jm + gaming   70

Fans of chess were outraged when the queen piece was added
"scacchi alla rabiosa" ("madwoman's chess") faced a backlash from 16th-century gamergaters
gamergate  funny  16th-century  history  chess  gaming  games  queen 
april 2017 by jm
The Lord British Postulate
One of the most famous attributes of Lord British is that he is almost invincible. In every Ultima game in which he has appeared, he is designed to be almost impervious to a player's character predations. However, there are ways for a player thinking outside the box to assassinate him. This phenomenon is the origin of the Lord British Postulate which states: "If it exists as a living creature in an MMORPG, someone, somewhere, will try to kill it."[7] Virtually every MMO game displays numerous instances of this, with players attempting to kill (or, in the case of friendly NPCs, cause the death of) virtually every NPC or monster, howsoever powerful, meek, friendly, or ethereal.
npcs  gaming  games  lord-british  murder  rules  mmorpgs 
march 2017 by jm
Dinosaur Escape - BoardGameGeek
good kid's board game -- age 4+, 2-4 players.
The object of Dinosaur Escape is to get all three dinosaurs safely to Dinosaur Island before the volcano erupts! Work together to move the dinosaur movers around the board and uncover the matching dinosaurs under the fern tokens.

On your turn, roll the die. If you roll a number, move any dinosaur mover the indicated number of spaces any direction on the path. Then turn over one fern token anywhere on the board. If you reveal rocks, bones or other items, flip the token back over. If you reveal a dinosaur, and the dinosaur mover of the same species is in the same habitat area, move the dinosaur moved and matching token to Dinosaur Island. You just helped a dinosaur escape!

If you reveal a dinosaur but the dinosaur mover of the same species is not in the same habitat as the token, flip the token back over. Dinosaur movers and matching tokens must be in the same habitat to help a dinosaur escape! If you turn over the T-Rex, RUN! Move each of the dinosaur movers in play back to a start space. If you roll a volcano, place volcano piece number 1 in the stand on the board. If you can find and help all three lost dinosaurs escape to Dinosaur Island before completing the 3D volcano puzzle, you all win!
boardgames  reviews  kids  children  co-op  games  gaming 
march 2017 by jm
Final Fantasy 7: An oral history
Pretty amazing, particularly for this revelation:
Tetsuya Nomura (Character and battle visual director, Square Japan): OK, so maybe I did kill Aerith. But if I hadn’t stopped you, in the second half of the game, you were planning to kill everyone off but the final three characters the player chooses!

Yoshinori Kitase (Director, Square Japan) No way! I wrote that? Where?

Tetsuya Nomura (Character and battle visual director, Square Japan) In the scene where they parachute into Midgar. You wanted everyone to die there!
games  history  gaming  aeris  final-fantasy  square-enix  ff7  stories 
january 2017 by jm
We planned for Brexit at Football Manager. So why did no one else? | Miles Jacobson | Opinion | The Guardian
Football Manager includes what is effectively a parallel universe, so they modelled the effects of Brexit on the UK Premier League:

'In my own current “save”, Brexit kicked in at the end of season three. Unfortunately I got one of the hard options, where all non-homegrown players are now going through a work permit system, albeit one that’s slightly relaxed. It means I can no longer bring in that 19-year-old Italian keeper I’d been eyeing up as one for the future. Instead I have to wait for him to break into the Italian squad, and play 30% of their fixtures over the next two years. Then he’ll be mine. Meanwhile, my TV revenue has just dropped by a few million. Let’s hope that doesn’t continue, or I won’t even be able to afford him.'
brexit  uk  games  gaming  football-manager  forecasts  simulation 
november 2016 by jm
Video Games Are Boring
I'm not remotely interested in shockingly good graphics, in murder simulators, in guns and knives and swords. I'm not that interested in adrenaline. My own life is thrilling enough. There is enough fear and hatred in the world to get my heart pounding. My Facebook feed and Twitter feed are enough for that. Walking outside in summer clothing is enough for that. I'm interested in care, in characters, in creation, in finding a path forward inside games that helps me find my path forward in life. I am interested in compassion and understanding. I'm interested in connecting. As Miranda July said, "all I ever wanted to know is how other people are making it through life." I want to make games that help other people understand life.

We are all overwhelmed with shock, with information, with change. The degree of interactivity in our lives is amazing and wonderful and I wouldn't exchange it for anything, but it is also shocking and overwhelming and it's causing us to dig in and try to find some peace by shutting each other out. On all sides of the political spectrum we've stopped listening to each other and I fear we are all leaning toward fascist thinking. We should be using this medium to help us adapt to our new, interactive lives. This is how we become relevant.
essay  feminism  society  culture  games  gaming  life  art 
november 2016 by jm
Here's Why Facebook's Trending Algorithm Keeps Promoting Fake News - BuzzFeed News
Kalina Bontcheva leads the EU-funded PHEME project working to compute the veracity of social media content. She said reducing the amount of human oversight for Trending heightens the likelihood of failures, and of the algorithm being fooled by people trying to game it.
“I think people are always going to try and outsmart these algorithms — we’ve seen this with search engine optimization,” she said. “I’m sure that once in a while there is going to be a very high-profile failure.”
Less human oversight means more reliance on the algorithm, which creates a new set of concerns, according to Kate Starbird, an assistant professor at the University of Washington who has been using machine learning and other technology to evaluate the accuracy of rumors and information during events such as the Boston bombings.
“[Facebook is] making an assumption that we’re more comfortable with a machine being biased than with a human being biased, because people don’t understand machines as well,” she said.
facebook  news  gaming  adversarial-classification  pheme  truth  social-media  algorithms  ml  machine-learning  media 
october 2016 by jm
Cloudy Gamer: Playing Overwatch on Azure's new monster GPU instances
pretty amazing. full 60FPS, 2560x1600, everything on Epic quality, streaming from Azure, for $2 per hour
gaming  azure  games  cloud  gpu  overwatch  streaming 
october 2016 by jm
Live Streaming Security Games
Rapid Fire is a special event we started hosting at our own in-person CTFs in 2014. The idea is pretty simple:

Create several CTF challenges that can be solved in a few minutes each.
Set up the challenges on 4 identical computers with some basic tools.
Mirror the player’s screens so the audience can watch their actions.
Whoever solves the most challenges the fastest wins.

This event is interesting for a number of reasons: the players are under intense pressure, as everything they do is being watched by several people; the audience can watch several different approaches to the same problems; and people can follow along fairly easily with what is going on with the challenges.


With e-sports-style video!
gaming  hacking  security  e-sports  streaming  twitch  ctf 
may 2016 by jm
League of Legends win-rates vs latency analysed
It appears that more mechanically intensive champions are more affected by latency, while tankier champions or those with point-and-click abilities are less affected by latency.


(via Nelson)
games  league-of-legends  latency  ping  gaming  internet  via:nelson 
december 2015 by jm
PICO-8:
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in Lua commands and provides simple built-in tools for creating your own cartridges.


So cute! See also Voxatron, something similar for voxel-oriented 3D gaming
consoles  games  gaming  lua  coding  retro  2d  pico-8 
november 2015 by jm
How gaming terminology is part of modern mainstream Chinese slang
A few years ago, my mom called to ask for my advice on webcams. She explained (in the English-peppered Chinese that's the official language of our Chinese-American household) that some of her friends had started sharing videos of themselves singing karaoke. She thought she could do better. "我想给她们PK一下," she remarked: "I want to PK them a little."
china  language  gaming  pk 
august 2015 by jm
Men who harass women online are quite literally losers, new study finds
(1) players are anonymous, and the possibility of “policing individual behavior is almost impossible”; (2) they only encounter each other a few times in passing — it’s very possible to hurl an expletive at another player, and never “see” him or her again; and (3) finally, and perhaps predictably, the sex-ratio of players is biased pretty heavily toward men. (A 2014 survey of gender ratios on Reddit found that r/halo was over 95 percent male.) [....]

In each of these environments, Kasumovic suggests, a recent influx of female participants has disrupted a pre-existing social hierarchy. That’s okay for the guys at the top — but for the guys at the bottom, who stand to lose more status, that’s very threatening. (It’s also in keeping with the evolutionary framework on anti-lady hostility, which suggests sexism is a kind of Neanderthal defense mechanism for low-status, non-dominant men trying to maintain a shaky grip on their particular cave’s supply of women.)

“As men often rely on aggression to maintain their dominant social status,” Kasumovic writes, “the increase in hostility towards a woman by lower-status males may be an attempt to disregard a female’s performance and suppress her disturbance on the hierarchy to retain their social rank.”
losers  sexism  mysogyny  women  halo  gaming  gamergate  4chan  abuse  harrassment  papers  bullying  social-status 
july 2015 by jm
Revised and much faster, run your own high-end cloud gaming service on EC2!
a g2.2xlarge provides decent Windows GPU performance over the internet, at about $0.53 per hour
gaming  games  ec2  amazon  aws  cloud  windows  hacks 
july 2015 by jm
Cover Story: “Playdate” - The New Yorker
the story behind Chris Ware's lovely Minecraft New Yorker cover
minecraft  chris-ware  art  kids  play  gaming  games 
june 2015 by jm
Dong detection in LEGO Universe
great example of how Minecraft solved the problem the easy way -- by simply not making an MMO, the whole problem effectively goes away
penis  funny  games  lego  lego-universe  minecraft  gaming  mmo  ugc 
june 2015 by jm
Run your own high-end cloud gaming service on EC2
Using Steam streaming and EC2 g2.2xlarge spot instances -- 'comes out to around $0.52/hr'. That's pretty compelling IMO
aws  ec2  gaming  games  graphics  spot-instances  hacks  windows  steam 
april 2015 by jm
BENCHMARKING THE RASPBERRY PI 2
Retro console emulation! Mario Kart and Ocarina of Time and Conker’s Bad Fur Day! Nobody actually builds stuff with the Raspberry Pi, it’s just an odd form of nostalgic consumerism wrapped up in a faddish ‘making’ trend! The original Raspberry Pi saw a lot of emulator use, but it was limited: the Pi 1 could handle the NES, SNES, Genesis/Mega Drive, and other earlier consoles with ease. Emulator performance for N64 and original Playstation games was just barely unplayable. Now, the Raspi 2 can easily handle N64 and PSX games. [HoZyVN] tried out N64’s Mario Kart and PSX’s Spyro the Dragon. They’re playable, and an entire generation rushed out to Microcenter to relive their glory days of sitting with their faces embedded in a console television drinking Sunny D all day.
raspberry-pi  emulation  n64  playstation  gaming  hardware  benchmarks 
february 2015 by jm
One Hundred Miles of Solitude
Via Walter, the best description of the appeal of Minecraft I've read:
Minecraft is exceptionally good at intrinsic narrative. It recognises, preserves and rewards everything you do. It presses you to play frontiersman. A Minecraft world ends up dotted with torchlit paths, menhirs, landmarks, emergency caches. Here’s the hole where you dug stone for your first house. Here’s the causeway you built from your spawn point to a handy woodland. Here’s the crater in the landscape where the exploding monster took out you and your wheatfield at once. And, of course, here’s your enormous castle above a waterfall. There’s no utility in building anything bigger than a hut, but the temptations of architecture are irresistible. Minecraft isn’t so much a world generator as a screenshot-generator and a war-story generator.

This is what will get the game the bulk of its critical attention, and deservedly so. That’s why I want to call attention to the extrinsic narrative. It’s minimal, implicit,  accidental and very powerful. It’s this: you wake alone beside an endless sea in a pristine, infinite wilderness. The world is yours. You can literally sculpt mountains, with time and effort. You’ll die and be reborn on the beach where you woke first. You’ll walk across the world forever and never see another face. You can build a whole empire of roads and palaces and beacon towers, and the population of that empire will only ever be you. When you leave, your towers will stand empty forever. I haven’t seen that surfaced in a game before. It’s strong wine.
minecraft  narrative  gaming  games  story 
february 2015 by jm
Sportsfriends on Steam
omg, Die Gute Fabrik's game collection featuring the AMAZING Johann Sebastian Joust -- now available on Mac, Linux and (missing JSJ) Windows. Time to buy an assload of Move controllers!
jsj  johann-sebastian-joust  games  fun  die-gute-fabrik  sportsfriends  gaming  linux  mac 
december 2014 by jm
rjbs's rubric: In Soviet Minecraft, server op you!
wow, that is too much effort for a 7-year-old's Minecraft server ;) Very impressive
minecraft  game-servers  kids  teleport  gaming  rjbs  perl 
november 2014 by jm
The man who made a game to change the world
An interview with Richard Bartle, the creator of MUD, back in 1978.
Perceiving the different ways in which players approached the game led Bartle to consider whether MMO players could be classified according to type. "A group of admins was having an argument about what people wanted out of a MUD in about 1990," he recalls. "This began a 200-long email chain over a period of six months. Eventually I went through everybody's answers and categorised them. I discovered there were four types of MMO player. I published some short versions of them then, when the journal of MUD research came out I wrote it up as a paper."

The so-called Bartle test, which classifies MMO players as Achievers, Explorers, Socialisers or Killers (or a mixture thereof) according to their play-style remains in widespread use today. Bartle believes that you need a healthy mix of all dominant types in order to maintain a successful MMO ecosystem. "If you have a game full of Achievers (players for whom advancement through a game is the primary goal) the people who arrive at the bottom level won't continue to play because everyone is better than them," he explains. "This removes the bottom tier and, over time, all of the bottom tiers leave through irritation. But if you have Socialisers in the mix they don't care about levelling up and all of that. So the lowest Achievers can look down on the Socialisers and the Socialisers don't care. If you're just making the game for Achievers it will corrode from the bottom. All MMOs have this insulating layer, even if the developers don't understand why it's there."
mmo  mud  gaming  history  internet  richard-bartle 
october 2014 by jm
The Future Of The Culture Wars Is Here, And It's Gamergate
Like, say, the Christian right, which came together through the social media of its day — little-watched television broadcasts, church bulletins, newsletters—or the Tea Party, which found its way through self-selection on social media and through back channels, Gamergate, in the main, comprises an assortment of agitators who sense which way the winds are blowing and feel left out. It has found a mobilizing event, elicited response from the established press, and run a successful enough public relations campaign that it's begun attracting visible advocates who agree with the broad talking points and respectful-enough coverage from the mainstream press. If there is a ground war being waged, as the movement's increasingly militaristic rhetoric suggests, Gamergate is fighting largely unopposed.

A more important resemblance to the Tea Party, though, is in the way in which it's focused the anger of people who realize the world is changing, and not necessarily to their benefit.
culture  gaming  journalism  gamergate  tea-party  grim-meathook-future  culture-wars  misogyny 
october 2014 by jm
#Gamergate Trolls Aren't Ethics Crusaders; They're a Hate Group
#Gamergate, as they have treated myself and peers in our industry, is a hate group. This word, again, should not lend them any mystique or credence. Rather it should illuminate the fact that even the most nebulous and inconsistent ideas can proliferate wildly if strung onto the organizational framework of the hate group, which additionally gains a startling amount of power online. #Gamergate is a hate group, and they are all the more dismissible for it. And the longer we treat them otherwise, the longer I fear for our industry's growth.
harassment  gamergate  abuse  twitter  hate-groups  gaming  misogyny 
october 2014 by jm
GamerGate Death Threats - Business Insider
"It's completely insane. It's insane that you even have to say out loud that sending death threats to people who disagree with your opinion of video games is wrong. Yet here we are: Apparently, it needs to be said."
death-threats  gamergame  gaming  twitter  feminism  misogyny 
october 2014 by jm
Game Devs on Gamergate (with images, tweets)
Welp, that's the end of my reading The Escapist. this is fucked up. 'these people say that this is a hate movement, but let's see what these white supremacists and serial harassers have to say'
ethics  gaming  journalism  the-escapist  gamergate  misogyny  sexism 
october 2014 by jm
Best games I played in 2013
my coworker JK's favourite games of 2013: Gone Home, Last Of Us, Proteus, Papers Please etc. I really want to play these, since they're all totally my bag too.
games  gaming  todo  want  2013 
october 2014 by jm
How Videogames Like Minecraft Actually Help Kids Learn to Read | WIRED

I analyzed several chunks of The Ultimate Player's Guide using the Flesch-Kincaid Reading Ease scale, and they scored from grade 8 to grade 11. Yet in my neighborhood they're being devoured by kids in the early phases of elementary school. Games, it seems, can motivate kids to read—and to read way above their level. This is what Constance Steinkuehler, a games researcher at the University of Wisconsin-Madison, discovered. She asked middle and high school students who were struggling readers (one 11th-grade student read at a 6th-grade level) to choose a game topic they were interested in, and then she picked texts from game sites for them to read—some as difficult as first-year-college language. The kids devoured them with no help and nearly perfect accuracy.

How could they do this? “Because they're really, really motivated,” Steinkuehler tells me. It wasn't just that the students knew the domain well; there were plenty of unfamiliar words. But they persisted more because they cared about the task. “It's situated knowledge. They see a piece of language, a turn of phrase, and they figure it out.”


When my kids are playing Minecraft, there's a constant stream of "how do you spell X?" as they craft nametags for their pets. It's great!
minecraft  gaming  kids  education  spelling  school  reading  literacy 
october 2014 by jm
YOU AND YOUR DAMNED GAMES, JON STONE — Why bother with #gamergate?
So what is #gamergate? #gamergate is a mob with torches aloft, hunting for any combustible dwelling and calling it a monster’s lair. #gamergate is a rage train, and everyone with an axe to grind wants a ride. Its fuel is a sour mash of entitlement, insecurity, arrogance and alienation. #gamergate is a vindication quest for political intolerance. #gamergate is revenge for every imagined slight. #gamergate is Viz’s Meddlesome Ratbag.
gamergate  culture  gaming  4chan  mobs  feminism 
october 2014 by jm
Prototype
Prototype is a brand new festival of play and interaction. This is your chance to experience the world from a new perspective with removable camera eyes, to jostle and joust to a Bach soundtrack whilst trying to disarm an opponent, to throw shapes as you figure out who got an invite to the silent disco, to duel with foam pool noodles, and play chase in the dark with flashlights. A unique festival that incites new types of social interaction, involving technology and the city, Prototype is a series of performances, workshops, talks, and games that spill across the city, alongside an adult playground in the heart of Temple Bar.


Project Arts Centre, 17-18 October. looks nifty
prototype  festivals  dublin  technology  make  vr  gaming 
september 2014 by jm
Divinity: Original Sin review | PC Gamer
I've become accustomed to RPGs that lock away combat and magic within their own part of the game. I'm used to the idea that a fireball won't work unless it's aimed at an enemy, or that every environmental hazard will be placed such that I'm guaranteed to be able to get past it. I'm used to the idea that some characters can be killed and some can't, that some obstacles are destructible and others are 'just furniture'. Divinity shrugs off those assumptions. Combat might be turn-based when you're fighting an enemy, but there's nothing stopping you from waving your sword around in the middle of town. Fling a fireball at some innocent barrels and you'll start a fresh fire of your own, and this time the locals won't be applauding when you rush to put it out.


wow, this sounds great. (via Paul Moloney)
games  divinity-original-sin  rpgs  gaming  via:oceanclub 
july 2014 by jm
In the Zone: How Gamers Experience The Real Chernobyl
Great article. I've experienced this in LA, particularly, after playing the GTA series
pripyat  gaming  tourism  reality  virtual-reality  via:oceanclub  games 
may 2014 by jm
Game servers: UDP vs TCP
this HN thread on the age-old UDP vs TCP question is way better than the original post -- lots of salient comments
udp  tcp  games  protocols  networking  latency  internet  gaming  hackernews 
april 2014 by jm
What We Know 2/5/14: The Mt. Chiliad Mystery
hats off to Rockstar -- GTA V has a great mystery mural with clues dotted throughout the game, and it's as-yet unsolved
mysteries  gaming  via:hilary_w  games  gta  gta-v  rockstar  mount-chiliad  ufos 
march 2014 by jm
Only 0.15 percent of mobile gamers account for 50 percent of all in-game revenue
Nice bit of marketing from the day job:
The group of gamers responsible for half of all in-game revenue in mobile titles is frightening because it is so narrow, according to a survey by Swrve, an established analytics and app marketing firm. About 0.15 percent of mobile gamers contribute 50 percent of all of the in-app purchases generated in free-to-play games.

This means it may even more important than game companies realized in the past to find and retain the users that fall into the category of big spenders, or “whales.” The vast majority of users never spend any money, despite the clever tactics that game publishers have developed to incentivize people to spend money in their favorite games.
swrve  whales  gaming  games  iap  money  mobile  analytics 
february 2014 by jm
Save 10% on rymdkapsel on Steam
rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.


recommended by JK.
steam  games  recommended  space  gaming 
january 2014 by jm
Gamasutra - Opinion: The tragedy of Grand Theft Auto V
This is watching your sharp, witty father start telling old fart jokes as his mind slows down. And as much as the internet is habituated to defending GTA as "satire," what is it satirizing, if everything is either sad or awful? Where is the "satire" when the awful parts no longer seem edgy or provocative, just attempts at catch-all "offense" that aren't honed enough to even connect? Here's a series that has been creating real, meaningful friction with conventional entertainment for as long as I can remember, and rather than push the envelope by creating new kinds of monsters, it's reciting the same old gangland fantasies, like a college boy who can't stop staring at the Godfather II poster on his wall, talking about how he's gonna be a big Hollywood director in between bong rips. You call the trading index BAWSAQ? Oh, bro, you're so funny, you're gonna be huge.
gamasutra  games  gaming  gta  gta-v  via:skamille 
september 2013 by jm
The Edge Minecraft cover
This is brilliant. Half of the office now wants prints.

Massive congratulations to Edge magazine. The stellar publication has been around for 20 years! To celebrate, their 258th issue comes in 20 different flavours, and one of those flavours includes the earthly overtones of both Minecraft and Dungeons & Dragons. Junkboy drew it, and I [Owen] worded it a few weeks ago.
covers  images  edge  minecraft  gaming  funny  dungeons-and-dragons  retro  dnd 
august 2013 by jm
"Toxic" behaviour in games is largely from "usually good" people
Only 5% of toxic behavior comes from toxic people; 77% of it comes from people who are usually good. That finding has all sorts of implications for how to stop toxic behavior in an online community. It’s not enough to just ban the jerks; good people have bad days too. Instead you have to teach the whole community what the community standards are. And quickly identify people who are having a bad day, intervene before their toxicity infects too many other people.


Great post by Nelson.
gaming  toxic  bad-behaviour  trolls  abuse  online  games  league-of-legends 
july 2013 by jm
Arena.Xlsm is an RPG made by an accountant and played entirely in Microsoft Excel • News • PC • Eurogamer.net
What do you get if you take one accountant with "a fondness for spreadsheets, finance and business" and mix with "a life-long passion for video games"?
Well it's obvious isn't it? A turn-based RPG made and played entirely in Microsoft Excel.


(via Paul Moloney)
via:oceanclub  arena.xlsm  excel  spreadsheets  games  gaming  rpg 
april 2013 by jm
Goonwaffe Stories: A Guide For Newbies [PDF]
impressively high-quality newbie's guide from the Goonswarm Federation -- as themittani.com describes it, 'frankly a work of art: a 1950's Pulp Scifi magazine full of internet spaceships and sociopathy.'
eve-online  space  goonswarm  gaming  mmo  pdf  pulp  science-fiction 
february 2013 by jm
Nintendo's work on Miiverse Penis Drawing Detection

'The unique feature of the Miiverse is being able to send drawings, not just text. But since the advent of the internet, there have always been those who have used it for unsavory purposes.'
<br/>
'Motoyama: we never had such a problem with our Hatena services. But, when we brought Hatena Flipnote to the West, we were caught off-guard by the amount of penises drawn by people.
<br/>
Kurisu: So the team and I had to come up with a way to create a system that auto-detects those types of pictures. [...]
<br/>
'Motoyama: After a week, we made very good progress on the system. Then we tested the system with Nintendo of America and told them to start drawing. It went horribly.
<br/>
Kurisu: What we learned is that people enjoy drawing penises. Multiple ones. (laughs) The system was not prepared to handle that.'


See also the "time-to-penis" metric in MMO games: http://www.joystiq.com/2009/03/24/overheard-gdc09-ttp-time-to-penis/
nintendo  image-detection  ttp  metrics  games  gaming  mmo  miiverse  drawing 
november 2012 by jm
Does it run Minecraft? Well, since you ask…
Going by the number of Minecraft fans among my friends' sons and daughters in the 8-12 age group, this is a great idea:
We sent a bunch of [Raspberry Pi] boards out to Notch and the guys at Mojang in Stockholm a little while back, and they’ve produced a port of Minecraft: Pocket Edition which they’re calling  Minecraft: Pi Edition. It’ll carry a revised feature set and support for several programming languages, so you can code direct into Minecraft before you start playing. (Or you can just – you know – play.)
minecraft  gaming  programming  coding  raspberry-pi  kids  learning  education 
november 2012 by jm
I've been playing the same game of Civilization II for almost 10 years. This is the result.
Epic Reddit post. "Parallels to '1984' off the top of my head: 3 superpowers, a "communist" leadership in which technology has reached as far as it needs to go (end of technology tree), barbarian (resistance) uprisings constantly being stomped out by the totalitarian government, nuclear war rendering most farmland useless, constant breaking and reassembling of treaties between the 3 superpowers, seemingly infinite war (due to the previous point), an ever present and all knowing leader making the decisions of the nation..." (via oceanclub)
via:oceanclub  gaming  games  civ  sid-meier  1984  politics  war  future  strategy 
june 2012 by jm
Computer gamers solve problem in AIDS research that puzzled scientists for years
“This is the first instance that we are aware of in which online gamers solved a longstanding scientific problem,” writes Khatib. “These results indi­cate the potential for integrating video games [like FoldIt] into the real-world scientific process: the ingenuity of game players is a formidable force that, if properly directed, can be used to solve a wide range of scientific problems.”
foldit  gaming  games  science  biology  aids  viruses  protease  protein-folding  proteins  vr 
september 2011 by jm
IMDb: Best Titles With At Least 5,000 Votes
across all media -- TV series, movies, *and* video games. fascinating (and can of course drill down to a specific type)
tv-series  movies  rating  imdb  gaming  ranks  top-10  lists 
august 2011 by jm
The Remarkable Notability Of Old Man Murray | Rock, Paper, Shotgun
wow, the *entire games industry* (basically) comes out to praise Old Man Murray -- the influential satire site. I'd forgotten about their Time-To-Crate game rating system (which I still apply)
gaming  humor  old-man-murray  games  crates  from delicious
march 2011 by jm
Old Man Murray Deleted From Wikipedia | Rock, Paper, Shotgun
more idiotic deletionism from Wikipedia. when will someone fork WP with a saner community?
wikipedia  deletionpedia  deletion  gaming  history  old-man-murray  web  community  asshats  from delicious
march 2011 by jm
Notch on piracy: “if a pirated game is a lost sale, should bad reviews be illegal?” | PC Gamer
wish more "piracy = theft" people would think about this viewpoint. mind you, fwiw, I buy my games, and have paid for Minecraft ;)
piracy  gaming  games  minecraft  notch  from delicious
march 2011 by jm
Gamasutra - News - Opinion: Minecraft And The Question Of Luck
'Notch’s luck was that he came across the idea of doing a first-person fortress building game. His alignment was that the game that he wanted to make was culturally connected to [he PC gamer] tribe. While the game may appear ugly, and its purchase process etc seem naive to many a gaming professional, all of those decisions that Notch made along the road to releasing his game were from the point of view of a particular perspective of what games are, what matters and what were the things that he could trust the tribe to figure out for themselves.'
tribes  viral  minecraft  gaming  analysis  games  culture  gamasutra  via:nelson  future  software  marketing  from delicious
february 2011 by jm
Using genetic algorithms to find Starcraft 2 build orders
discovered a previously-unknown optimal build strategy for the Zerg race -- how cool is that
zerg-rush  starcraft  ga  genetic-algorithms  evolution  gaming  coding  from delicious
november 2010 by jm
MineCraft: Mine The Gap, Day 1
Rock, Paper, Shotgun review the current lo-fi sandbox indie-game hit
pixels  minecraft  gaming  fun  walkthroughs  from delicious
september 2010 by jm
Game On
exhibition billing itself as "the world's biggest celebration of games", arrives in Dublin on Sep 20 at the Ambassador, on tour from its home in The Barbican Art Gallery in London. 'Enjoy a totally interactive experience with rare memorabilia and play your way through over 100 playable games from the arcade classics to the latest releases.' tix are EUR10
games  gaming  exhibitions  dublin  from delicious
september 2010 by jm
Inchicore family home ready for take-off
from the Irish Times property section: 'There’s a guy in Inchicore with an aircraft simulator in his shed. Not one of those fancy computer games, this is the real thing – a decommissioned 747 simulator, cockpit and all.' Unfortunately, the sim doesn't come with the house
houses  flight-simulators  gaming  inchicore  dublin  irish-times  property  from delicious
august 2010 by jm
Mario Kart graffiti in Portland bike lanes
very funny. 'Wait, does this mean that those cyclists that wiped out a few blocks back are going to catch up to me right before I get to my destination, even though I didn't crash once?' (commenter on Kotaku)
cycling  portland  videogames  gaming  mario-kart  graffiti  from delicious
august 2010 by jm
Red Dead Redemption (xbox360) reviews at Metacritic
wow, this sounds good. a lot of 100% reviews and a 95% overall
gaming  games  wild-west  reviews  metacritic  from delicious
may 2010 by jm
The Totalitarian Buddhist Who Beat Sim City « Viceland Games
interview with the guy behind the "Magnasanti" video. [Godfrey Reggio’s Koyaanisqatsi] 'presented the world in a way I never really looked at before and that captivated me. Moments like these compel me to physically express progressions in my thought, I have just happened to do that through the form of creating these cities in SimCity 3000. I could probably have done something similar - depicting the awesome regimentation and brutality of our society - with a series of paintings on a canvas, or through hideous architectural models. But it wouldn’t be the same as doing it in the game, for the reason that I wanted to magnify the unbelievably sick ambitions of egotistical political dictators, ruling elites and downright insane architects, urban planners and social engineers.' WHOA
whoa  mental  architecture  culture  gaming  society  video  simcity  urban  vice  from delicious
may 2010 by jm
“Fear and Loathing in Farmville”
GDC post-mortem; Facebook takes over the games industry. 'the three primary designers of the Civilization franchise (Sid [Meier], Brian, and myself [Soren Johnson]) are all now making social/online games.' -- wow
farmville  facebook  gaming  games  via:spicylinks  civ  social-gaming  from delicious
march 2010 by jm
Wrex in Effect, or, Deep Space and the Negro/Injun/Krogan Problem
fantastic article about Mass Effect's political allegory. I'm slightly disappointed that Mass Effect 2 didn't live up to ME1's quality, IMO
mass-effect  games  gaming  politics  from delicious
march 2010 by jm
Ubisoft DRM Authentication Servers Go Down
Assassin's Creed 2 players unable to play the game for no less than 10 hours due to failure of their DRM servers. nice work Ubisoft
drm  fail  defective-by-design  gaming  ubisoft  assassins-creed  from delicious
march 2010 by jm
Unit Testing Achievements
XBox style achievements for Python's 'nose' unit testing framework, eg. 'Major Letdown: all tests in a suite of at least 100 pass except the last.' genius!
via:simonw  funny  testing  unit-tests  python  xbox  gaming  achievements  nose  from delicious
march 2010 by jm
The Rise and Fall of the Hobbyist Game Programmer
great article on the 80's one-man shareware game hobbyists (via Walter)
1980s  games  history  programming  nostalgia  geek  gaming  hobbies  coding  6502  c=64  from delicious
november 2009 by jm
Red Faction Guerilla Tales: Fully Destructible Integrity
Tom Francis gives "Red Faction: Guerilla" a truly massive plug based on its pervasive freeform environment destructability. I'm sold!
gaming  games  xbox360  red-faction  red-faction-guerilla  to-get  want  tom-francis  from delicious
october 2009 by jm
Upgrade Xbox 360 hard drive
how to upgrade from 20GB to 120GB. this looks frankly terrifying (via Rod)
via:rod  upgrades  xbox360  gaming  hardware  xbox  mod  hacks  voids-warranty 
july 2009 by jm

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