infovore + spimes   6

Everything is Someone - Vetro Editions
"Everything is Someone is a book about objects, technology, humans, and everything in-between. It is composed of seven “future fables” for children and adults, which move from the present into a future in which “being” and “thinking” are activities not only for humans. Absorbing and thought-provoking, this collection explores the point where technology and philosophy meet, seen through the eyes of kids, vacuum cleaners, factories and mountains.

From a man that wants to become a table, to the first vacuum cleaner that bought another vacuum cleaner, all the way to a mountain that became the president of a nation, each story brings the reader into a different perspective, extrapolating how some of the technologies we are developing today, will bur the line between, us, devices, and natural beings too."

Simone has a book out!
simonerebaudengo  objects  spimes  things  writing  books 
6 weeks ago by infovore
Five Billion « Thoughts
"It’s important to note that this number does not reflect either the number of people owning a mobile phone and that the United Nations Millennium Declaration remains a crucial milestone to reach for the mobile industry. However it shows that homes, bridges, cars, laptops and netbooks, white goods, plants, spimes, and other objects have a mobile phone subscription and are likely to become the most important target segment for mobile operators around the world."
mobile  spimes  things  connectivity 
july 2010 by infovore
russell davies: design engaged the second
"The dataspace of the well-tempered environment will soon be invaded by logos, credits, banners and offers. The financial temptations will, I suspect, be too hard to resist." Loads of excellent stuff in here besides this, though. Can't recommend enough.
ubicomp  spimes  design  spam  cities  totalexperiencedesign  data  visualisation  information  advertising 
october 2008 by infovore
Delighting with Data »
"sometimes we geeks forget about all the delightful and beautiful things we can build. The things that aren’t necessarily useful or purposeful, but pointless, silly and wonderful." Tom on fire with lots of lovely examples.
data  visualisation  interaction  hardware  sensor  input  output  towerbridge  arduino  spimes  talking 
june 2008 by infovore
Research Bulletin Abstract: An API For Durable Affinity
What sort of interface semantics would move computer-human interaction design out of the often awkward, frustrating Proterozoic era we currently inhabit, into a more habitable, lively, human-scaled era for computer-human interfaces?
spimes  design  blogjects  interaction  research  paper  hardware 
january 2007 by infovore
Purse Lip Square Jaw: Internet of things: working bibliography
I may eventually get around to checking some of this lot out. I hope so, anyhow...
spimes  internetofthings  blobjects  fabjects  jargon 
march 2006 by infovore

Copy this bookmark: