infovore + packaging   9

The magic behind configure, make, make install
Nice, clear explanation (as clear as it seems anything involving M4 can be) of this process, which I've used a lot but not thought about that much.
unix  development  configuration  packaging  make  makefile 
january 2015 by infovore
Own Brand - FUEL Design & Publishing
"In 1962, when Peter Dixon joined the Sainsbury’s Design Studio, a remarkable revolution in packaging design began. The supermarket was developing its distinctive range of Own Label products, and Dixon’s designs for the line were revolutionary: simple, stripped down, creative, and completely different from what had gone before. Their striking modernity pushed the boundaries, reflecting a period full of optimism. They also helped build Sainsbury’s into a brand giant, the first real ‘super’ market of the time. This book examines and celebrates this paradigm shift that redefined packaging design, and led to the creation of some of the most original packaging ever seen." Classic, gorgeous.
packaging  british  design  food  sainsburys 
august 2011 by infovore
House of the Dead Overkill - Case study - a set on Flickr
Marvellous - case study of all the packaging concepts for the bonkers House Of The Dead: Overkill. Lots of gnarly, grindhouse-inspired graphic design going on here, and many things that are as good as the final version.
houseofthedead  games  marketing  packaging  design  graphicdesign  retro 
august 2009 by infovore
Solid Snake Must Be Somewhere in This Warehouse « Hardcasual
"Solid Snake, the special operations agent who frequently amuses himself by hiding in cardboard boxes, has been taped up and shipped to a warehouse in Oslo, Norway. Details are scarce at this point, but it appears Mr. Snake, famous for single-handedly dismantling Outer Heaven and destroying countless Metal Gears, made an error while shipping classified documents overseas and was picked up by a Fedex truck. The rescue operation has proved fruitless as of the time of this writing."
humour  hardcasual  packaging  infrastructure  metalgearsolid 
february 2009 by infovore
Box Art : Space Invaders (Atari 2600 version, by Telegames)
112 different games1 It's amazing to think that "Moving Shields" and "Zigzagging Laser Bombs" could be counted as different game-types, though, and presumably that number comes from all possible combinations. The videogame industry's obsession with bullet-points on the box is deep-rooted, it seems. (From Simon Parkin's lovely "Box Art" blog).
games  marketing  videogames  packaging  boxart  spaceinvaders  atari2600 
january 2009 by infovore
Box Art
"A scrapbook collection of awesome videogame box art." Added to subscriptions immediately. This is going to be lovely.
games  history  art  gaming  packaging  boxart  boxes 
january 2009 by infovore
An Ode To Criterion Box Art // WellMedicated
Some really beautiful in-house design from Criterion here.
design  packaging  film  movies  dvd  criterion  lovely 
november 2008 by infovore
Trends in Japan » Mugen Peri Peri opens boxes forever without papercuts
"The Mugen (infinite) series of toys from Bandai Asovision has now brought us the Mugen PeriPeri, a keychain toy that aims to replicate the pleasure of opening a package for the first time. Snacks, boxes, and other tear-open packages tend to reveal good things, so perhaps experiencing this sensation boosts endorphins and sends us into pleasure mode." Tear-off wrapping you can tear forver.
via:brandonnn  toys  japan  product  packaging 
october 2008 by infovore
russell davies: the smokes of kilimanjaro
Russell buys a tankbook: "Tank is launching a series of books designed to mimic cigarette packs –
the same size, packaged in flip-top cartons with silver foil wrapping and sealed in cellophane."
tankbooks  books  publishing  smoking  cigarettes  design  packaging 
january 2008 by infovore

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