johnsnavely + processing   41

MSAFluid for processing |
This is a library for solving real-time fluid dynamics simulations based on Navier-Stokes equations and Jos Stam's paper on Real-Time Fluid Dynamics for Games. While I wrote the library primarily for processing it has no dependency on processing libraries and the source can be used with any Java application.

C++ version for openFrameworks can be found here.
processing  programming  fluid 
may 2009 by johnsnavely
Processing library for feature detection and tracking « codeanticode
The KLT (Kanade-Lucas-Tomasi) is an algorithm for computer vision that tracks points in a sequence of images (a video for example). Points are selected by being at the corner pixels of the image (pixels where edges intersect). Depending on how an image in the sequence distorts into the next, the algorithm computes an optical flow that allows to track the detected points in time, until the disappear from the image and are replaced by new ones
vision  processing  programming  java  via:velluminousrex 
january 2009 by johnsnavely
PostSpectacular: start
"Design & development of personal data visualization tool, January 2009"
Looking forward to this.
architecture  motion  processing  programming  digital  uk  studio  via:toxi 
january 2009 by johnsnavely
bitalizer: Bending bits into structure : by Brian Reavis
very pretty. looks a bit like an l-system.
gallery with user uploads is a great idea.
visualization  processing  interactive  information  graphics  vizporn 
october 2008 by johnsnavely
Chris Harrison - Visualizing the Bible
great work. the bible as a social network is really great
bible  art  information  processing  visualization 
january 2008 by johnsnavely :: idea space - a cyclic universe
gravity and particles, like the dust bunny in reverse
processing  reference 
october 2007 by johnsnavely

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