BERG x Ericsson: ‘Joyful net work’ and Murmurations – Blog – BERG
6 days ago by infovore
"Here there are feedback mechanisms that produce more affect and pleasure – for instance the feedback involved in tuning a musical instrument, sound system or a radio. Gardening also seems to be a rich area for examination – where there is frequent work, but the sensual and systemic rewards are tangible." Beautiful work, as ever: I really liked the rewards-for-effort they point out.
berg
design
networks
interaction
work
pleasure
gardening
6 days ago by infovore
The City and the Network
october 2011 by infovore
"I wanted to talk about the Occupy $CITY movement here (in fact, that’s where this post started); a protest movement that is not about the event, or the movement through the city, or even the disruption per se. It is protest as part of the fabric of the city; a constant questioning and reassessment of a conversation with both the fabric of the city physically, economically and politically; taking the concept of Wall St and Main St and making it suddenly concrete, forcing a conversation to take place."
occupy
cities
networks
felixcohen
occupywallstreet
october 2011 by infovore
All Watched Over: On FOO, Cybernetics, and Big Data | Ideas For Dozens
june 2011 by infovore
"On my way home from FOO I sat staring out the car window, all of these impressions, ideas, and seeming contradictions bouncing around in my head. And then something occurred to me. O’Reilly’s human-centered approach is still a kind of systems thinking. O’Reilly is still building a model of what the geek world is working on. They’re just doing it through the social relationships that their employees form with other geeks. The “data” they gather is stored in their employees heads and hearts and in those of the wider community of geeks they bring to events like FOO. Instead of trying to live in the model, O’Reilly tries to live in the community."
data
oreilly
community
systems
networks
cybernetics
gregborenstein
june 2011 by infovore
dan says...
june 2011 by infovore
"Twenty-one years later, an anonymous software engineer pulled together various digital artifacts to create a multiplayer game for his son.
Tonight, while playing that game, I ran into my 15-year-old self."
What magic smells like.
games
history
internet
networks
timetravel
magic
Tonight, while playing that game, I ran into my 15-year-old self."
What magic smells like.
june 2011 by infovore
CYOA
november 2009 by infovore
"if the Choose Your Own Adventure books are just another Finite State Machine, it should be possible to use some of the same techniques to examine their structure." And so begins a lovely, lovely post on data visualisation, and what visualisation can tell us about the changing editorial strategy of CYOA books. Be sure to check out the "animations" at the top of the page. It's all very beautiful.
visualisation
nodebox
cyoa
books
interactivefiction
statemachines
analysis
trees
networks
november 2009 by infovore
BLDGBLOG: NYNEX, Embedded Angel of New York City
june 2009 by infovore
"...halfway through the film, the Ghostbusters realize that NYNEX isn't a phone system at all: it's the embedded nervous system of an angel – a fallen angel – and all those phone calls and dial-up modems in college dorm rooms and public pay phones are actually connected into the fiber-optic anatomy of a vast, ethereal organism that preceded the architectural build-up of Manhattan. Manhattan came afterwards, that is: NYNEX was here first." There is no way this wouldn't be awesome. And: a great write-up from Geoff.
bldgblog
ghostbusters
architecture
tubes
infrastructure
city
newyork
telephones
networks
june 2009 by infovore
The elements of networked urbanism « Adam Greenfield’s Speedbird
march 2009 by infovore
"A summary of what those of us who are thinking, writing and speaking about networked urbanism seem to be seeing: fourteen essential transformations that, between them, constitute a rough map of the terrain to be discovered."
future
cities
networks
urbanism
adamgreenfield
march 2009 by infovore
Purse Lip Square Jaw: On mobile cities, Archigram, invisible networks and ubicomp
march 2009 by infovore
"The question of responsibility and accountability gets sticky here - especially if we consider that technologies are too often viewed as neutral tools or isolated artefacts. If we draw out these flows, these networks, these interconnections, we find ourselves faced with the possibility of being connected to people/objects/places/activites/ideas that we may never see. And with intimacy always comes risk."
mobile
technology
socialsoftware
ubicomp
networks
connectivity
annegalloway
archigram
march 2009 by infovore
Visualising a forum thread - dpreview.com Developer blog : Digital Photography Review
december 2008 by infovore
Some interesting visualisations of the way forum threads on dpreview - which has nested threads in posts - grow and progress. Interesting for the patterns it throws up, and somewhat useful, if only for rough, high-level analysis.
flash
visualization
forums
community
discussion
web
dpreview
trees
networks
december 2008 by infovore
Robin Hunicke at LIFT 08 - Video
june 2008 by infovore
Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here's hoping I can munge together something good. And give credit where credit is due.
games
design
play
socialsoftware
social
applications
web2.0
groups
networks
friends
robinhunicke
june 2008 by infovore
.CSV » group think
april 2008 by infovore
"...the same topic kept coming up, over and over... you can think of it as an amalgamation of crowd theory, human terrain mapping, and social simulation. It is the science of groups; it is a new kind of quantitative political science."
groups
society
social
dyanmics
study
modelling
behaviour
networks
simulation
pernicious
april 2008 by infovore
Antisocial networking « Adam Greenfield’s Speedbird
december 2007 by infovore
"From where I stand, the only sane response is to keep our conceptions of friendship and affinity from being polluted by technical metaphors and constraints to begin with." Superb post by Adam Greenfield. Makes me question a lot of my recent design.
socialnetworking
society
networks
friendship
anthropology
community
december 2007 by infovore
Jon Kleinberg's Homepage
september 2006 by infovore
My research is concerned with algorithms that exploit the combinatorial structure of networks and information.
research
networks
social
data
web
networking
september 2006 by infovore
Fiction networks : the emergence of proprietary, persistent, large-scale popular fictions by Jason Todd Craft.
may 2006 by infovore
Ooh. Ooh, ooh, ooh. Large scale persistent fictions? Distributed serial narrative? Awesome
fiction
narrative
publishing
thesis
networks
may 2006 by infovore
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