infovore + physical   11

East London Kinetics // We encourage your escapism.
"East London Kinetics manipulate digital and physical materials to create richly interactive experiences. We use technology to invite excitement, drama and spectacle into the world. We are designers, technologists and storytellers. We encourage your escapism." Good name, good logo, good people.
elk  design  physical  friends  eastlondonkinetics 
august 2013 by infovore
The dreadful luminosity of everything |
"I think that the physical and the digital are inseparable in culture in the same way that waves and particles are inseparable in light." This is great, and reminds me how Berger-esque some of James' art-writing is getting.
art  light  network  physical  digital  jamesbridle  writing  stml 
may 2012 by infovore
I am (not) sitting in a room – Blog – BERG
This is lovely: Lucier translated to the physical from the sonic; making rooms from previous rooms.
alvinlucier  berg  mattjones  3dprinting  kinect  physical 
june 2011 by infovore
Radiator Blog: Butte, Montana. 1973; a board game about open-pit mining.
"We already know the decapitated Statue of Liberty in Deus Ex can tell a story; perhaps I want to know if a building can tell me a poem.

In that vein, "Butte, Montana. 1973" is a game where you dig around in a box of dirt."

This is marvellous; thoughtful, interesting, perhaps not entirely successful, but the trick of the rain at the end is a very, very nice touch.
games  mining  physical  tabletop  commentary 
march 2011 by infovore
ThinkGeek :: Tuttuki Bako Virtual Finger Game
"Simply stick your finger in the hole and a virtual representation appears on the screen. Then you can use your virtual finger to play all kinds of cool mini games... from swinging a panda to having a karate fight with a tiny little man." Um, wow. Although I'm always afraid of putting appendages in boxes I can't see inside, though.
toys  games  electronics  physical  finger 
december 2008 by infovore
levelHead v1.0, 3 cube speed-run (spoiler!) on Vimeo
"As yet unseen footage of the first stable version of levelHead, an augmented-reality spatial-memory game by Julian Oliver." Absolutely wonderful: augmented-reality exploration/platform game. You need to watch it.
games  play  augmentedreality  physical  physicalplay  video 
august 2008 by infovore : Wii Nunchuck
A brief - but useful - guide to getting data out of the Wii Nunchuck.
arduino  hardware  processing  hacking  sensor  microcontroller  physical  input  device  interaction 
june 2008 by infovore
"Funnel is a toolkit to sketch your idea physically, and consists of software libraries and hardware. By using Funnel, the user can handle sensors and/or actuators with various programming languages such as ActionScript 3, Processing, and Ruby."
sketching  ruby  actionscript  processing  hardware  physical  computing  design  arduino 
april 2008 by infovore
Interview: Bjarne P. Tveskov, Classic LEGO Space Designer - Boing Boing Gadgets
Joel Johnson interviews a designer of some "classic" Space Lego, from c.1990. I had a least one of these sets - it was one of my favourite Leg sets to build; really well thought through.
lego  design  product  physical  interview  boingboing 
february 2008 by infovore
Arduino - HomePage
Nice. A tiny little USB I/O board for about twenty-thirty quid. It works with Macs, it works with Processing and Wiring, and it comes from Italy. Probably my way into experimenting with physical interface fun. Time to buy a soldering iron...
processing  wiring  io  hardware  sensor  physical 
june 2006 by infovore
Guardian Unlimited Technology | Technology | Let's get physical
Like the Crystal Maze, but not on telly. Interesting - taking gaming metaphors into the real world
games  interaction  physical  design 
november 2005 by infovore

Copy this bookmark: