infovore + pace + analysis   1

Gamasutra - Features - Beyond Pacing: Games Aren't Hollywood
"Another word for "pacing" is "storytelling". We never really tell stories to players; we just put them in games. Then players tell our stories to themselves." Interesting analysis of pacing in games, and what the demands games make on pace are. And, of course, that quotation.
games  narrative  pace  storytelling  analysis 
may 2009 by infovore

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