kybernetikos + gamedev   8

The Poor Man's Netcode · Evan Todd
my topic of choice is game development. Everyone in that field agrees: don't add networked multiplayer to an existing game, you drunken clown.

Well, I did it anyway because I hate myself. Somehow it turned out great. None of us know anything.
gamedev  networking  dev  game  programming  net  network  netcode 
march 2018 by kybernetikos
Skyrim rendered in text – Filip Hracek – Medium
Game as narrative. How to make combat work in text form, and the various levels of abstraction needed to describe combat satisfyingly.
game  programming  gamedev  article  development  procedural  skyrim  worldbuilding  technology  narrative  text  fantasy 
november 2017 by kybernetikos
2048 in Erlang / Erlang / Kukuruku / Technology Hub
It’s my first project in Erlang. Many programmers are afraid of it. They suppose that it’s difficult to use it. But it’s actually not. I’ll try to highlight some things that are not obvious for Erlang beginners.
gamedev  erlang  2048  game  tutorial 
june 2014 by kybernetikos
Godot Engine
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
development  game  gamedev  opensource 
march 2014 by kybernetikos
LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways.
gamedev  physics  c++  fluid 
march 2014 by kybernetikos
An introduction to the Crafty game engine - Build New Games
Crafty, previously known as CraftyJS, is a small, simple, and lightweight game engine that can greatly help you build prototypal or fully-featured 2D HTML5 games. Crafty is also open-source and completely free. Its code is hosted openly on and is distributed under the MIT or GPL license.
gamedev  html5  development  game  javascript  entity  engine 
march 2013 by kybernetikos
The guide to implementing 2D platformers | Higher-Order Fun
The long-term goal is to make this an exhaustive and comprehensible guide to the implementation of 2D platform games.
programming  games  gamedev  development  2d  via:popular 
may 2012 by kybernetikos

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