infovore + timoarnall   3

Experience Design & Material Exploration by Jack Schulze & Timo Arnall
"Making entertainment media is a bit like telling a joke; you really can’t tell whether it’s going be funny until you’ve told it." A really good synthesis of many years of work and process from Jack and Timo. Reading this I remember how I'm somewhat shaped by this thinking.
design  interaction  interview  jackschulze  timoarnall  playdeo 
7 days ago by infovore
No to NoUI – Timo Arnall
I won't do Timo a disservice by quoting one fragment of this essay; it's one of those lovely pieces of writing where not a word is wasted, where it all builds an argument, and you should just read the whole thing. Lots of topics I've been touching on in recent years, in part because of my time at Berg, and the designers who are my friends and peers. This is what needs to be beaten into the world, a little; the way to beat it in is to build it in, through our work and products. I should work on that more.
design  timoarnall  writing  ui  materials  readability  evidence 
march 2013 by infovore
Nearness – Blog – BERG
"The film Nearness explores interacting without touching. With RFID it’s proximity that matters, and actual contact isn’t necessary. Much of Timo’s work in the Touch project addresses the fictions and speculations in the technology. Here we play with the problems of invisibility and the magic of being close." God, I work with brilliant people.
berg  berglondon  rfid  touch  nearness  timoarnall  jackschulze  video 
september 2009 by infovore

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