infovore + roleplaying   11

Blog - Atheism in Dragon Age: Origins |
"If Ferelden has room for priests, elves, mages and golems then why doesn’t it have room for sceptics and scientists too?" Lovely notion - roleplaying an aetheist in Dragon Age (as best possible within the game). In this case, the player character believes in magic, but not in the montheist religion that much of the world ascribes to; miracles are really just magic at work. Subsitute "magic" for "science" and you begin to see his point. It's a nicely thought-through piece.
atheism  roleplaying  games  dragonage 
july 2010 by infovore
Commander A. Shepard « falling awkwardly
"Over at The Border House, they’re having a bit of a backlash against the constant presence of Stubbly White Male Shepard in the marketing for the Mass Effect series.  (Seriously, who is that guy anyway?) Border House writers are posting details of their Shepards, and I was asked if I’d post mine. So, here is something that might give some idea." I'm rather enjoying this series, although this entry in it is probably my favourite.
roleplaying  games  masseffect  character  whitemaleprivilege  narrative 
january 2010 by infovore
Year of the Dungeon
"Welcome to I'm still getting this thing ready, but here's the plan: starting in the first week of January, I'm going to post 3 new microdungeons a week." Dungeons drawn on 4" x 3" stock, three a week for a year. Yet another 365-style project I'm going to end up subscribing to.
365  projects  art  maps  roleplaying  dungeons  fictionalarchitecture 
january 2010 by infovore
Cruise Elroy » Who needs to win?
"As I listened to Wil’s surprisingly impassioned speech, and the protestations of the other party members, a thought popped into my head: role-playing is when you make poor gameplay decisions on purpose." Dan values narrative success over ludic, rules-based success.
games  play  gameplay  roleplaying  success  failure  drama  narrative 
april 2009 by infovore
Play This Thing! | MSG
"In short, [MSG] defies many of the characteristics we normally ascribe to a tabletop RPG -- in the context of a very cynical, and very cool, cyberpunky future where even the minimal constraints on corporate action that currently apply are removed, and any residual ethical norms for businessmen are considered the domain of chumps. Excellent, in a word." Ordered, based upon Greg's writeup and also the fantastic downloadable version of the ruleset. Now, to find some players.
corporate  rpg  games  play  roleplaying  business  satire 
december 2008 by infovore
Another forum game - The Gameshelf
"So why am I mentioning this now? Because Alternity has just started. This is a new Harry Potter game, and it starts from the beginning -- September 1, Harry's first day at school. Only not as in The Philosopher's Stone. In this scenario, Voldemort, er, won." Fanfic-cum-alt-universe-RPGs in the Potterverse being run solely on Livejournal. Amazing.
games  arg  harrypotter  livejournal  fanfic  rpg  roleplaying  storytelling  story  narrative 
september 2008 by infovore
lumpley games: Dogs in the Vineyard
19th century Mormon Lawmen policing Utah. An RPG that picked up a lot of interest at Gamecamp - seen it several times before, but it's obviously worth a link.
games  roleplaying  rpg  mormon  utah  wildwest 
may 2008 by infovore
Wuthering Heights roleplaying rules
"The Actor shall throw two ten-sided dice & add thirty-nine to obtain the Persona's amount of Rage. He shall throw two ten-sided dice & add thirty-nine to obtain the Persona's amount of Despair." And so it goes on. Frankly, hilarious.
literature  rpg  roleplaying  rules  humorous  funny  melodrama  melodramatic 
may 2008 by infovore
COPE: James Wallis levels with you » My guy, Gax
"It wasn’t the concept of roleplay in D&D that birthed the genre, it was the way the rules encapsulated the core ideas behind it" Wonderful post from James (following the death of Gary Gygax) on the significance of D&D for gaming as we know it.
rpg  d&d  roleplaying  games  play  garygygax 
march 2008 by infovore
attacks of opportunity
"a blog for game designers". Some great content on here.
games  blog  indie  design  theory  roleplaying 
october 2007 by infovore
[d20: The 60's] The KKK, free thinkers, and the unwashed masses - RPGnet Forums
Awesome - players decided to take d20 (D&D) entirely metaphorically, and use it to play out 60s social archetypes. To quote further down the thread: "you've made D&D... narrativist". Great stuff.
rpg  roleplaying  social  play  games  activism  metaphor  storytelling  narrative 
december 2006 by infovore

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