longlivedeath + gamedev   55

bullet - Google Code
Bullet 3D Game Multiphysics Library that provides state of the art collision detection, soft body and rigid body dynamics
gamedev  libraries  game-physics 
october 2008 by longlivedeath
Valve Publications
Valve engineers and artists regularly contribute to industry and academic conferences, covering topics from the high level goals of our cabal development process to the inner workings of cutting-edge rendering algorithms.
gamedev  computer-graphics  papers 
march 2008 by longlivedeath

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