsa det. Bra manifest är grundade i viktiga lärdomar, de markerar vad som kännetecknar och särskiljer avsändaren. Men att skriva ett eget kändes för ambitiöst. Och att skriva saker tar ofta lång tid för oss och mycket energi.

Så vi siktade på trädtopparna. Inget manifest, bara en kort beskrivning av vad vi kan hjälpa till med.
business  development  GOLDEN 
february 2013 by per
Margaret Heffernan: Dare to disagree | Video on TED.com
Most people instinctively avoid conflict, but as Margaret Heffernan shows us, good disagreement is central to progress. She illustrates (sometimes counterintuitively) how the best partners aren’t echo chambers -- and how great research teams, relationships and businesses allow people to deeply disagree.
career  business  innovation  ted 
january 2013 by per
The Product is the Byproduct
People in Silicon Valley are dicks. They perpetuate this idea that if you're smart enough, have an amazing vision, and keep pushing at it, then you'll end up with a great product. Take a look at startup success stories, though: a ton of them succeeded in spite of their original vision. A great product is closer to an accident. It's the byproduct of the environment you build at your company. This environment may actually be harder to build than the product itself, but you'll be left with a better everything by the end of it.
business  startup  github 
october 2012 by per
How To Run Your Meetings Like Apple and Google :: Tips :: 99U
Careers have been built on poking fun at meetings. From commercials to comic strips it's no secret that most of us would rather be, you know, working.
meetings  business  apple  google  37signals 
september 2012 by per
Creating Blueprints for Drupal Content | Aten Design Group
In the past year, we've added a final step to our information architecture process that we call "Drupal Architecture". Call it what you will, but the outcome is a document that outlines the content types, fields, and taxonomies that we'll use to build the perspective site.
drupal  content  process  business  clients 
august 2012 by per
LukeW | An Event Apart: What Clients Don’t Know
In his presentation at An Event Apart in Washington DC 2012 Mike Monteiro outlined the problems with designer/client relationships and what designers should do to fix them.
clients  process  business 
august 2012 by per
Client Screener
I promised you a screener for ferreting out whether you’re talking to the right clients or not. Well, here it is.
process  business  clients 
august 2012 by per
swissmiss | Tattly = 1 | Things I’ve Learned
In the past year, we’ve shipped to over 90 countries, had over 15k orders, went from 15 designs a year ago to over 225 today, became best friends with Uline and have bought over 60k postal stamps.

I’d like to take this occasion and share a few things I learned along the way:
ecommerce  tips  business  from instapaper
july 2012 by per
Thoughts on pricing | Stuff & Nonsense
About a year ago, I left day rates and job rates behind and started estimating, billing and working on projects on a weekly basis. A year on and I’m better organised, more productive and less stressed than ever before. Our accounts are in better shape and no one owes us money for longer than a week. It was one of the best business moves I’ve made.
pricing  business  estimation 
july 2012 by per
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