Prototyping without physics - Edge Magazine
11 days ago by infovore
"It should be pointed out, however, that physics is not the only systemic toy upon which fun games can be built. Probability fields, such as those forged by the colours, numbers and suits in a deck of cards, and the stochastic patterns that emerge from mixing those cards up, are another well-known toy upon which many great games are built. In fact, there is a literal infinity of foundational systemic toys upon which meaningful games can be built, yet for the most part, the game industry focuses on building baseline game engines that simulate one single toy that is proven to only be marginally fun: physical reality."
design
games
simulation
physics
toys
systems
clinthocking
11 days ago by infovore
Eye blog » Playing with the logo. How Ken Garland + Associates had graphic fun with the Galt Toys identity
6 weeks ago by infovore
Gorgeous work from Ken Garland, and an exhibition of the Galt Toys work in Shoreditch. And, best of all, the exhibition lets you play with the toys. Will be going to this.
kengarland
galttoys
toys
play
design
graphicdesign
6 weeks ago by infovore
Happy Action Theater Review • Reviews • Eurogamer.net
february 2012 by infovore
"But still that voice nags away: "Is it a game?" The question, in the end, proves laughably redundant. Ask my daughter if she's playing a game and she'll look at you like you're an idiot (I get this look a lot) because of course she's playing a game. What else would you call it? The difference is, it's a game on her terms and, crucially, it's a game that takes place in her head, for the most part." As suspected, Happy Action Theatre sounds brilliant. More toys, please.
toys
games
happyactiontheatre
doublefine
kinect
february 2012 by infovore
Fireplace
december 2011 by infovore
"Type words to interact with Fireplace or just sit back and enjoy. The logs burn down to ashes in about 30 minutes each." Charming, delightful.
games
toys
fireplace
tedmartens
lovely
december 2011 by infovore
Custom making stuffed toys with children by Child's Own Studio
october 2011 by infovore
"Send in your child's drawing - one that they drew and coloured and Child's Own Studio will handcraft a unique stuffed toy, to be cherished for a lifetime."
manufacture
toys
children
october 2011 by infovore
Beware of the Sorrell: Everybody Is A Game Designer
august 2011 by infovore
"Children will turn anything into a toy, any toy into a game and any game into a story. Adults do just the same thing, they just don’t do the noises. At least not when anyone’s looking." Yes. (Also: Sorrell is blogging. This is good.)
marksorrell
toys
games
stories
play
august 2011 by infovore
Suwappu: Toys in media – Blog – BERG
april 2011 by infovore
"We all remember making up stories with our toys when we were young, or our favourite childhood TV cartoon series where our toys seemed to have impossible, brilliant lives of their own. Now that we have the technology to have toys soak in media, what tales will they tell?" Poor Badger.
ar
toys
media
berg
dentsulondon
film
dreams
april 2011 by infovore
A Plateau Of Toy Technology | Made by Many
february 2011 by infovore
"Each Bakugan is effectively a marble with the imagination taken out, the rules written down, and formalised, because each one can be used in a card game which apes Top Trumps, but in a more collectible, mercenary way." Duncan Gough on the sad facts of toys that just don't work (see also Fortress of Solitude). Also: I liked this quotation.
games
toys
bakugan
disappointment
functionality
february 2011 by infovore
What makes Blip tick? - Evil Mad Scientist Laboratories
february 2010 by infovore
EMSL dissect a classic Tomy wind-up semi-electronic game - in this case, a version of Pong. Amazing what you could do with mechanics (even if that included "making the singleplayer game entirely unfair").
tomy
toys
games
electronics
february 2010 by infovore
Wonderland: makedo: the best thing I've seen at Toy Fair
february 2010 by infovore
"How good is that?" It is super-good, that's how good.
toys
making
craft
hacking
recycling
february 2010 by infovore
Josh Finkle - Extinct Toys
january 2010 by infovore
"Handcrafted wooden toys of recently extinct animals. I selected these four creatures for their beautiful shapes and patterns. Choosing an anthropomorphic approach, I designed them with simplified, humanistic shapes and statures. Once unfolded, the packaging becomes an information graphic about the animal inside. These toys are meant to incite wonder and interest in creatures that existed only a short while ago." Beautiful.
design
toys
wood
making
january 2010 by infovore
Achewood § August 3, 2005
july 2009 by infovore
"If you can't have fun playin' with a toy truck, then it's time to re-evaluate your life. You've become jaded." As ever, Ray Smuckles speaks strong truth.
achewood
toys
play
imaginativeplay
creativity
imagination
july 2009 by infovore
PrairieMod: Frank Lloyd Wright LEGO Sets
may 2009 by infovore
"The Frank Lloyd Wright Foundation announced today that The LEGO Group is now the exclusive licensed manufacturer of Frank Lloyd Wright Collection® LEGO Architecture sets." Hmn. Not sure what the market for these is, beyond curios; they're not particularly high-resolution, for starters.
lego
architecture
franklloydwright
toys
construction
may 2009 by infovore
Amazon.com: UNICORN VS. NARWHAL PLAY SET: Toys & Games
may 2009 by infovore
"There is only room enough on this earth for one majestic horned beast, thus the Unicorn and Narwhal must clash to decide the fate of their species. Two previous battles ended in a tie, with both sides claiming to be the victim of dirty tactics. Now you can settle the score with your very own Unicorn vs. Narwhal Play Set."
toys
unicorns
narwhals
amazing
may 2009 by infovore
Media Molecule - we make games. » Blog Archive » Free Sackboy for every man, woman and child of the UK
april 2009 by infovore
"Well, ok there probably aren’t that many to give away, and this isn’t a Government mandate or anything, but Sony Europe are giving away free woolen Sackboy toys to Happy Gadders in the UK and Ireland - yay!" Want. Emailed!
sackboy
mediamolecule
games
toys
littlebigplanet
april 2009 by infovore
real tomato: NIGHT HORSES
april 2009 by infovore
"POWERFUL MASTERS FROM THE FUTURE WITH THE STRENGTH OF A HORSE AND THE MIND OF A MAN" Ther are no more words, really.
toys
nighthorses
april 2009 by infovore
russell davies: fair play
february 2009 by infovore
"...kids are utterly, utterly obsessed with fairness. It's the most important element in any game. And human rule-enforcement is automatically deemed unfair. There is no referee, umpire or god-like grandparent that can escape being seen as unfair at some point, for some decision. But the commanding voice of Cosmic Catch escapes all that. The relentless, ineluctable judgement of the RFID machine brooks no argument, is prey to no human frailties and biases and is immediately seen as fair."
games
play
children
toys
psychology
rules
fairness
february 2009 by infovore
David Merrill demos Siftables, the smart blocks | Video on TED.com
february 2009 by infovore
Lovely demo - some interesting interfaces that feel quicker than current alternatives, as well as experimental ones that, whilst slower and clumsier, represent information a bit better. I mainly like the form-factor, though - but what's the unit cost? These things get a lot better the more you have.
design
interaction
talk
video
technology
innovation
toys
siftables
ted
february 2009 by infovore
Bop It - Technical music and vocal details - Wikipedia, the free encyclopedia
january 2009 by infovore
"The Bop It commands are called out in different tones. These tones differ from version to version as well. In Bop It Blast, distinct tones are employed by both male and female speakers." I did not know that.
play
audio
toys
sound
hasbro
bopit
january 2009 by infovore
Monopoly Repackaging | Andy Mangold
december 2008 by infovore
"Monopoly, in spite being the classiest of all board games, unfortunately is packaged just as boringly and uncreatively as every other garbage board game on the shelves. So, I decided to repackage it... turning the class up to 11." Very pretty, but I miss the original typeface: the 30s-style sans-serif was very important to the tone.
games
toys
design
product
monopoly
december 2008 by infovore
ThinkGeek :: Tuttuki Bako Virtual Finger Game
december 2008 by infovore
"Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games... from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
toys
games
electronics
physical
finger
december 2008 by infovore
Trends in Japan » Mugen Peri Peri opens boxes forever without papercuts
october 2008 by infovore
"The Mugen (infinite) series of toys from Bandai Asovision has now brought us the Mugen PeriPeri, a keychain toy that aims to replicate the pleasure of opening a package for the first time. Snacks, boxes, and other tear-open packages tend to reveal good things, so perhaps experiencing this sensation boosts endorphins and sends us into pleasure mode." Tear-off wrapping you can tear forver.
via:brandonnn
toys
japan
product
packaging
october 2008 by infovore
Brideshead Revisted inspres six men to introduce their teddy bears | Life and style | The Guardian
october 2008 by infovore
"[Donald Winnicott] maintained that [the transitional object] was able to occupy the space between me and not-me where play occurs, where we are neither trying to impose ourselves on our environment, nor being dictated by it. Play is not goal-directed or purposeful, not about trying to fulfil an instinct, as in sexual intercourse (versus flirting). Rather, like much of art or sport or fun, it is done for its own sake." A wonderful article about men and their bears, with an interesting psychoanalytic note in the middle of it.
toys
psychoanalysis
safety
childhood
bears
comfort
culture
play
transitionalobjects
october 2008 by infovore
Bleep Labs » Thing-a-ma-kits!
september 2008 by infovore
"Now noisy makers can assemble and modify their own light controlled analog noise friend!" I want an analog noise friend.
toys
synthesizer
music
project
hardware
electronics
sound
noise
september 2008 by infovore
Pulse Laser: OFF=ON, or, Whatever happened to Availabot?
september 2008 by infovore
"So we decided to treat Availabot as a world probe: it was decided that we would take Availabot through to the position of being factory ready, and in the process learn as much as possible about the processes of manufacture, and how to develop these kind of complex products with so many moving parts." And, best news of all: Availabot will be coming to market. Excellent.
schulzeandwebb
presence
interaction
making
marketing
massproduction
availabot
toys
online
process
september 2008 by infovore
The Lego Secret Vault: Lego Secret Vault Contains All Sets In History
june 2008 by infovore
"...visiting [Lego's] secret vault guarding almost every Lego set ever manufactured—touched me in a way I didn't expect. This wasn't amazement or simple awe... these were tickets to ride a time portal to emotions and simpler days long forgotten."
awesome
article
play
toys
lego
blog
archive
historiography
june 2008 by infovore
KrazyDad » Blog Archive » Utility is overrated.
september 2007 by infovore
"When a work of art becomes useful, it becomes a craft, or it becomes propaganda. When a toy becomes useful, it becomes a tool, or a weapon."
toys
art
creativity
utility
tools
making
september 2007 by infovore
Build your own paper rocket!
november 2005 by infovore
Awesome! From Make magazine 04
paper
modelling
construction
toys
folding
november 2005 by infovore
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