Copenhagen Game Collective - Johann Sebastian Joust!
may 2011 by infovore
"Johann Sebastian Joust! is a no-graphics wiimote dueling game prototype for 3+ players. We developed it at the Nordic Game Jam 2011." Fun: electronically-enabled, no-screen gaming, which in this case is primarily about putting other players off and interfering with their controls.
games
cgc
wiimote
pervasive
may 2011 by infovore
IDEO Labs » Quick-n-dirty Multi-touch: Flash API + Wiimote
december 2008 by infovore
"Our tireless multi-touch team is pleased to announce another bit of software meant to make your prototyping life a bit easier, via support for using a wiimote with our flash API to quickly turn any TV or projection surface into a multi-touch environment" Nice, simple, hacky.
controller
interface
hacking
multitouch
design
interaction
wiimote
ideo
december 2008 by infovore
Love is blind
july 2008 by infovore
"Dark Room Sex Game is an award-winning multiplayer, erotic rhythm game without any visuals, played only by audio and haptic cues. The game can be played with Nintendo Wiimote controllers or a keyboard." Um, wow.
videogames
wiimote
interaction
sonic
aural
sound
sex
july 2008 by infovore
christianmeinke.com » Blog Archive » Wiimote Communication
september 2007 by infovore
Using the Wiimote with Processing, Max/MSP, and a whole load of other things (via OSC) on Mac OS. Fun!
wii
wiimote
processing
interaction
hardware
hacking
september 2007 by infovore
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