infovore + toys   34

castles made of castles
Lovely toy for building three-dimensional fractal structures. Really nice.
3d  web  fractals  graphic  toys 
august 2016 by infovore
“Play is the serious business of children” Jean Piaget – Viewport Magazine
Modernist toy exhibition in London; Ken Garland et al. I must go sometime soon.
toys  play  design  modernism  kengarland 
june 2015 by infovore
Tim Hunkin, Cartoonist & Engineer | Spitalfields Life
Wonderful interview with Tim Hunkin. Such a lovely chap, and so shrewd.
play  toys  engineering  games  timhunkin 
february 2015 by infovore
Natalie Silvanovich « KwartzLab Makerspace
Natalie Silvanovich is reverse-engineering modern Tamagotchi - Tama-Gos - and discovering how their tiny 6502-based hearts beat, and what makes them grow up to be who they are. (Mainly the distance of time between button presses, you'll discover). Super-fun.
artificiallife  tamagotchi  hardware  electronics  toys  reverseengineering 
september 2013 by infovore
Saturday Soapbox: At What Point Does a Game Become a Toy? • Opinions •
"At the moment, however, the prevailing wisdom seems to be that audiences have to be tricked into buying digital toys. Toys have to be disguised as something else. They don't yet have the framework of expectations around them that allows people to decide whether the proposition is worth it on its own or not, whatever that phrase really means. They're yet to feel entirely legitimate." Lots of lovely stuff in Christian's article here, but this stood out particularly: having to disguise toys to sell them to current expectations and the current marketplace.
toys  games  expectations  play  christiandonlan 
june 2012 by infovore
A man who won't forget Ray Bradbury | Books |
"[Bradbury] told them about a child he had watched, teased by his friends for wanting to enter a toy shop because they said it was too young for him, and how much Ray had wanted to persuade the child to ignore his friends and play with the toys." That, forever.
play  toys  children  raybradbury  neilgaiman 
june 2012 by infovore
Prototyping without physics - Edge Magazine
"It should be pointed out, however, that physics is not the only systemic toy upon which fun games can be built. Probability fields, such as those forged by the colours, numbers and suits in a deck of cards, and the stochastic patterns that emerge from mixing those cards up, are another well-known toy upon which many great games are built. In fact, there is a literal infinity of foundational systemic toys upon which meaningful games can be built, yet for the most part, the game industry focuses on building baseline game engines that simulate one single toy that is proven to only be marginally fun: physical reality."
design  games  simulation  physics  toys  systems  clinthocking 
may 2012 by infovore
Eye blog » Playing with the logo. How Ken Garland + Associates had graphic fun with the Galt Toys identity
Gorgeous work from Ken Garland, and an exhibition of the Galt Toys work in Shoreditch. And, best of all, the exhibition lets you play with the toys. Will be going to this.
kengarland  galttoys  toys  play  design  graphicdesign 
april 2012 by infovore
Happy Action Theater Review • Reviews •
"But still that voice nags away: "Is it a game?" The question, in the end, proves laughably redundant. Ask my daughter if she's playing a game and she'll look at you like you're an idiot (I get this look a lot) because of course she's playing a game. What else would you call it? The difference is, it's a game on her terms and, crucially, it's a game that takes place in her head, for the most part." As suspected, Happy Action Theatre sounds brilliant. More toys, please.
toys  games  happyactiontheatre  doublefine  kinect 
february 2012 by infovore
"Type words to interact with Fireplace or just sit back and enjoy. The logs burn down to ashes in about 30 minutes each." Charming, delightful.
games  toys  fireplace  tedmartens  lovely 
december 2011 by infovore
Custom making stuffed toys with children by Child's Own Studio
"Send in your child's drawing - one that they drew and coloured and Child's Own Studio will handcraft a unique stuffed toy, to be cherished for a lifetime."
manufacture  toys  children 
october 2011 by infovore
Beware of the Sorrell: Everybody Is A Game Designer
"Children will turn anything into a toy, any toy into a game and any game into a story. Adults do just the same thing, they just don’t do the noises. At least not when anyone’s looking." Yes. (Also: Sorrell is blogging. This is good.)
marksorrell  toys  games  stories  play 
august 2011 by infovore
Suwappu: Toys in media – Blog – BERG
"We all remember making up stories with our toys when we were young, or our favourite childhood TV cartoon series where our toys seemed to have impossible, brilliant lives of their own. Now that we have the technology to have toys soak in media, what tales will they tell?" Poor Badger.
ar  toys  media  berg  dentsulondon  film  dreams 
april 2011 by infovore
A Plateau Of Toy Technology | Made by Many
"Each Bakugan is effectively a marble with the imagination taken out, the rules written down, and formalised, because each one can be used in a card game which apes Top Trumps, but in a more collectible, mercenary way." Duncan Gough on the sad facts of toys that just don't work (see also Fortress of Solitude). Also: I liked this quotation.
games  toys  bakugan  disappointment  functionality 
february 2011 by infovore
What makes Blip tick? - Evil Mad Scientist Laboratories
EMSL dissect a classic Tomy wind-up semi-electronic game - in this case, a version of Pong. Amazing what you could do with mechanics (even if that included "making the singleplayer game entirely unfair").
tomy  toys  games  electronics 
february 2010 by infovore
Josh Finkle - Extinct Toys
"Handcrafted wooden toys of recently extinct animals. I selected these four creatures for their beautiful shapes and patterns. Choosing an anthropomorphic approach, I designed them with simplified, humanistic shapes and statures. Once unfolded, the packaging becomes an information graphic about the animal inside. These toys are meant to incite wonder and interest in creatures that existed only a short while ago." Beautiful.
design  toys  wood  making 
january 2010 by infovore
Achewood § August 3, 2005
"If you can't have fun playin' with a toy truck, then it's time to re-evaluate your life. You've become jaded." As ever, Ray Smuckles speaks strong truth.
achewood  toys  play  imaginativeplay  creativity  imagination 
july 2009 by infovore
PrairieMod: Frank Lloyd Wright LEGO Sets
"The Frank Lloyd Wright Foundation announced today that The LEGO Group is now the exclusive licensed manufacturer of Frank Lloyd Wright Collection® LEGO Architecture sets." Hmn. Not sure what the market for these is, beyond curios; they're not particularly high-resolution, for starters.
lego  architecture  franklloydwright  toys  construction 
may 2009 by infovore UNICORN VS. NARWHAL PLAY SET: Toys & Games
"There is only room enough on this earth for one majestic horned beast, thus the Unicorn and Narwhal must clash to decide the fate of their species. Two previous battles ended in a tie, with both sides claiming to be the victim of dirty tactics. Now you can settle the score with your very own Unicorn vs. Narwhal Play Set."
toys  unicorns  narwhals  amazing 
may 2009 by infovore
Media Molecule - we make games. » Blog Archive » Free Sackboy for every man, woman and child of the UK
"Well, ok there probably aren’t that many to give away, and this isn’t a Government mandate or anything, but Sony Europe are giving away free woolen Sackboy toys to Happy Gadders in the UK and Ireland - yay!" Want. Emailed!
sackboy  mediamolecule  games  toys  littlebigplanet 
april 2009 by infovore
real tomato: NIGHT HORSES
toys  nighthorses 
april 2009 by infovore
russell davies: fair play
" are utterly, utterly obsessed with fairness. It's the most important element in any game. And human rule-enforcement is automatically deemed unfair. There is no referee, umpire or god-like grandparent that can escape being seen as unfair at some point, for some decision. But the commanding voice of Cosmic Catch escapes all that. The relentless, ineluctable judgement of the RFID machine brooks no argument, is prey to no human frailties and biases and is immediately seen as fair."
games  play  children  toys  psychology  rules  fairness 
february 2009 by infovore
David Merrill demos Siftables, the smart blocks | Video on
Lovely demo - some interesting interfaces that feel quicker than current alternatives, as well as experimental ones that, whilst slower and clumsier, represent information a bit better. I mainly like the form-factor, though - but what's the unit cost? These things get a lot better the more you have.
design  interaction  talk  video  technology  innovation  toys  siftables  ted 
february 2009 by infovore
Bop It - Technical music and vocal details - Wikipedia, the free encyclopedia
"The Bop It commands are called out in different tones. These tones differ from version to version as well. In Bop It Blast, distinct tones are employed by both male and female speakers." I did not know that.
play  audio  toys  sound  hasbro  bopit 
january 2009 by infovore
Monopoly Repackaging | Andy Mangold
"Monopoly, in spite being the classiest of all board games, unfortunately is packaged just as boringly and uncreatively as every other garbage board game on the shelves. So, I decided to repackage it... turning the class up to 11." Very pretty, but I miss the original typeface: the 30s-style sans-serif was very important to the tone.
games  toys  design  product  monopoly 
december 2008 by infovore
ThinkGeek :: Tuttuki Bako Virtual Finger Game
"Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games... from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
toys  games  electronics  physical  finger 
december 2008 by infovore
Trends in Japan » Mugen Peri Peri opens boxes forever without papercuts
"The Mugen (infinite) series of toys from Bandai Asovision has now brought us the Mugen PeriPeri, a keychain toy that aims to replicate the pleasure of opening a package for the first time. Snacks, boxes, and other tear-open packages tend to reveal good things, so perhaps experiencing this sensation boosts endorphins and sends us into pleasure mode." Tear-off wrapping you can tear forver.
via:brandonnn  toys  japan  product  packaging 
october 2008 by infovore
Brideshead Revisted inspres six men to introduce their teddy bears | Life and style | The Guardian
"[Donald Winnicott] maintained that [the transitional object] was able to occupy the space between me and not-me where play occurs, where we are neither trying to impose ourselves on our environment, nor being dictated by it. Play is not goal-directed or purposeful, not about trying to fulfil an instinct, as in sexual intercourse (versus flirting). Rather, like much of art or sport or fun, it is done for its own sake." A wonderful article about men and their bears, with an interesting psychoanalytic note in the middle of it.
toys  psychoanalysis  safety  childhood  bears  comfort  culture  play  transitionalobjects 
october 2008 by infovore
Bleep Labs » Thing-a-ma-kits!
"Now noisy makers can assemble and modify their own light controlled analog noise friend!" I want an analog noise friend.
toys  synthesizer  music  project  hardware  electronics  sound  noise 
september 2008 by infovore
Pulse Laser: OFF=ON, or, Whatever happened to Availabot?
"So we decided to treat Availabot as a world probe: it was decided that we would take Availabot through to the position of being factory ready, and in the process learn as much as possible about the processes of manufacture, and how to develop these kind of complex products with so many moving parts." And, best news of all: Availabot will be coming to market. Excellent.
schulzeandwebb  presence  interaction  making  marketing  massproduction  availabot  toys  online  process 
september 2008 by infovore
The Lego Secret Vault: Lego Secret Vault Contains All Sets In History
"...visiting [Lego's] secret vault guarding almost every Lego set ever manufactured—touched me in a way I didn't expect. This wasn't amazement or simple awe... these were tickets to ride a time portal to emotions and simpler days long forgotten."
awesome  article  play  toys  lego  blog  archive  historiography 
june 2008 by infovore
KrazyDad » Blog Archive » Utility is overrated.
"When a work of art becomes useful, it becomes a craft, or it becomes propaganda. When a toy becomes useful, it becomes a tool, or a weapon."
toys  art  creativity  utility  tools  making 
september 2007 by infovore

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