infovore + uncharted4   1

Gamasutra: Ming-Lun Chou's Blog - A Brain Dump of What I Worked on for Uncharted 4
I always love seeing debug screens from game developers - what they call things, how they conceptually model the work they're doing visually, and what metrics they track. Also, a reminder of the budgets for doing everything a modern game does. This post about Uncharted 4 is full of that sort of thing. Show everything!
ai  programming  games  debugging  visualisation  showeverything  uncharted4 
may 2016 by infovore

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