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Braid » Blog Archive » A lecture about how our games are inherently conflicted.
"This one-hour lecture is about three ways in which current mainstream games are inherently conflicted, and how this holds them back from affecting people as strongly as the forms of linear media they are striving to emulate." Blow's talk from Games:Edu.
lecutre  games  design  art  story  narrative  play  jonathanblow 
august 2008 by infovore

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