infovore + services   15

Everything is Amazing, But Nothing is Ours –
"Look, all technology breaks sometimes. I’m not saying that new is bad because it’s buggy; I promise you, the old stuff broke too. You probably do not want to go back. But there’s a difference between “the car broke down” and “the car got lost”. One is a fragility of *things*: if you drive a car, you need to take responsibility for keeping it in good shape. It’s a scarcity problem. But the latter feels more like an abundance problem: it’s fragility of *something*, I just couldn’t put my finger on what."

I liked this paragraph.
files  interaction  services  ownership  internet  everythingasaservice 
23 days ago by infovore
"websocketd is a small command line tool that will wrap an existing command line interface program, and allow it to be accessed via a WebSocket." iiinteresting.
cli  websockets  server  services  useful 
december 2013 by infovore
Chris Heathcote: anti-mega: post-digital media design, an introduction
"Institutions are platforms / Sketching in things". Chris' introduction from the #mbsp SXSW panel; really good stuff, and that was only the introduction! Would have loved to have seen the whole thing.
mbsp  design  chrisheathcote  media  services  curation 
march 2010 by infovore
Putting people first » Italians say goodbye to property
Italians getting into rental, rather than ownership. Products become services.
servicedesign  services  unproduct 
june 2009 by infovore
Gamasutra: Kim Pallister's Blog - The Most Significant Thing At E3 2009
"If the promise of previous generations was “games that just work”, and the current that “games work with each other”, then the promise of the NEXT generation will be this: That true next-gen game platforms will comprise services that *just work* with one another." Yes. Interoperability can take many forms, and it's easier to make work at a service than a platform level.
games  platforms  consoles  socialsoftware  identity  services  gaas 
june 2009 by infovore
SingStar: Past, Present and Future Article - Page 1 // PS3 /// Eurogamer - Games Reviews, News and More
"The reason for [Singstar's relatively "low" Metacritic scores] is also the reason that this is an article about SingStar, and not a review of SingStar Queen and the new wireless microphones: SingStar is now basically unreviewable. Unlike Guitar Hero: Metallica, or AC/DC Live: Rock Band, SingStar has morphed from a game into a service, and defies traditional critical judgement."
gaas  games  services  singstar  entertainment  play 
april 2009 by infovore
Gamasutra - Building Quake Live: Carmack Speaks
Wonderful interview with Marty Stratton and John Carmack on Quake Live; there's some really smart insight on development and business in here, and also some tidbits of Carmack talking code. Definitely one to mull over.
games  online  services  id  gaas  quake3  quake  quakelive 
march 2009 by infovore
NHL 09 PS3 Patch Released - Impressions - Operation Sports Forums
Tweaking a game five months after launch to make it both more playable, and also more realistic; understanding that realism is key to NHL09 fans, and delivering on that as an ongoing promise.
games  services  dlc  gaas  patching  nhl09 
february 2009 by infovore
Suttree » Casual Games, Social Software » Replacing Subscriptions With Seasonal MMOs
"...if the future of games is to become entertainment services, then are subscriptions going to fall away in favour of upfront payments and free updates?" Some good thinking from Duncan.
games  mmo  product  subscription  services  updates  gaas 
february 2009 by infovore
Nike Playmaker
"Take the hassle out of organising football". It's been done before, but perhaps the brand, mobile experience, and quality of product will win out for Nike's team-management app. They showed us the MMO with Nike+; now they're doing guild management for the masses.
nike  services  team  sport  groups  application  football  management 
october 2008 by infovore
YouTube - Spore Creature Creator Video
Thayer uploaded her creature directly to Youtube from Spore Creature Creator. *That*'s the kind of integration I'm talking about. How hard can it be?
youtube  spore  integration  services  webofdata 
june 2008 by infovore
adaptive path » blog » Peter Merholz » Our Forthcoming Book: Subject to Change: creating great products and services for an uncertain world
"The book addresses our philosophy in creating products and services, the importance of the right kinds of research, of making design an organizational competency, [and] of thinking of your offerings as part of a larger system..." Looks good!
adapativepath  servicedesign  design  services  products  experience  book  writing 
february 2008 by infovore
Chris Heathcote: anti-mega: service design notes: tools, not services
"...this is tool thinking. It’s deferential, subservient and polite; normal web services are arrogant."
services  tools  design  interaction  applications  ux  politeness  behaviour  hci 
april 2007 by infovore
PowerPoint Presentation - Putting the Fun in Functional
Amy Jo Kim's awesome talk from Etech. It's not just about applying game design to mobile services - it's about applying game design to everything you build for the web. It raised a lot of good points, and crystallised a lot of others. Worth a look.
games  application  design  services  ludic  methodology  presentation  etech 
march 2006 by infovore
O'Reilly Network: What Is Web 2.0?
Very good, alltold: Tim O'Reilly on what "Web 2.0" is - and is not.
web2.0  internet  web  services 
february 2006 by infovore

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