infovore + russelldavies   10

29 Bullets
[this is good]. I particularly liked "one damn thing after another", because yes, that's how I tend to think about these things, wrestling an essay into something that makes sense as a told narrative.
software  powerpoint  culture  art  design  russelldavies 
november 2016 by infovore
russell davies: activities not audiences
"If we forget the needs bit then we're just talking about users, which easily elides into audiences, which everyone takes to mean target audiences - which is a whole different kettle of ball games." Yeah, sometimes I forget about that when we - the wider we - talk about users.
russelldavies  users  userneeds  design  gds  process 
october 2013 by infovore
russell davies: everything visible now
"There doesn't have to be a binary choice between hiding networks and revealing networks to be evil and hegemonic. We could decide to materialise technology infrastructure and demonstrate that it is marvellous, powerful and useful. Maybe that would encourage people to try and make it their own things with it rather than just run away."
thisisgood  russelldavies  immaterials 
september 2013 by infovore
russell davies: no brand good
"If we were managing a brand would we have been so brutal and focused with these things? Probably not. It would have been someone's job to think of these as valuable brand assets and argue for their preservation. For some reason, as soon as you describe something as a brand all this fake science marketing mysticism gets invoked and paralysing decisions get made." Russell on GOV.UK
govuk  russelldavies  brands  branding  marketing  jdi 
june 2013 by infovore
russell davies: coming top at culture
"Millions and millions and millions of people also love Gregory's Girl and OMD and Brookside and Underworld and Evelyn Glennie and the shipping forecast and that is deeply joyous and important." Yep, that.
olympics  culture  society  writing  russelldavies 
july 2012 by infovore
Russell M Davies: History will remember Samuel Pepys' blog (Wired UK)
"We'll only really understand what we're doing when it stops feeling new, when we have a sense of history about what we're making." Better keep on making, then. (This is good. Also: well done Phil. It's important to say well done, and this is a lot of effort, and it's been brilliant. Finishing in May! Gosh).
philgyford  pepysdiary  russelldavies  blogs  history  longishnow 
april 2012 by infovore
russell davies: little printer, big ambition
"...one point I wanted to make, to all those agencies that have decided that making products is the future. That's a laudable and intelligent aim, but it took five years for BERG to go from here to here. And they're really good. They had to be focused and ambitious, working really hard. This isn't stuff you can just chuck out the back of a creative technology department  Just a thought." Yeah, there is that.
russelldavies  berg  littleprinter  quality  effort  labour 
november 2011 by infovore
russell davies: cognitive surplus - blog all dog-eared pages
"I suspect 'creating something personal, even of moderate quality' and letting people share it is going to be one of the business models of the next century. And one of the social movements. Which will happen if we can squeeze the convenience and scale of the internet into other places."
clayshirky  russelldavies  creation 
june 2010 by infovore
russell davies: steal other things
"My main point brings me back to Pretending Apps. Because there are lots of other things you can steal from games, many other aspects of gaming that people find appealing and some of them might be more easily and usefully extracted." Yup. This was one of my main beefs with the whole "let's make everything playful/gamey!" trend that kicked off a few years ago: "game-y" was associated with "having points", and really, that's not what makes a game at all. (Other things that make a game: pretending, as Russell mentions, and visible mechanics, as I think I have to write about soon).
games  pretending  play  russelldavies  playful  fedupofthewordplayful 
april 2010 by infovore
russell davies: ruricomp
"So much city thinking seems mad keen for a return to city states; autonomous islands, connected to each other through finance and fibre but not to land that surrounds them. It's a little bit collapsist; let's wrap the city around us while we still can. But maybe we could think about network technologies as a way to reintegrate rural and urban rather than accelerate the dominance of one over the other. Perhaps all this brilliant city thinking could lift its eyes a little and look beyond the city walls - I'd love to see what we'd come up with then."
ruricomp  ubicomp  urbancomputing  urbanism  cities  architecture  russelldavies  planning 
september 2009 by infovore

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