kybernetikos + html5   16

The HTML5 Speech Recognition API | Shape Shed
The HTML5 Speech Recognition API allows JavaScript to have access to a browser's audio stream and convert it to text.
programming  voice  html5  speech  recognition 
january 2016 by kybernetikos
Sigma js
Sigma is a JavaScript library dedicated to graph drawing. It makes it easy to publish networks on Web pages and allows developers to integrate network exploration in rich Web applications.
canvas  javascript  visualization  html5  graph 
february 2014 by kybernetikos
jsfeat: A JS computer vision library
The project aim is to explore JS/HTML5 possibilities using modern & state-of-art computer vision algorithms.
image  js  github  html5 
july 2013 by kybernetikos
An introduction to the Crafty game engine - Build New Games
Crafty, previously known as CraftyJS, is a small, simple, and lightweight game engine that can greatly help you build prototypal or fully-featured 2D HTML5 games. Crafty is also open-source and completely free. Its code is hosted openly on and is distributed under the MIT or GPL license.
gamedev  html5  development  game  javascript  entity  engine 
march 2013 by kybernetikos
BananaBread | Demo Studio | MDN
BananaBread is a 3D first person shooter that runs on the web. It takes the Cube 2: Sauerbraten engine, which is written in C++ and OpenGL, and compiles it using Emscripten into JavaScript and WebGL so that it can run in modern browsers using standards-based web APIs and without the need for plugins.
3d  firefox  games  webgl  game  emscripten  sauerbraten  cube  engine  javascript  html5  web  fullscreen  fps 
december 2012 by kybernetikos
Aloha Editor - HTML5 WYSIWYG Editor
Aloha Editor the HTML5 WYSIWYG editor allows you to edit content you would never imagine you can. It is the world's first full featured Editor that allows you to edit dynamic content live and in place.
editor  html5  javascript  web  throughtheweb  wysiwyg  edit  html  visual  contenteditable 
april 2012 by kybernetikos
HTML5 Please - Use the new and shiny responsibly
Look up HTML5, CSS3, etc features, know if they are ready for use, and if so find out how you should use them – with polyfills, fallbacks or as they are.
development  html5  webdev  polyfill 
february 2012 by kybernetikos
bitjs - Binary Tools for JavaScript - Google Project Hosting
A set of tools to handle binary data in JS (using Typed Arrays).
html5  binary  data  javascript  js  zip  tar 
february 2012 by kybernetikos
Case Study: Building the Stanisław Lem Google doodle
The Google homepage is a fascinating environment to code within. It comes with many challenging restrictions: particular focus on speed and latency, having to cater to all sorts of browsers and work under various circumstances, and… yes, surprise and delight.
animation  canvas  google  html5  javascript  game  doodle 
february 2012 by kybernetikos
html2canvas - screenshots with JavaScript
This script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page.
canvas  html  html5  javascript  js  programming  render  rendering  screenshot 
february 2012 by kybernetikos
On TermKit
I've been administering Unix machines for many years now, and frankly, it kinda sucks. It makes me wonder, when sitting in front of a crisp, 2.3 million pixel display (i.e. a laptop) why I'm telling those pixels to draw me a computer terminal from the 80s.
css  html5  terminal  unix  console  term  shell 
january 2012 by kybernetikos
Interview: Financial Times Experience with Web Apps - W3C Blog
The decision by the Financial Times to launch a Web application made headlines in 2011... The Web app and native experiences are very similar. We had set out to mimic the native app and make the transition to the Web app seamless. Although it was tricky to achieve precisely the same quality (e.g., access to apis), we quickly got very close (say, 80-90% the same user experience). We have since stopped development of the native app and are aggressively developing the HTML5 version.
webapp  web  application  native  mobile  html5 
january 2012 by kybernetikos
Offline Wiki
An offline version of wikipedia based on Instaview by Pilaf, html5slider by Frank Yan, HTML5 Progress Polyfill by Lea Verou, lzmajs by Gary Linscott, and of course all the content by the Wikipedia community.
archive  data  download  software  wikipedia  html5  webapp  html  javascript 
january 2012 by kybernetikos

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