infovore + place   9

scraplab — “A world and a life in which you are always the centre of the map”
"On my todo list still is an evil twin of iamnear, designed to be difficult and disorientating in use, but rewarding in unexpected ways should you persevere with it. As Kevin Slavin recently said in his talk at the BLDGBLOG book launch: “a world and a life in which you are always the centre of the map… fuck that”."
geo  place  location  selfcentered  dissonace  kevinslavin  maps  tomtaylor  iamnear 
july 2009 by infovore
gewgaw » Place Making
"While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
games  architecture  experience  friends  place  spaces  cities 
july 2009 by infovore
tiara.org » Blog Archive » Foursquare, Locative Media, and Prescriptive Social Software - Part One
"Locative social media is especially interesting because it directly affects how people move through the city. It can be terrifically fun and useful for people who fit its prescribed social model." This kind of proscription (or encouragement) of behaviour is interesting, and I think there are a variety of ways to do it "sensibly". And: how did you expand the group of "people who fit its prescribed social model"? Small changes of behaviour, amongst larger groups, are much, much more interesting.
social  play  games  location  place  casual  foursquare  locative  socialsoftware 
april 2009 by infovore
One More Go: World of Warcraft, home is where the hearth is - Offworld
"Warcraft’s success has always been substantially due to the extraordinary physicality of Azeroth, to the real sense of land transversed, of caves discovered, and of secrets shared. Players old and new bemoan the endless trudging that low-level travel requires, but it’s crucial for binding you to the world." Yes. Despite QuestHelper, I'm always in awe of the new areas. I just wish more people were playing the game as slowly and badly as me. Another beautiful One More Go, and one that resonates a lot right now.
games  writing  place  wow  worldofwarcraft  home  onemorego  azeroth  belonging 
february 2009 by infovore
Exporting the past into the future, or, “The Possibility Jelly lives on the hypersurface of the present” « Magical Nihilism
"Warning - this is a collection of half-formed thoughts, perhaps even more than usual." They seem pretty well-formed to me, even if the blogpost is a dense infoburst. Lots of solid gold in here, worth reading twice, slowly, and thinking on. And then working out what the conclusions are.
socialsoftware  space  place  mattjones  location  time  thoughts  proximity  resolution 
february 2009 by infovore
scraplab : hereish, nowish
"Red dot fever enforces a precision into your design that the rest must meet to feel coherent. There’s no room for the hereish, nowish, thenish and soonish. The ‘good enough’." Dingdingding. +5 points to Taylor, as usual. Place, not location.
tomtaylor  geo  error  location  place  vague  hereish 
february 2009 by infovore
Leapfroglog - Cities, systems, literacy, games
A nice post to end the year from Kars - it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
games  play  design  space  ubicomp  cities  karsalfrink  systems  everyware  place  systemsliteracy  readwrite 
december 2008 by infovore
Code: Flickr Developer Blog » Boundaries, a tool to explore Flickr’s shapefiles
"A few weeks ago we released our shapefiles via the API, and while most people were excited, some folks were a bit confused about what it all meant. Which is why Tom Taylor’s beautiful Boundaries application is so exciting. It helps you visualize the Flickr community’s twisty changing complex understanding of place." Tom is on code.flickr.com! Hurrah!
tomtaylor  boundaries  woe  geo  geolocation  place  flickr  locative 
november 2008 by infovore
Free Your Spot - skate map - skate spot
Collaborative mapping and annotation of skateboarding spots. Nifty - and I quite like the Ferro-esque type everywhere.
socialsoftware  skateboarding  skating  geo  locative  place  commons  public  publics 
april 2008 by infovore

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